<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://en-wiki.metin2.gameforge.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Danimt</id>
	<title>Metin2 Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://en-wiki.metin2.gameforge.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Danimt"/>
	<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php/Special:Contributions/Danimt"/>
	<updated>2026-05-17T18:54:35Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.31.5</generator>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=2132</id>
		<title>Bonuses</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=2132"/>
		<updated>2009-05-16T23:06:57Z</updated>

		<summary type="html">&lt;p&gt;Danimt: /* Helmet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Bracelets===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Bracelets&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Magic Resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Damage will be absorbed by HP&lt;br /&gt;
* 10% Chance of take SP from the enemy&lt;br /&gt;
* Max HP +100 to +800 (Available for Bracelets with standard HP-bonus)&lt;br /&gt;
* Max SP +80 (Available for Bracelets with standard SP-bonus)&lt;br /&gt;
* 20% Chance of double Item drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Necklaces===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Necklaces&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
* Chance for Blackout: 8%&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* 10% Damage will be absorbed by HP&lt;br /&gt;
* 10% to take SP from enemy&lt;br /&gt;
* Max HP (+100) to (+800)&lt;br /&gt;
* Max SP (+10) to (+200)&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP Regeneration +30%&lt;br /&gt;
* 20% Chance for EXP bonus&lt;br /&gt;
* 20% Chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Helmets===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Helmets&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* Poisoning Chance: 8%&lt;br /&gt;
* 10% Damage will be absorbed by HP&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP Regeneration +30%&lt;br /&gt;
* Attack Speed +8%&lt;br /&gt;
* 15% Chance of Evading Arrow&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Earings===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Earings&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
*10% to take SP from the enemy&lt;br /&gt;
* 5% Poison Resistance&lt;br /&gt;
* 20% Chance of double drop (?Item or Yang?)&lt;br /&gt;
* 20% Movement Speed&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonuses for Armours&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow resistance&lt;br /&gt;
* 15% Magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% damage will be absorbed by HP&lt;br /&gt;
* 10% damage will be absorbed by SP&lt;br /&gt;
* Max HP +100 to +800&lt;br /&gt;
* Max SP +200&lt;br /&gt;
* 10% chance to reflect physical attacks&lt;br /&gt;
* +50 attack value&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shields===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shield&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* Defence against Blackouts&lt;br /&gt;
* Defence against Slowing&lt;br /&gt;
||&lt;br /&gt;
* 15% chance to reflect physical attacks&lt;br /&gt;
* 15% chance to evade physical attacks&lt;br /&gt;
* 20% chance for EXP bonus&lt;br /&gt;
* 20% chance of double Yang drop&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* Agility +12&lt;br /&gt;
* Vitality +12&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shoes===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shoes&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* Chance of Blackout: 8%&lt;br /&gt;
* Slowing Chance: 8%&lt;br /&gt;
* Max HP +100 to +800&lt;br /&gt;
* Max SP +80&lt;br /&gt;
* 20% Chance for EXP bonus&lt;br /&gt;
* Attack Speed +8%&lt;br /&gt;
* 20% Chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* Poison Chance: 8%&lt;br /&gt;
* Chance of Blackout: 8%&lt;br /&gt;
* Slowing Chance: 8%&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* Agility +12&lt;br /&gt;
* Vitality +12&lt;br /&gt;
|}&lt;br /&gt;
'' 'Feature for weapons level 30 and level 75''' &amp;lt;p&amp;gt;&lt;br /&gt;
All weapons with Level 30 and Level 75 are an established feature built-in bonus combination with [[average damage]] (AVG), and [[skill damage]] (SDG). The bonuses are always available and can also have negative values. If a bonus has the value 0, it is invisible, but appears at the next [[subject enchant | Enchanting]] again. So it can happen in rare cases that a level 30 or 75-Weapon have 5 bonuses!&lt;br /&gt;
*- 45% to +60% AVG&lt;br /&gt;
*- 25% to +31% SDG&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=2131</id>
		<title>Bonuses</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=2131"/>
		<updated>2009-05-16T23:05:57Z</updated>

		<summary type="html">&lt;p&gt;Danimt: /* Earrings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Bracelets===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Bracelets&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Magic Resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Damage will be absorbed by HP&lt;br /&gt;
* 10% Chance of take SP from the enemy&lt;br /&gt;
* Max HP +100 to +800 (Available for Bracelets with standard HP-bonus)&lt;br /&gt;
* Max SP +80 (Available for Bracelets with standard SP-bonus)&lt;br /&gt;
* 20% Chance of double Item drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Necklaces===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Necklaces&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
* Chance for Blackout: 8%&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* 10% Damage will be absorbed by HP&lt;br /&gt;
* 10% to take SP from enemy&lt;br /&gt;
* Max HP (+100) to (+800)&lt;br /&gt;
* Max SP (+10) to (+200)&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP Regeneration +30%&lt;br /&gt;
* 20% Chance for EXP bonus&lt;br /&gt;
* 20% Chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Helmet===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Helm&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Estoric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* Poisoning chance: 8%&lt;br /&gt;
* 10% damage will be absorbed by HP&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP-regeneration +30%&lt;br /&gt;
* Attack speed +8%&lt;br /&gt;
* 15% chance of evading Arrow&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Earings===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Earings&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
*10% to take SP from the enemy&lt;br /&gt;
* 5% Poison Resistance&lt;br /&gt;
* 20% Chance of double drop (?Item or Yang?)&lt;br /&gt;
* 20% Movement Speed&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonuses for Armours&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow resistance&lt;br /&gt;
* 15% Magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% damage will be absorbed by HP&lt;br /&gt;
* 10% damage will be absorbed by SP&lt;br /&gt;
* Max HP +100 to +800&lt;br /&gt;
* Max SP +200&lt;br /&gt;
* 10% chance to reflect physical attacks&lt;br /&gt;
* +50 attack value&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shields===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shield&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* Defence against Blackouts&lt;br /&gt;
* Defence against Slowing&lt;br /&gt;
||&lt;br /&gt;
* 15% chance to reflect physical attacks&lt;br /&gt;
* 15% chance to evade physical attacks&lt;br /&gt;
* 20% chance for EXP bonus&lt;br /&gt;
* 20% chance of double Yang drop&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* Agility +12&lt;br /&gt;
* Vitality +12&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shoes===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shoes&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* Chance of Blackout: 8%&lt;br /&gt;
* Slowing Chance: 8%&lt;br /&gt;
* Max HP +100 to +800&lt;br /&gt;
* Max SP +80&lt;br /&gt;
* 20% Chance for EXP bonus&lt;br /&gt;
* Attack Speed +8%&lt;br /&gt;
* 20% Chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* Poison Chance: 8%&lt;br /&gt;
* Chance of Blackout: 8%&lt;br /&gt;
* Slowing Chance: 8%&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* Agility +12&lt;br /&gt;
* Vitality +12&lt;br /&gt;
|}&lt;br /&gt;
'' 'Feature for weapons level 30 and level 75''' &amp;lt;p&amp;gt;&lt;br /&gt;
All weapons with Level 30 and Level 75 are an established feature built-in bonus combination with [[average damage]] (AVG), and [[skill damage]] (SDG). The bonuses are always available and can also have negative values. If a bonus has the value 0, it is invisible, but appears at the next [[subject enchant | Enchanting]] again. So it can happen in rare cases that a level 30 or 75-Weapon have 5 bonuses!&lt;br /&gt;
*- 45% to +60% AVG&lt;br /&gt;
*- 25% to +31% SDG&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=2130</id>
		<title>Bonuses</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=2130"/>
		<updated>2009-05-16T23:04:55Z</updated>

