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	<id>https://en-wiki.metin2.gameforge.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=D3vilvlad</id>
	<title>Metin2 Wiki - User contributions [en]</title>
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	<updated>2026-08-15T03:31:17Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.31.5</generator>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=File:Yangbombe.jpg&amp;diff=7847</id>
		<title>File:Yangbombe.jpg</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=File:Yangbombe.jpg&amp;diff=7847"/>
		<updated>2010-05-16T20:13:30Z</updated>

		<summary type="html">&lt;p&gt;D3vilvlad: uploaded a new version of &amp;quot;File:Yangbombe.jpg&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Yangbombe.jpg&lt;/div&gt;</summary>
		<author><name>D3vilvlad</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=Yang&amp;diff=7846</id>
		<title>Yang</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=Yang&amp;diff=7846"/>
		<updated>2010-05-16T20:12:28Z</updated>

		<summary type="html">&lt;p&gt;D3vilvlad: /* Abbreviations for Yang */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==General information==&lt;br /&gt;
[[Yang]] is the currency of [http://www.metin-2.com Metin2], in other games known as gold or coins. The more Yang you have, you can get more or better items. Yang is usually dropped by [[:Category:Monster|Monsters]] , and you can receives recieve it also from fulfilling [[:Category:Quests|Quests]]. &amp;lt;br&amp;gt; &lt;br /&gt;
However you can also make yang by selling [[Item|items]] - either to [[:Category:NPC|NPC]] or on the market.&lt;br /&gt;
&lt;br /&gt;
==Yangbomb==&lt;br /&gt;
&lt;br /&gt;
A '''Yangbomb''' (or also  called '''jackpot''') means an above average Yang-drop from a monster.[[Image:Yangbombe.jpg|framed|right|A typical Yangbomb]]&lt;br /&gt;
&lt;br /&gt;
==Abbreviations for Yang==&lt;br /&gt;
*1.00000 Yang = 1k                                                                  &lt;br /&gt;
*10.00000 Yang = 10k &lt;br /&gt;
*100.00000 Yang = 100k  &lt;br /&gt;
*1.000.00000 Yang = 1M (or 1kk)&lt;br /&gt;
*10.000.000oo Yang= 10M (or 10kk)&lt;br /&gt;
*100.000.000oo Yang= 100M (or 100kk)&lt;br /&gt;
*1.000.000.000oo Yang= 1B&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*k = Thousand (kk = Million)&lt;br /&gt;
*M = Million&lt;br /&gt;
*B = Billion&lt;br /&gt;
&lt;br /&gt;
== Transferring Yang to your other characters ==&lt;br /&gt;
In order to give Yang to the 2nd, 3rd and/or 4th Char on your account, you can buy [[silver bars|silver]] or [[gold bar|gold]] bars in the value of 50.000, 100,000, 500,000, 1.000.000 or 2.000.000 Yang at the [[storekeeper]]. Though, this will cost somewhat more than it's worth. Move the bars into your [[storage]] and get them with the desired character again. Then you can sell the bars for the value (-3% tax rate) to a NPC.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Yang-art ==&lt;br /&gt;
If you have a lot patience, you can also make '''pictures''' with Yang.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Yangbild1.jpg|500px|thumb|left]]&lt;br /&gt;
[[Image:Yangbild2.jpg|500px|thumb|left]]&lt;br /&gt;
[[Category:Infos]]&lt;/div&gt;</summary>
		<author><name>D3vilvlad</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=7845</id>
		<title>Bonuses</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=7845"/>
		<updated>2010-05-16T20:10:45Z</updated>