		<summary type="html">&lt;p&gt;Danimt: /* Shield */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Bracelets===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Bracelets&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Magic Resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Damage will be absorbed by HP&lt;br /&gt;
* 10% Chance of take SP from the enemy&lt;br /&gt;
* Max HP +100 to +800 (Available for Bracelets with standard HP-bonus)&lt;br /&gt;
* Max SP +80 (Available for Bracelets with standard SP-bonus)&lt;br /&gt;
* 20% Chance of double Item drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Necklaces===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Necklaces&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
* Chance for Blackout: 8%&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* 10% Damage will be absorbed by HP&lt;br /&gt;
* 10% to take SP from enemy&lt;br /&gt;
* Max HP (+100) to (+800)&lt;br /&gt;
* Max SP (+10) to (+200)&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP Regeneration +30%&lt;br /&gt;
* 20% Chance for EXP bonus&lt;br /&gt;
* 20% Chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Helmet===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Helm&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Estoric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* Poisoning chance: 8%&lt;br /&gt;
* 10% damage will be absorbed by HP&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP-regeneration +30%&lt;br /&gt;
* Attack speed +8%&lt;br /&gt;
* 15% chance of evading Arrow&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Earrings===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Earings&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
*10% to take SP from the enemy&lt;br /&gt;
* 5% Poison Resistance&lt;br /&gt;
* 20% Chance of double drop (?Item or Yang?)&lt;br /&gt;
* 20% Movement Speed&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonuses for Armours&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow resistance&lt;br /&gt;
* 15% Magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% damage will be absorbed by HP&lt;br /&gt;
* 10% damage will be absorbed by SP&lt;br /&gt;
* Max HP +100 to +800&lt;br /&gt;
* Max SP +200&lt;br /&gt;
* 10% chance to reflect physical attacks&lt;br /&gt;
* +50 attack value&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shields===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shield&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* Defence against Blackouts&lt;br /&gt;
* Defence against Slowing&lt;br /&gt;
||&lt;br /&gt;
* 15% chance to reflect physical attacks&lt;br /&gt;
* 15% chance to evade physical attacks&lt;br /&gt;
* 20% chance for EXP bonus&lt;br /&gt;
* 20% chance of double Yang drop&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* Agility +12&lt;br /&gt;
* Vitality +12&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shoes===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shoes&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* Chance of Blackout: 8%&lt;br /&gt;
* Slowing Chance: 8%&lt;br /&gt;
* Max HP +100 to +800&lt;br /&gt;
* Max SP +80&lt;br /&gt;
* 20% Chance for EXP bonus&lt;br /&gt;
* Attack Speed +8%&lt;br /&gt;
* 20% Chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* Poison Chance: 8%&lt;br /&gt;
* Chance of Blackout: 8%&lt;br /&gt;
* Slowing Chance: 8%&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* Agility +12&lt;br /&gt;
* Vitality +12&lt;br /&gt;
|}&lt;br /&gt;
'' 'Feature for weapons level 30 and level 75''' &amp;lt;p&amp;gt;&lt;br /&gt;
All weapons with Level 30 and Level 75 are an established feature built-in bonus combination with [[average damage]] (AVG), and [[skill damage]] (SDG). The bonuses are always available and can also have negative values. If a bonus has the value 0, it is invisible, but appears at the next [[subject enchant | Enchanting]] again. So it can happen in rare cases that a level 30 or 75-Weapon have 5 bonuses!&lt;br /&gt;
*- 45% to +60% AVG&lt;br /&gt;
*- 25% to +31% SDG&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=2129</id>
		<title>Bonuses</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=2129"/>
		<updated>2009-05-16T23:04:24Z</updated>

		<summary type="html">&lt;p&gt;Danimt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Bracelets===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Bracelets&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Magic Resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Damage will be absorbed by HP&lt;br /&gt;
* 10% Chance of take SP from the enemy&lt;br /&gt;
* Max HP +100 to +800 (Available for Bracelets with standard HP-bonus)&lt;br /&gt;
* Max SP +80 (Available for Bracelets with standard SP-bonus)&lt;br /&gt;
* 20% Chance of double Item drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Necklaces===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Necklaces&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
* Chance for Blackout: 8%&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* 10% Damage will be absorbed by HP&lt;br /&gt;
* 10% to take SP from enemy&lt;br /&gt;
* Max HP (+100) to (+800)&lt;br /&gt;
* Max SP (+10) to (+200)&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP Regeneration +30%&lt;br /&gt;
* 20% Chance for EXP bonus&lt;br /&gt;
* 20% Chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Helmet===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Helm&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Estoric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* Poisoning chance: 8%&lt;br /&gt;
* 10% damage will be absorbed by HP&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP-regeneration +30%&lt;br /&gt;
* Attack speed +8%&lt;br /&gt;
* 15% chance of evading Arrow&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Earrings===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Earings&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
*10% to take SP from the enemy&lt;br /&gt;
* 5% Poison Resistance&lt;br /&gt;
* 20% Chance of double drop (?Item or Yang?)&lt;br /&gt;
* 20% Movement Speed&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonuses for Armours&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow resistance&lt;br /&gt;
* 15% Magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% damage will be absorbed by HP&lt;br /&gt;
* 10% damage will be absorbed by SP&lt;br /&gt;
* Max HP +100 to +800&lt;br /&gt;
* Max SP +200&lt;br /&gt;
* 10% chance to reflect physical attacks&lt;br /&gt;
* +50 attack value&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shield===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shield&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* Defence against Blackouts&lt;br /&gt;
* Defence against Slowing&lt;br /&gt;
||&lt;br /&gt;
* 15% chance to reflect physical attacks&lt;br /&gt;
* 15% chance to evade physical attacks&lt;br /&gt;
* 20% chance for EXP bonus&lt;br /&gt;
* 20% chance of double Yang drop&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* Agility +12&lt;br /&gt;
* Vitality +12&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shoes===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shoes&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* Chance of Blackout: 8%&lt;br /&gt;
* Slowing Chance: 8%&lt;br /&gt;
* Max HP +100 to +800&lt;br /&gt;
* Max SP +80&lt;br /&gt;
* 20% Chance for EXP bonus&lt;br /&gt;
* Attack Speed +8%&lt;br /&gt;
* 20% Chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* Poison Chance: 8%&lt;br /&gt;
* Chance of Blackout: 8%&lt;br /&gt;
* Slowing Chance: 8%&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* Agility +12&lt;br /&gt;
* Vitality +12&lt;br /&gt;
|}&lt;br /&gt;
'' 'Feature for weapons level 30 and level 75''' &amp;lt;p&amp;gt;&lt;br /&gt;
All weapons with Level 30 and Level 75 are an established feature built-in bonus combination with [[average damage]] (AVG), and [[skill damage]] (SDG). The bonuses are always available and can also have negative values. If a bonus has the value 0, it is invisible, but appears at the next [[subject enchant | Enchanting]] again. So it can happen in rare cases that a level 30 or 75-Weapon have 5 bonuses!&lt;br /&gt;
*- 45% to +60% AVG&lt;br /&gt;
*- 25% to +31% SDG&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=1773</id>
		<title>Bonuses</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=1773"/>
		<updated>2009-05-11T18:19:12Z</updated>

		<summary type="html">&lt;p&gt;Danimt: /* Earrings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Bracelets===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Bracelets&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Magic Resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Damage will be absorbed by HP&lt;br /&gt;
* 10% Chance of take SP from the enemy&lt;br /&gt;
* Max HP +100 to +800 (Available for Bracelets with standard HP-bonus)&lt;br /&gt;
* Max SP +80 (Available for Bracelets with standard SP-bonus)&lt;br /&gt;
* 20% Chance of double Item drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Necklaces===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Necklaces&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
* Chance for Blackout: 8%&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* 10% Damage will be absorbed by HP&lt;br /&gt;
* 10% to take SP from enemy&lt;br /&gt;
* Max HP (+100) to (+800)&lt;br /&gt;
* Max SP (+10) to (+200)&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP Regeneration +30%&lt;br /&gt;
* 20% Chance for EXP bonus&lt;br /&gt;
* 20% Chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Helmet===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Helm&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Estoric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* Poisoning chance: 8%&lt;br /&gt;
* 10% damage will be absorbed by HP&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP-regeneration +30%&lt;br /&gt;
* Attack speed +8%&lt;br /&gt;
* 15% chance of evading Arrow&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Earrings===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Earings&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
*10% to take SP from the enemy&lt;br /&gt;
* 5% Poison Resistance&lt;br /&gt;
* 20% Chance of double drop (?Item or Yang?)&lt;br /&gt;
* 20% Movement Speed&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonuses for Armours&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow resistance&lt;br /&gt;
* 15% Magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% damage will be absorbed by HP&lt;br /&gt;
* 10% damage will be absorbed by SP&lt;br /&gt;
* Max HP +100 to +800&lt;br /&gt;
* Max SP +200&lt;br /&gt;
* 10% chance to reflect physical attacks&lt;br /&gt;
* +50 attack value&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sheild===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shield&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* Defence against Blackouts&lt;br /&gt;
* Defence against Slowing&lt;br /&gt;
||&lt;br /&gt;
* 15% chance to reflect physical attacks&lt;br /&gt;
* 15% chance to evade physical attacks&lt;br /&gt;
* 20% chance for EXP bonus&lt;br /&gt;
* 20% chance of double Yang drop&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* Agility +12&lt;br /&gt;
* Vitality +12&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shoes===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shoes&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* Chance of Blackout: 8%&lt;br /&gt;
* Slowing Chance: 8%&lt;br /&gt;
* Max HP +100 to +800&lt;br /&gt;
* Max SP +80&lt;br /&gt;
* 20% Chance for EXP bonus&lt;br /&gt;
* Attack Speed +8%&lt;br /&gt;
* 20% Chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* Poison Chance: 8%&lt;br /&gt;
* Chance of Blackout: 8%&lt;br /&gt;
* Slowing Chance: 8%&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* Agility +12&lt;br /&gt;
* Vitality +12&lt;br /&gt;
|}&lt;br /&gt;
'' 'Feature for weapons level 30 and level 75''' &amp;lt;p&amp;gt;&lt;br /&gt;
All weapons with Level 30 and Level 75 are an established feature built-in bonus combination with [[average damage]] (AVG), and [[skill damage]] (SDG). The bonuses are always available and can also have negative values. If a bonus has the value 0, it is invisible, but appears at the next [[subject enchant | Enchanting]] again. So it can happen in rare cases that a level 30 or 75-Weapon have 5 bonuses!&lt;br /&gt;
*- 45% to +60% AVG&lt;br /&gt;
*- 25% to +31% SDG&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=1772</id>
		<title>Bonuses</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=1772"/>
		<updated>2009-05-11T18:19:00Z</updated>

		<summary type="html">&lt;p&gt;Danimt: /* Armor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Bracelets===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Bracelets&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Magic Resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Damage will be absorbed by HP&lt;br /&gt;
* 10% Chance of take SP from the enemy&lt;br /&gt;
* Max HP +100 to +800 (Available for Bracelets with standard HP-bonus)&lt;br /&gt;
* Max SP +80 (Available for Bracelets with standard SP-bonus)&lt;br /&gt;
* 20% Chance of double Item drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Necklaces===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Necklaces&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
* Chance for Blackout: 8%&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* 10% Damage will be absorbed by HP&lt;br /&gt;
* 10% to take SP from enemy&lt;br /&gt;
* Max HP (+100) to (+800)&lt;br /&gt;
* Max SP (+10) to (+200)&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP Regeneration +30%&lt;br /&gt;
* 20% Chance for EXP bonus&lt;br /&gt;
* 20% Chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Helmet===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Helm&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Estoric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* Poisoning chance: 8%&lt;br /&gt;
* 10% damage will be absorbed by HP&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP-regeneration +30%&lt;br /&gt;
* Attack speed +8%&lt;br /&gt;
* 15% chance of evading Arrow&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Earrings===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Earrings&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
*10% to take SP from the enemy&lt;br /&gt;
* 5% Poison Resistance&lt;br /&gt;
* 20% Chance of double drop (?Item or Yang?)&lt;br /&gt;
* 20% Movement Speed&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonuses for Armours&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow resistance&lt;br /&gt;
* 15% Magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% damage will be absorbed by HP&lt;br /&gt;
* 10% damage will be absorbed by SP&lt;br /&gt;
* Max HP +100 to +800&lt;br /&gt;
* Max SP +200&lt;br /&gt;
* 10% chance to reflect physical attacks&lt;br /&gt;
* +50 attack value&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sheild===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shield&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* Defence against Blackouts&lt;br /&gt;
* Defence against Slowing&lt;br /&gt;
||&lt;br /&gt;
* 15% chance to reflect physical attacks&lt;br /&gt;
* 15% chance to evade physical attacks&lt;br /&gt;
* 20% chance for EXP bonus&lt;br /&gt;
* 20% chance of double Yang drop&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* Agility +12&lt;br /&gt;
* Vitality +12&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shoes===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shoes&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* Chance of Blackout: 8%&lt;br /&gt;
* Slowing Chance: 8%&lt;br /&gt;
* Max HP +100 to +800&lt;br /&gt;
* Max SP +80&lt;br /&gt;
* 20% Chance for EXP bonus&lt;br /&gt;
* Attack Speed +8%&lt;br /&gt;
* 20% Chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* Poison Chance: 8%&lt;br /&gt;
* Chance of Blackout: 8%&lt;br /&gt;
* Slowing Chance: 8%&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* Agility +12&lt;br /&gt;
* Vitality +12&lt;br /&gt;
|}&lt;br /&gt;
'' 'Feature for weapons level 30 and level 75''' &amp;lt;p&amp;gt;&lt;br /&gt;
All weapons with Level 30 and Level 75 are an established feature built-in bonus combination with [[average damage]] (AVG), and [[skill damage]] (SDG). The bonuses are always available and can also have negative values. If a bonus has the value 0, it is invisible, but appears at the next [[subject enchant | Enchanting]] again. So it can happen in rare cases that a level 30 or 75-Weapon have 5 bonuses!&lt;br /&gt;
*- 45% to +60% AVG&lt;br /&gt;
*- 25% to +31% SDG&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=1771</id>
		<title>Bonuses</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=1771"/>
		<updated>2009-05-11T18:18:32Z</updated>