		<summary type="html">&lt;p&gt;D3vilvlad: /* Earings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Bracelets===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Bracelets&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Mystic +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Magic Resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Damage will be absorbed by HP&lt;br /&gt;
* 10% Chance of take SP from the enemy&lt;br /&gt;
* Max HP +500,+1000,+1500,+2000&lt;br /&gt;
* Max SP +80 (Available for Bracelets with standard SP-bonus)&lt;br /&gt;
* 20% Chance of double Item drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Necklaces===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Necklaces&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;100%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;100%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 100% Sword Defense&lt;br /&gt;
* 100% Two-Handed Defense&lt;br /&gt;
* 100% Dagger Defense&lt;br /&gt;
* 100% Bell Defense&lt;br /&gt;
* 100% Fan Defense&lt;br /&gt;
* 100% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
* Chance for Blackout: 8%&lt;br /&gt;
* 100% Chance of Piercing Hit&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* 10% Damage will be absorbed by SP&lt;br /&gt;
* 10% to take SP from enemy&lt;br /&gt;
* Max HP +500,+1000,+1500,+2000&lt;br /&gt;
* Max SP (+10) to (+200)&lt;br /&gt;
* HP Regeneration +300%&lt;br /&gt;
* SP Regeneration +30%&lt;br /&gt;
* 100% Chance for EXP bonus&lt;br /&gt;
* 200% Chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Helmets===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Helmets&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Mystic +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* Poisoning Chance: 8%&lt;br /&gt;
* 10% Damage will be absorbed by SP&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP Regeneration +30%&lt;br /&gt;
* Attack Speed +8%&lt;br /&gt;
* 15% Chance of Evading Arrow&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Earings===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Earings&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Mystic +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +200% &lt;br /&gt;
*Devil's +200% &lt;br /&gt;
*Animals +200% &lt;br /&gt;
*Undead +200%&lt;br /&gt;
||&lt;br /&gt;
* 150% Sword Defense&lt;br /&gt;
* 150% Two-Handed Defense&lt;br /&gt;
* 150% Dagger Defense&lt;br /&gt;
* 150% Bell Defense&lt;br /&gt;
* 150% Fan Defense&lt;br /&gt;
* 150% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
*100% to take SP from the enemy&lt;br /&gt;
* 50% Poison Resistance&lt;br /&gt;
* 2000% Chance of double Item drop&lt;br /&gt;
* 2000000% Movement Speed&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonuses for Armors&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow resistance&lt;br /&gt;
* 15% Magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% damage will be absorbed by HP&lt;br /&gt;
* 10% damage will be absorbed by SP&lt;br /&gt;
* Max HP +500,+1000,+1500,+2000&lt;br /&gt;
* Max SP +200&lt;br /&gt;
* 10% chance to reflect physical attacks&lt;br /&gt;
* +50 attack value&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shields===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shield&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Mystic +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* Defence against Blackouts&lt;br /&gt;
* Defence against Slowing&lt;br /&gt;
||&lt;br /&gt;
* 15% chance to reflect physical attacks&lt;br /&gt;
* 15% chance to Block (evade) physical attacks&lt;br /&gt;
* 20% chance for EXP bonus&lt;br /&gt;
* 20% chance of double Yang drop&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* +12 Agility&lt;br /&gt;
* +12 Vitality&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shoes===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shoes&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* Chance of Blackout: 8%&lt;br /&gt;
* Slowing Chance: 8%&lt;br /&gt;
* Max HP +500,+1000,+1500,+2000&lt;br /&gt;
* Max SP +80&lt;br /&gt;
* 20% Chance for EXP bonus&lt;br /&gt;
* Attack Speed +8%&lt;br /&gt;
* 20% Chance of double Yang drop&lt;br /&gt;
* 15% Chance of Evading Arrow &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Mystic +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* Poison Chance: 8%&lt;br /&gt;
* Chance of Blackout: 8%&lt;br /&gt;
* Slowing Chance: 8%&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* +12 Agility&lt;br /&gt;
* +12 Vitality&lt;br /&gt;
|}&lt;br /&gt;
'' 'Feature for weapons level 30 and level 75''' &amp;lt;p&amp;gt;&lt;br /&gt;
All weapons with Level 30 and Level 75 are an established feature built-in bonus combination with [[average damage]] (AVG), and [[skill damage]] (SDG). The bonuses are always available and can also have negative values. If a bonus has the value 0, it is invisible, but appears at the next [[subject enchant | Enchanting]] again. So it can happen in rare cases that a level 30 or 75-Weapon have 5 bonuses!&lt;br /&gt;
*- 45% to +60% AVG&lt;br /&gt;
*- 25% to +31% SDG&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>D3vilvlad</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=7844</id>
		<title>Bonuses</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=7844"/>
		<updated>2010-05-16T20:09:32Z</updated>