		<summary type="html">&lt;p&gt;Danimt: /* Armor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Bracelets===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Bracelets&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Magic Resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Damage will be absorbed by HP&lt;br /&gt;
* 10% Chance of take SP from the enemy&lt;br /&gt;
* Max HP +100 to +800 (Available for Bracelets with standard HP-bonus)&lt;br /&gt;
* Max SP +80 (Available for Bracelets with standard SP-bonus)&lt;br /&gt;
* 20% Chance of double Item drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Necklaces===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Necklaces&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
* Chance for Blackout: 8%&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* 10% Damage will be absorbed by HP&lt;br /&gt;
* 10% to take SP from enemy&lt;br /&gt;
* Max HP (+100) to (+800)&lt;br /&gt;
* Max SP (+10) to (+200)&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP Regeneration +30%&lt;br /&gt;
* 20% Chance for EXP bonus&lt;br /&gt;
* 20% Chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Helmet===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Helm&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Estoric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* Poisoning chance: 8%&lt;br /&gt;
* 10% damage will be absorbed by HP&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP-regeneration +30%&lt;br /&gt;
* Attack speed +8%&lt;br /&gt;
* 15% chance of evading Arrow&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Earrings===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Earrings&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
*10% to take SP from the enemy&lt;br /&gt;
* 5% Poison Resistance&lt;br /&gt;
* 20% Chance of double drop (?Item or Yang?)&lt;br /&gt;
* 20% Movement Speed&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonuses for Armours&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow resistance&lt;br /&gt;
* 15% Magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% damage will be absorbed by HP&lt;br /&gt;
* 10% damage will be absorbed by SP&lt;br /&gt;
* Max HP +100 to +800&lt;br /&gt;
* Max SP +200&lt;br /&gt;
* 10% chance to reflect physical attacks&lt;br /&gt;
* +50 attack value&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sheild===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shield&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* Defence against Blackouts&lt;br /&gt;
* Defence against Slowing&lt;br /&gt;
||&lt;br /&gt;
* 15% chance to reflect physical attacks&lt;br /&gt;
* 15% chance to evade physical attacks&lt;br /&gt;
* 20% chance for EXP bonus&lt;br /&gt;
* 20% chance of double Yang drop&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* Agility +12&lt;br /&gt;
* Vitality +12&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shoes===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shoes&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* Chance of Blackout: 8%&lt;br /&gt;
* Slowing Chance: 8%&lt;br /&gt;
* Max HP +100 to +800&lt;br /&gt;
* Max SP +80&lt;br /&gt;
* 20% Chance for EXP bonus&lt;br /&gt;
* Attack Speed +8%&lt;br /&gt;
* 20% Chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* Poison Chance: 8%&lt;br /&gt;
* Chance of Blackout: 8%&lt;br /&gt;
* Slowing Chance: 8%&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* Agility +12&lt;br /&gt;
* Vitality +12&lt;br /&gt;
|}&lt;br /&gt;
'' 'Feature for weapons level 30 and level 75''' &amp;lt;p&amp;gt;&lt;br /&gt;
All weapons with Level 30 and Level 75 are an established feature built-in bonus combination with [[average damage]] (AVG), and [[skill damage]] (SDG). The bonuses are always available and can also have negative values. If a bonus has the value 0, it is invisible, but appears at the next [[subject enchant | Enchanting]] again. So it can happen in rare cases that a level 30 or 75-Weapon have 5 bonuses!&lt;br /&gt;
*- 45% to +60% AVG&lt;br /&gt;
*- 25% to +31% SDG&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=1770</id>
		<title>Bonuses</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=1770"/>
		<updated>2009-05-11T18:17:27Z</updated>

		<summary type="html">&lt;p&gt;Danimt: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Bracelets===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Bracelets&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Magic Resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Damage will be absorbed by HP&lt;br /&gt;
* 10% Chance of take SP from the enemy&lt;br /&gt;
* Max HP +100 to +800 (Available for Bracelets with standard HP-bonus)&lt;br /&gt;
* Max SP +80 (Available for Bracelets with standard SP-bonus)&lt;br /&gt;
* 20% Chance of double Item drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Necklaces===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Necklaces&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
* Chance for Blackout: 8%&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* 10% Damage will be absorbed by HP&lt;br /&gt;
* 10% to take SP from enemy&lt;br /&gt;
* Max HP (+100) to (+800)&lt;br /&gt;
* Max SP (+10) to (+200)&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP Regeneration +30%&lt;br /&gt;
* 20% Chance for EXP bonus&lt;br /&gt;
* 20% Chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Helmet===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Helm&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Estoric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* Poisoning chance: 8%&lt;br /&gt;
* 10% damage will be absorbed by HP&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP-regeneration +30%&lt;br /&gt;
* Attack speed +8%&lt;br /&gt;
* 15% chance of evading Arrow&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Earrings===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Earrings&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
*10% to take SP from the enemy&lt;br /&gt;
* 5% Poison Resistance&lt;br /&gt;
* 20% Chance of double drop (?Item or Yang?)&lt;br /&gt;
* 20% Movement Speed&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Mögliche Boni für Rüstung&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow resistance&lt;br /&gt;
* 15% Magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% damage will be absorbed by HP&lt;br /&gt;
* 10% damage will be absorbed by SP&lt;br /&gt;
* Max HP +100 to +800&lt;br /&gt;
* Max SP +200&lt;br /&gt;
* 10% chance to reflect physical attacks&lt;br /&gt;
* +50 attack value&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Sheild===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shield&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* Defence against Blackouts&lt;br /&gt;
* Defence against Slowing&lt;br /&gt;
||&lt;br /&gt;
* 15% chance to reflect physical attacks&lt;br /&gt;
* 15% chance to evade physical attacks&lt;br /&gt;
* 20% chance for EXP bonus&lt;br /&gt;
* 20% chance of double Yang drop&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* Agility +12&lt;br /&gt;
* Vitality +12&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shoes===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shoes&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* Chance of Blackout: 8%&lt;br /&gt;
* Slowing Chance: 8%&lt;br /&gt;
* Max HP +100 to +800&lt;br /&gt;
* Max SP +80&lt;br /&gt;
* 20% Chance for EXP bonus&lt;br /&gt;
* Attack Speed +8%&lt;br /&gt;
* 20% Chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* Poison Chance: 8%&lt;br /&gt;
* Chance of Blackout: 8%&lt;br /&gt;
* Slowing Chance: 8%&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* Agility +12&lt;br /&gt;
* Vitality +12&lt;br /&gt;
|}&lt;br /&gt;
'' 'Feature for weapons level 30 and level 75''' &amp;lt;p&amp;gt;&lt;br /&gt;
All weapons with Level 30 and Level 75 are an established feature built-in bonus combination with [[average damage]] (AVG), and [[skill damage]] (SDG). The bonuses are always available and can also have negative values. If a bonus has the value 0, it is invisible, but appears at the next [[subject enchant | Enchanting]] again. So it can happen in rare cases that a level 30 or 75-Weapon have 5 bonuses!&lt;br /&gt;
*- 45% to +60% AVG&lt;br /&gt;
*- 25% to +31% SDG&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=1769</id>
		<title>Bonuses</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=1769"/>
		<updated>2009-05-11T18:16:22Z</updated>

		<summary type="html">&lt;p&gt;Danimt: /* Shoes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Bracelets===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Bracelets&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Magic Resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Damage will be absorbed by HP&lt;br /&gt;
* 10% Chance of take SP from the enemy&lt;br /&gt;
* Max HP +100 to +800 (Available for Bracelets with standard HP-bonus)&lt;br /&gt;
* Max SP +80 (Available for Bracelets with standard SP-bonus)&lt;br /&gt;
* 20% Chance of double Item drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Necklaces===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Necklaces&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
* Chance for Blackout: 8%&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* 10% Damage will be absorbed by HP&lt;br /&gt;
* 10% to take SP from enemy&lt;br /&gt;
* Max HP (+100) to (+800)&lt;br /&gt;
* Max SP (+10) to (+200)&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP Regeneration +30%&lt;br /&gt;
* 20% Chance for EXP bonus&lt;br /&gt;
* 20% Chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Helmet===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Helm&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Estoric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* Poisoning chance: 8%&lt;br /&gt;
* 10% damage will be absorbed by HP&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP-regeneration +30%&lt;br /&gt;
* Attack speed +8%&lt;br /&gt;
* 15% chance of evading Arrow&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Earrings===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Earrings&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
*10% to take SP from the enemy&lt;br /&gt;
* 5% Poison Resistance&lt;br /&gt;
* 20% Chance of double drop (?Item or Yang?)&lt;br /&gt;
* 20% Movement Speed&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Mögliche Boni für Rüstung&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow resistance&lt;br /&gt;
* 15% Magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% damage will be absorbed by HP&lt;br /&gt;
* 10% damage will be absorbed by SP&lt;br /&gt;
* Max HP +100 to +800&lt;br /&gt;
* Max SP +200&lt;br /&gt;
* 10% chance to reflect physical attacks&lt;br /&gt;
* +50 attack value&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Sheild===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shield&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* Defence against Blackouts&lt;br /&gt;
* Defence against Slowing&lt;br /&gt;
||&lt;br /&gt;
* 15% chance to reflect physical attacks&lt;br /&gt;
* 15% chance to evade physical attacks&lt;br /&gt;
* 20% chance for EXP bonus&lt;br /&gt;
* 20% chance of double Yang drop&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* Agility +12&lt;br /&gt;
* Vitality +12&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shoes===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shoes&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* Chance of Blackout: 8%&lt;br /&gt;
* Slowing Chance: 8%&lt;br /&gt;
* Max HP +100 to +800&lt;br /&gt;
* Max SP +80&lt;br /&gt;
* 20% Chance for EXP bonus&lt;br /&gt;
* Attack Speed +8%&lt;br /&gt;
* 20% Chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Estoric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 10% chance of piercing hit&lt;br /&gt;
* 10% chance of critical hit&lt;br /&gt;
* Poisoning chance: 8%&lt;br /&gt;
* Chance of blackout: 8%&lt;br /&gt;
* Slowdown chance: 8%&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* Agility +12&lt;br /&gt;
* Vitality +12&lt;br /&gt;
|}&lt;br /&gt;
'' 'Feature for weapons level 30 and level 75''' &amp;lt;p&amp;gt;&lt;br /&gt;
All weapons with Level 30 and Level 75 are an established feature built-in bonus combination with [[average damage]] (AVG), and [[skill damage]] (SDG). The bonuses are always available and can also have negative values. If a bonus has the value 0, it is invisible, but appears at the next [[subject enchant | Enchanting]] again. So it can happen in rare cases that a level 30 or 75-Weapon have 5 bonuses!&lt;br /&gt;
*- 45% to +60% AVG&lt;br /&gt;
*- 25% to +31% SDG&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=1768</id>
		<title>Bonuses</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=1768"/>
		<updated>2009-05-11T18:15:22Z</updated>

		<summary type="html">&lt;p&gt;Danimt: /* Earrings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Bracelets===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Bracelets&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Magic Resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Damage will be absorbed by HP&lt;br /&gt;
* 10% Chance of take SP from the enemy&lt;br /&gt;
* Max HP +100 to +800 (Available for Bracelets with standard HP-bonus)&lt;br /&gt;
* Max SP +80 (Available for Bracelets with standard SP-bonus)&lt;br /&gt;
* 20% Chance of double Item drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Necklaces===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Necklaces&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
* Chance for Blackout: 8%&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* 10% Damage will be absorbed by HP&lt;br /&gt;
* 10% to take SP from enemy&lt;br /&gt;
* Max HP (+100) to (+800)&lt;br /&gt;
* Max SP (+10) to (+200)&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP Regeneration +30%&lt;br /&gt;
* 20% Chance for EXP bonus&lt;br /&gt;
* 20% Chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Helmet===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Helm&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Estoric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* Poisoning chance: 8%&lt;br /&gt;
* 10% damage will be absorbed by HP&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP-regeneration +30%&lt;br /&gt;
* Attack speed +8%&lt;br /&gt;
* 15% chance of evading Arrow&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Earrings===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Earrings&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
*10% to take SP from the enemy&lt;br /&gt;
* 5% Poison Resistance&lt;br /&gt;
* 20% Chance of double drop (?Item or Yang?)&lt;br /&gt;
* 20% Movement Speed&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Mögliche Boni für Rüstung&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow resistance&lt;br /&gt;
* 15% Magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% damage will be absorbed by HP&lt;br /&gt;
* 10% damage will be absorbed by SP&lt;br /&gt;
* Max HP +100 to +800&lt;br /&gt;
* Max SP +200&lt;br /&gt;
* 10% chance to reflect physical attacks&lt;br /&gt;
* +50 attack value&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Sheild===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shield&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* Defence against Blackouts&lt;br /&gt;
* Defence against Slowing&lt;br /&gt;
||&lt;br /&gt;
* 15% chance to reflect physical attacks&lt;br /&gt;
* 15% chance to evade physical attacks&lt;br /&gt;
* 20% chance for EXP bonus&lt;br /&gt;
* 20% chance of double Yang drop&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* Agility +12&lt;br /&gt;
* Vitality +12&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shoes===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for shoes&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% chance of critical hit&lt;br /&gt;
* Chance of blackout: 8%&lt;br /&gt;
* Slowdown chance: 8%&lt;br /&gt;
* Max HP +100 to +800&lt;br /&gt;
* Max SP +80&lt;br /&gt;
* 20% chance for EXP bonus&lt;br /&gt;
* Attack speed +8%&lt;br /&gt;
* 20% chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Estoric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 10% chance of piercing hit&lt;br /&gt;
* 10% chance of critical hit&lt;br /&gt;
* Poisoning chance: 8%&lt;br /&gt;
* Chance of blackout: 8%&lt;br /&gt;
* Slowdown chance: 8%&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* Agility +12&lt;br /&gt;
* Vitality +12&lt;br /&gt;
|}&lt;br /&gt;
'' 'Feature for weapons level 30 and level 75''' &amp;lt;p&amp;gt;&lt;br /&gt;
All weapons with Level 30 and Level 75 are an established feature built-in bonus combination with [[average damage]] (AVG), and [[skill damage]] (SDG). The bonuses are always available and can also have negative values. If a bonus has the value 0, it is invisible, but appears at the next [[subject enchant | Enchanting]] again. So it can happen in rare cases that a level 30 or 75-Weapon have 5 bonuses!&lt;br /&gt;
*- 45% to +60% AVG&lt;br /&gt;
*- 25% to +31% SDG&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=1767</id>
		<title>Bonuses</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=1767"/>
		<updated>2009-05-11T18:14:04Z</updated>