		<summary type="html">&lt;p&gt;D3vilvlad: /* Necklaces */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Bracelets===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Bracelets&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Mystic +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Magic Resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Damage will be absorbed by HP&lt;br /&gt;
* 10% Chance of take SP from the enemy&lt;br /&gt;
* Max HP +500,+1000,+1500,+2000&lt;br /&gt;
* Max SP +80 (Available for Bracelets with standard SP-bonus)&lt;br /&gt;
* 20% Chance of double Item drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Necklaces===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Necklaces&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;100%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;100%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 100% Sword Defense&lt;br /&gt;
* 100% Two-Handed Defense&lt;br /&gt;
* 100% Dagger Defense&lt;br /&gt;
* 100% Bell Defense&lt;br /&gt;
* 100% Fan Defense&lt;br /&gt;
* 100% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
* Chance for Blackout: 8%&lt;br /&gt;
* 100% Chance of Piercing Hit&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* 10% Damage will be absorbed by SP&lt;br /&gt;
* 10% to take SP from enemy&lt;br /&gt;
* Max HP +500,+1000,+1500,+2000&lt;br /&gt;
* Max SP (+10) to (+200)&lt;br /&gt;
* HP Regeneration +300%&lt;br /&gt;
* SP Regeneration +30%&lt;br /&gt;
* 100% Chance for EXP bonus&lt;br /&gt;
* 200% Chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Helmets===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Helmets&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Mystic +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* Poisoning Chance: 8%&lt;br /&gt;
* 10% Damage will be absorbed by SP&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP Regeneration +30%&lt;br /&gt;
* Attack Speed +8%&lt;br /&gt;
* 15% Chance of Evading Arrow&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Earings===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Earings&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Mystic +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
*10% to take SP from the enemy&lt;br /&gt;
* 5% Poison Resistance&lt;br /&gt;
* 20% Chance of double Item drop&lt;br /&gt;
* 20% Movement Speed&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonuses for Armors&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow resistance&lt;br /&gt;
* 15% Magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% damage will be absorbed by HP&lt;br /&gt;
* 10% damage will be absorbed by SP&lt;br /&gt;
* Max HP +500,+1000,+1500,+2000&lt;br /&gt;
* Max SP +200&lt;br /&gt;
* 10% chance to reflect physical attacks&lt;br /&gt;
* +50 attack value&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shields===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shield&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Mystic +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* Defence against Blackouts&lt;br /&gt;
* Defence against Slowing&lt;br /&gt;
||&lt;br /&gt;
* 15% chance to reflect physical attacks&lt;br /&gt;
* 15% chance to Block (evade) physical attacks&lt;br /&gt;
* 20% chance for EXP bonus&lt;br /&gt;
* 20% chance of double Yang drop&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* +12 Agility&lt;br /&gt;
* +12 Vitality&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shoes===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shoes&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* Chance of Blackout: 8%&lt;br /&gt;
* Slowing Chance: 8%&lt;br /&gt;
* Max HP +500,+1000,+1500,+2000&lt;br /&gt;
* Max SP +80&lt;br /&gt;
* 20% Chance for EXP bonus&lt;br /&gt;
* Attack Speed +8%&lt;br /&gt;
* 20% Chance of double Yang drop&lt;br /&gt;
* 15% Chance of Evading Arrow &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Mystic +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* Poison Chance: 8%&lt;br /&gt;
* Chance of Blackout: 8%&lt;br /&gt;
* Slowing Chance: 8%&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* +12 Agility&lt;br /&gt;
* +12 Vitality&lt;br /&gt;
|}&lt;br /&gt;
'' 'Feature for weapons level 30 and level 75''' &amp;lt;p&amp;gt;&lt;br /&gt;
All weapons with Level 30 and Level 75 are an established feature built-in bonus combination with [[average damage]] (AVG), and [[skill damage]] (SDG). The bonuses are always available and can also have negative values. If a bonus has the value 0, it is invisible, but appears at the next [[subject enchant | Enchanting]] again. So it can happen in rare cases that a level 30 or 75-Weapon have 5 bonuses!&lt;br /&gt;
*- 45% to +60% AVG&lt;br /&gt;
*- 25% to +31% SDG&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>D3vilvlad</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=Category:Guild_Skills&amp;diff=7843</id>
		<title>Category:Guild Skills</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=Category:Guild_Skills&amp;diff=7843"/>
		<updated>2010-05-16T20:07:47Z</updated>

		<summary type="html">&lt;p&gt;D3vilvlad: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;----&lt;br /&gt;
&lt;br /&gt;
Guild Skills are the skills that a guild leader can active during guild wars ''only'' which benefit and apply on all guild members at the battle field and there is six guild skills and the maximum level to master them is 7. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''1 - Blood of Dragon God'''&lt;br /&gt;
&lt;br /&gt;
It increases Max HP of all guild members for a period of time .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''2 - Benediction of Dragon God'''&lt;br /&gt;
&lt;br /&gt;
It increases Max SP of all guild members for a period of time .The warrior is a best.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''3 - Holy Armor''' &lt;br /&gt;
&lt;br /&gt;
It increases defense of all guild members for a period of time .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''4 - Acceleration''' &lt;br /&gt;
&lt;br /&gt;
It increases attack and moving speed of all guild members for a period of time .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''5 - Rage of Dragon God'''&lt;br /&gt;
&lt;br /&gt;
It increases critical hit chances of all guild members for a period of time .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''6 - Casting Aid'''&lt;br /&gt;
&lt;br /&gt;
It decreases cool down time (casting speed) of all guild members for a period of time .&lt;/div&gt;</summary>
		<author><name>D3vilvlad</name></author>
		
	</entry>
</feed>