		<summary type="html">&lt;p&gt;Danimt: /* Necklaces */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Bracelets===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Bracelets&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Magic Resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Damage will be absorbed by HP&lt;br /&gt;
* 10% Chance of take SP from the enemy&lt;br /&gt;
* Max HP +100 to +800 (Available for Bracelets with standard HP-bonus)&lt;br /&gt;
* Max SP +80 (Available for Bracelets with standard SP-bonus)&lt;br /&gt;
* 20% Chance of double Item drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Necklaces===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Necklaces&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
* Chance for Blackout: 8%&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* 10% Damage will be absorbed by HP&lt;br /&gt;
* 10% to take SP from enemy&lt;br /&gt;
* Max HP (+100) to (+800)&lt;br /&gt;
* Max SP (+10) to (+200)&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP Regeneration +30%&lt;br /&gt;
* 20% Chance for EXP bonus&lt;br /&gt;
* 20% Chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Helmet===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Helm&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Estoric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* Poisoning chance: 8%&lt;br /&gt;
* 10% damage will be absorbed by HP&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP-regeneration +30%&lt;br /&gt;
* Attack speed +8%&lt;br /&gt;
* 15% chance of evading Arrow&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Earrings===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Earrings&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Estoric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow resistance&lt;br /&gt;
||&lt;br /&gt;
*10% of take SP from the enemy&lt;br /&gt;
* 5% Poison Resistance&lt;br /&gt;
* 20% chance of double drop&lt;br /&gt;
* 20% movement speed&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Mögliche Boni für Rüstung&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow resistance&lt;br /&gt;
* 15% Magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% damage will be absorbed by HP&lt;br /&gt;
* 10% damage will be absorbed by SP&lt;br /&gt;
* Max HP +100 to +800&lt;br /&gt;
* Max SP +200&lt;br /&gt;
* 10% chance to reflect physical attacks&lt;br /&gt;
* +50 attack value&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Sheild===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shield&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* Defence against Blackouts&lt;br /&gt;
* Defence against Slowing&lt;br /&gt;
||&lt;br /&gt;
* 15% chance to reflect physical attacks&lt;br /&gt;
* 15% chance to evade physical attacks&lt;br /&gt;
* 20% chance for EXP bonus&lt;br /&gt;
* 20% chance of double Yang drop&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* Agility +12&lt;br /&gt;
* Vitality +12&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shoes===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for shoes&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% chance of critical hit&lt;br /&gt;
* Chance of blackout: 8%&lt;br /&gt;
* Slowdown chance: 8%&lt;br /&gt;
* Max HP +100 to +800&lt;br /&gt;
* Max SP +80&lt;br /&gt;
* 20% chance for EXP bonus&lt;br /&gt;
* Attack speed +8%&lt;br /&gt;
* 20% chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Estoric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 10% chance of piercing hit&lt;br /&gt;
* 10% chance of critical hit&lt;br /&gt;
* Poisoning chance: 8%&lt;br /&gt;
* Chance of blackout: 8%&lt;br /&gt;
* Slowdown chance: 8%&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* Agility +12&lt;br /&gt;
* Vitality +12&lt;br /&gt;
|}&lt;br /&gt;
'' 'Feature for weapons level 30 and level 75''' &amp;lt;p&amp;gt;&lt;br /&gt;
All weapons with Level 30 and Level 75 are an established feature built-in bonus combination with [[average damage]] (AVG), and [[skill damage]] (SDG). The bonuses are always available and can also have negative values. If a bonus has the value 0, it is invisible, but appears at the next [[subject enchant | Enchanting]] again. So it can happen in rare cases that a level 30 or 75-Weapon have 5 bonuses!&lt;br /&gt;
*- 45% to +60% AVG&lt;br /&gt;
*- 25% to +31% SDG&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=1766</id>
		<title>Bonuses</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=1766"/>
		<updated>2009-05-11T18:11:51Z</updated>

		<summary type="html">&lt;p&gt;Danimt: /* Bracelets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Bracelets===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Bracelets&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Magic Resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Damage will be absorbed by HP&lt;br /&gt;
* 10% Chance of take SP from the enemy&lt;br /&gt;
* Max HP +100 to +800 (Available for Bracelets with standard HP-bonus)&lt;br /&gt;
* Max SP +80 (Available for Bracelets with standard SP-bonus)&lt;br /&gt;
* 20% Chance of double Item drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Necklaces===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Necklaces&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow resistance&lt;br /&gt;
||&lt;br /&gt;
* Chance for blackout: 8%&lt;br /&gt;
* 10% chance of piercing hit&lt;br /&gt;
* 10% chance of critical hit&lt;br /&gt;
* 10% damage will be absorbed by MP&lt;br /&gt;
* 10% of take SP from the enemy&lt;br /&gt;
* Max HP (+100) - (+800)&lt;br /&gt;
* Max SP (+10) - (+200)&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP-regeneration +30%&lt;br /&gt;
* 20% chance for EXP bonus&lt;br /&gt;
* 20% chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Helmet===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Helm&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Estoric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* Poisoning chance: 8%&lt;br /&gt;
* 10% damage will be absorbed by HP&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP-regeneration +30%&lt;br /&gt;
* Attack speed +8%&lt;br /&gt;
* 15% chance of evading Arrow&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Earrings===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Earrings&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Estoric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow resistance&lt;br /&gt;
||&lt;br /&gt;
*10% of take SP from the enemy&lt;br /&gt;
* 5% Poison Resistance&lt;br /&gt;
* 20% chance of double drop&lt;br /&gt;
* 20% movement speed&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Mögliche Boni für Rüstung&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow resistance&lt;br /&gt;
* 15% Magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% damage will be absorbed by HP&lt;br /&gt;
* 10% damage will be absorbed by SP&lt;br /&gt;
* Max HP +100 to +800&lt;br /&gt;
* Max SP +200&lt;br /&gt;
* 10% chance to reflect physical attacks&lt;br /&gt;
* +50 attack value&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Sheild===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shield&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* Defence against Blackouts&lt;br /&gt;
* Defence against Slowing&lt;br /&gt;
||&lt;br /&gt;
* 15% chance to reflect physical attacks&lt;br /&gt;
* 15% chance to evade physical attacks&lt;br /&gt;
* 20% chance for EXP bonus&lt;br /&gt;
* 20% chance of double Yang drop&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* Agility +12&lt;br /&gt;
* Vitality +12&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shoes===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for shoes&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% chance of critical hit&lt;br /&gt;
* Chance of blackout: 8%&lt;br /&gt;
* Slowdown chance: 8%&lt;br /&gt;
* Max HP +100 to +800&lt;br /&gt;
* Max SP +80&lt;br /&gt;
* 20% chance for EXP bonus&lt;br /&gt;
* Attack speed +8%&lt;br /&gt;
* 20% chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Estoric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 10% chance of piercing hit&lt;br /&gt;
* 10% chance of critical hit&lt;br /&gt;
* Poisoning chance: 8%&lt;br /&gt;
* Chance of blackout: 8%&lt;br /&gt;
* Slowdown chance: 8%&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* Agility +12&lt;br /&gt;
* Vitality +12&lt;br /&gt;
|}&lt;br /&gt;
'' 'Feature for weapons level 30 and level 75''' &amp;lt;p&amp;gt;&lt;br /&gt;
All weapons with Level 30 and Level 75 are an established feature built-in bonus combination with [[average damage]] (AVG), and [[skill damage]] (SDG). The bonuses are always available and can also have negative values. If a bonus has the value 0, it is invisible, but appears at the next [[subject enchant | Enchanting]] again. So it can happen in rare cases that a level 30 or 75-Weapon have 5 bonuses!&lt;br /&gt;
*- 45% to +60% AVG&lt;br /&gt;
*- 25% to +31% SDG&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=1765</id>
		<title>Bonuses</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=1765"/>
		<updated>2009-05-11T18:10:26Z</updated>

		<summary type="html">&lt;p&gt;Danimt: /* Sheild */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Bracelets===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Bracelets&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Estoric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% chance of piercing hit&lt;br /&gt;
* 10% damage will be absorbed by HP&lt;br /&gt;
* 10% chance of take SP from the enemy&lt;br /&gt;
* Max HP +100 to +800 (Availeble for bracelets with standard HP-bonus)&lt;br /&gt;
* Max Sp +80 (Availeble for bracelets with standard SP-bonus)&lt;br /&gt;
* 20% chance of double item drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Necklaces===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Necklaces&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow resistance&lt;br /&gt;
||&lt;br /&gt;
* Chance for blackout: 8%&lt;br /&gt;
* 10% chance of piercing hit&lt;br /&gt;
* 10% chance of critical hit&lt;br /&gt;
* 10% damage will be absorbed by MP&lt;br /&gt;
* 10% of take SP from the enemy&lt;br /&gt;
* Max HP (+100) - (+800)&lt;br /&gt;
* Max SP (+10) - (+200)&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP-regeneration +30%&lt;br /&gt;
* 20% chance for EXP bonus&lt;br /&gt;
* 20% chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Helmet===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Helm&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Estoric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* Poisoning chance: 8%&lt;br /&gt;
* 10% damage will be absorbed by HP&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP-regeneration +30%&lt;br /&gt;
* Attack speed +8%&lt;br /&gt;
* 15% chance of evading Arrow&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Earrings===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Earrings&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Estoric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow resistance&lt;br /&gt;
||&lt;br /&gt;
*10% of take SP from the enemy&lt;br /&gt;
* 5% Poison Resistance&lt;br /&gt;
* 20% chance of double drop&lt;br /&gt;
* 20% movement speed&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Mögliche Boni für Rüstung&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow resistance&lt;br /&gt;
* 15% Magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% damage will be absorbed by HP&lt;br /&gt;
* 10% damage will be absorbed by SP&lt;br /&gt;
* Max HP +100 to +800&lt;br /&gt;
* Max SP +200&lt;br /&gt;
* 10% chance to reflect physical attacks&lt;br /&gt;
* +50 attack value&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Sheild===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shield&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* Defence against Blackouts&lt;br /&gt;
* Defence against Slowing&lt;br /&gt;
||&lt;br /&gt;
* 15% chance to reflect physical attacks&lt;br /&gt;
* 15% chance to evade physical attacks&lt;br /&gt;
* 20% chance for EXP bonus&lt;br /&gt;
* 20% chance of double Yang drop&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* Agility +12&lt;br /&gt;
* Vitality +12&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shoes===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for shoes&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% chance of critical hit&lt;br /&gt;
* Chance of blackout: 8%&lt;br /&gt;
* Slowdown chance: 8%&lt;br /&gt;
* Max HP +100 to +800&lt;br /&gt;
* Max SP +80&lt;br /&gt;
* 20% chance for EXP bonus&lt;br /&gt;
* Attack speed +8%&lt;br /&gt;
* 20% chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Estoric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 10% chance of piercing hit&lt;br /&gt;
* 10% chance of critical hit&lt;br /&gt;
* Poisoning chance: 8%&lt;br /&gt;
* Chance of blackout: 8%&lt;br /&gt;
* Slowdown chance: 8%&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* Agility +12&lt;br /&gt;
* Vitality +12&lt;br /&gt;
|}&lt;br /&gt;
'' 'Feature for weapons level 30 and level 75''' &amp;lt;p&amp;gt;&lt;br /&gt;
All weapons with Level 30 and Level 75 are an established feature built-in bonus combination with [[average damage]] (AVG), and [[skill damage]] (SDG). The bonuses are always available and can also have negative values. If a bonus has the value 0, it is invisible, but appears at the next [[subject enchant | Enchanting]] again. So it can happen in rare cases that a level 30 or 75-Weapon have 5 bonuses!&lt;br /&gt;
*- 45% to +60% AVG&lt;br /&gt;
*- 25% to +31% SDG&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=1764</id>
		<title>Bonuses</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=1764"/>
		<updated>2009-05-11T18:09:17Z</updated>

		<summary type="html">&lt;p&gt;Danimt: /* Sheild */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Bracelets===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Bracelets&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Estoric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% chance of piercing hit&lt;br /&gt;
* 10% damage will be absorbed by HP&lt;br /&gt;
* 10% chance of take SP from the enemy&lt;br /&gt;
* Max HP +100 to +800 (Availeble for bracelets with standard HP-bonus)&lt;br /&gt;
* Max Sp +80 (Availeble for bracelets with standard SP-bonus)&lt;br /&gt;
* 20% chance of double item drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Necklaces===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Necklaces&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow resistance&lt;br /&gt;
||&lt;br /&gt;
* Chance for blackout: 8%&lt;br /&gt;
* 10% chance of piercing hit&lt;br /&gt;
* 10% chance of critical hit&lt;br /&gt;
* 10% damage will be absorbed by MP&lt;br /&gt;
* 10% of take SP from the enemy&lt;br /&gt;
* Max HP (+100) - (+800)&lt;br /&gt;
* Max SP (+10) - (+200)&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP-regeneration +30%&lt;br /&gt;
* 20% chance for EXP bonus&lt;br /&gt;
* 20% chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Helmet===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Helm&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Estoric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* Poisoning chance: 8%&lt;br /&gt;
* 10% damage will be absorbed by HP&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP-regeneration +30%&lt;br /&gt;
* Attack speed +8%&lt;br /&gt;
* 15% chance of evading Arrow&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Earrings===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Earrings&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Estoric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow resistance&lt;br /&gt;
||&lt;br /&gt;
*10% of take SP from the enemy&lt;br /&gt;
* 5% Poison Resistance&lt;br /&gt;
* 20% chance of double drop&lt;br /&gt;
* 20% movement speed&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Mögliche Boni für Rüstung&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow resistance&lt;br /&gt;
* 15% Magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% damage will be absorbed by HP&lt;br /&gt;
* 10% damage will be absorbed by SP&lt;br /&gt;
* Max HP +100 to +800&lt;br /&gt;
* Max SP +200&lt;br /&gt;
* 10% chance to reflect physical attacks&lt;br /&gt;
* +50 attack value&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Sheild===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shield&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Estoric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* Immune against blackouts&lt;br /&gt;
* Immune against slowdown&lt;br /&gt;
||&lt;br /&gt;
* 15% chance to reflect physical attacks&lt;br /&gt;
* 15% chance to evade physical attacks&lt;br /&gt;
* 20% chance for EXP bonus&lt;br /&gt;
* 20% chance of double Yang drop&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* Agility +12&lt;br /&gt;
* Vitality +12&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shoes===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for shoes&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% chance of critical hit&lt;br /&gt;
* Chance of blackout: 8%&lt;br /&gt;
* Slowdown chance: 8%&lt;br /&gt;
* Max HP +100 to +800&lt;br /&gt;
* Max SP +80&lt;br /&gt;
* 20% chance for EXP bonus&lt;br /&gt;
* Attack speed +8%&lt;br /&gt;
* 20% chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Estoric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 10% chance of piercing hit&lt;br /&gt;
* 10% chance of critical hit&lt;br /&gt;
* Poisoning chance: 8%&lt;br /&gt;
* Chance of blackout: 8%&lt;br /&gt;
* Slowdown chance: 8%&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* Agility +12&lt;br /&gt;
* Vitality +12&lt;br /&gt;
|}&lt;br /&gt;
'' 'Feature for weapons level 30 and level 75''' &amp;lt;p&amp;gt;&lt;br /&gt;
All weapons with Level 30 and Level 75 are an established feature built-in bonus combination with [[average damage]] (AVG), and [[skill damage]] (SDG). The bonuses are always available and can also have negative values. If a bonus has the value 0, it is invisible, but appears at the next [[subject enchant | Enchanting]] again. So it can happen in rare cases that a level 30 or 75-Weapon have 5 bonuses!&lt;br /&gt;
*- 45% to +60% AVG&lt;br /&gt;
*- 25% to +31% SDG&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=File:Flying_Wizards_Sword.jpg&amp;diff=1723</id>
		<title>File:Flying Wizards Sword.jpg</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=File:Flying_Wizards_Sword.jpg&amp;diff=1723"/>
		<updated>2009-05-10T10:08:58Z</updated>

		<summary type="html">&lt;p&gt;Danimt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=File:Great_Sword.jpg&amp;diff=1722</id>
		<title>File:Great Sword.jpg</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=File:Great_Sword.jpg&amp;diff=1722"/>
		<updated>2009-05-10T10:08:34Z</updated>

		<summary type="html">&lt;p&gt;Danimt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=File:Bloody_Sword.jpg&amp;diff=1721</id>
		<title>File:Bloody Sword.jpg</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=File:Bloody_Sword.jpg&amp;diff=1721"/>
		<updated>2009-05-10T10:08:22Z</updated>

		<summary type="html">&lt;p&gt;Danimt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=File:Barbarian_Sword.jpg&amp;diff=1720</id>
		<title>File:Barbarian Sword.jpg</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=File:Barbarian_Sword.jpg&amp;diff=1720"/>
		<updated>2009-05-10T10:08:04Z</updated>

		<summary type="html">&lt;p&gt;Danimt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=File:Bastard_Sword.jpg&amp;diff=1719</id>
		<title>File:Bastard Sword.jpg</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=File:Bastard_Sword.jpg&amp;diff=1719"/>
		<updated>2009-05-10T10:07:38Z</updated>

		<summary type="html">&lt;p&gt;Danimt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=Talk:NPC&amp;diff=1598</id>
		<title>Talk:NPC</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=Talk:NPC&amp;diff=1598"/>
		<updated>2009-05-09T08:02:39Z</updated>

		<summary type="html">&lt;p&gt;Danimt: New page: Diamond Ore? Ebony Ore?   those are not npc's :\  unless you'r refering to Alchemists&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Diamond Ore?&lt;br /&gt;
Ebony Ore? &lt;br /&gt;
&lt;br /&gt;
those are not npc's :\&lt;br /&gt;
&lt;br /&gt;
unless you'r refering to Alchemists&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=User_talk:Danimt&amp;diff=1529</id>
		<title>User talk:Danimt</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=User_talk:Danimt&amp;diff=1529"/>
		<updated>2009-05-08T17:31:58Z</updated>

		<summary type="html">&lt;p&gt;Danimt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Hello|--[[User:Lukas|Lukas]] 18:39, 7 May 2009 (UTC)}}&lt;br /&gt;
&lt;br /&gt;
Huhu Danimt, &lt;br /&gt;
You have I think unsure your Skills into a Category page past;)&lt;br /&gt;
Please avoid this in the future --[[User:LoveIsBeauty|LoveIsBeauty &amp;amp;#91;Guide&amp;amp;#93;]] 16:58, 8 May 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=User_talk:Danimt&amp;diff=1526</id>
		<title>User talk:Danimt</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=User_talk:Danimt&amp;diff=1526"/>
		<updated>2009-05-08T17:10:05Z</updated>

		<summary type="html">&lt;p&gt;Danimt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Hello|--[[User:Lukas|Lukas]] 18:39, 7 May 2009 (UTC)}}&lt;br /&gt;
&lt;br /&gt;
Huhu Danimt, &lt;br /&gt;
You have I think unsure your Skills into a Category page past;)&lt;br /&gt;
Please avoid this in the future --[[User:LoveIsBeauty|LoveIsBeauty &amp;amp;#91;Guide&amp;amp;#93;]] 16:58, 8 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Hey LoveIsBeauty, I didn't quite understand your words, can you please write it again so I can understand?&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You have I think unsure your Skills into a Category page past&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sorry for the uncovenience.&lt;br /&gt;
&lt;br /&gt;
--Danimt&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=File:SSWG.jpg&amp;diff=1515</id>
		<title>File:SSWG.jpg</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=File:SSWG.jpg&amp;diff=1515"/>
		<updated>2009-05-08T16:47:08Z</updated>

		<summary type="html">&lt;p&gt;Danimt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=File:SSWM1.jpg&amp;diff=1514</id>
		<title>File:SSWM1.jpg</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=File:SSWM1.jpg&amp;diff=1514"/>
		<updated>2009-05-08T16:47:00Z</updated>

		<summary type="html">&lt;p&gt;Danimt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=File:DragonStr.jpg&amp;diff=1513</id>
		<title>File:DragonStr.jpg</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=File:DragonStr.jpg&amp;diff=1513"/>
		<updated>2009-05-08T16:46:15Z</updated>

		<summary type="html">&lt;p&gt;Danimt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=File:SwordStrike.jpg&amp;diff=1509</id>
		<title>File:SwordStrike.jpg</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=File:SwordStrike.jpg&amp;diff=1509"/>
		<updated>2009-05-08T16:44:18Z</updated>

		<summary type="html">&lt;p&gt;Danimt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=File:BerserkP.jpg&amp;diff=1504</id>
		<title>File:BerserkP.jpg</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=File:BerserkP.jpg&amp;diff=1504"/>
		<updated>2009-05-08T16:41:27Z</updated>

		<summary type="html">&lt;p&gt;Danimt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=File:BerserkG1.jpg&amp;diff=1503</id>
		<title>File:BerserkG1.jpg</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=File:BerserkG1.jpg&amp;diff=1503"/>
		<updated>2009-05-08T16:41:21Z</updated>

		<summary type="html">&lt;p&gt;Danimt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=File:BerserkM1.jpg&amp;diff=1502</id>
		<title>File:BerserkM1.jpg</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=File:BerserkM1.jpg&amp;diff=1502"/>
		<updated>2009-05-08T16:41:15Z</updated>

		<summary type="html">&lt;p&gt;Danimt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=File:SwordSpinP.jpg&amp;diff=1500</id>
		<title>File:SwordSpinP.jpg</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=File:SwordSpinP.jpg&amp;diff=1500"/>
		<updated>2009-05-08T16:39:43Z</updated>

		<summary type="html">&lt;p&gt;Danimt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=File:SwordSpinG1.jpg&amp;diff=1499</id>
		<title>File:SwordSpinG1.jpg</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=File:SwordSpinG1.jpg&amp;diff=1499"/>
		<updated>2009-05-08T16:39:37Z</updated>

		<summary type="html">&lt;p&gt;Danimt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=File:SwordSpinM1.jpg&amp;diff=1498</id>
		<title>File:SwordSpinM1.jpg</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=File:SwordSpinM1.jpg&amp;diff=1498"/>
		<updated>2009-05-08T16:39:32Z</updated>

		<summary type="html">&lt;p&gt;Danimt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=File:SSP.jpg&amp;diff=1495</id>
		<title>File:SSP.jpg</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=File:SSP.jpg&amp;diff=1495"/>
		<updated>2009-05-08T16:37:34Z</updated>

		<summary type="html">&lt;p&gt;Danimt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=File:SSG.jpg&amp;diff=1494</id>
		<title>File:SSG.jpg</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=File:SSG.jpg&amp;diff=1494"/>
		<updated>2009-05-08T16:37:28Z</updated>

		<summary type="html">&lt;p&gt;Danimt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=File:SSM.jpg&amp;diff=1493</id>
		<title>File:SSM.jpg</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=File:SSM.jpg&amp;diff=1493"/>
		<updated>2009-05-08T16:37:21Z</updated>

		<summary type="html">&lt;p&gt;Danimt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=File:SwiftP.jpg&amp;diff=1489</id>
		<title>File:SwiftP.jpg</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=File:SwiftP.jpg&amp;diff=1489"/>
		<updated>2009-05-08T16:35:01Z</updated>

		<summary type="html">&lt;p&gt;Danimt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=File:SwiftG.jpg&amp;diff=1488</id>
		<title>File:SwiftG.jpg</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=File:SwiftG.jpg&amp;diff=1488"/>
		<updated>2009-05-08T16:34:55Z</updated>

		<summary type="html">&lt;p&gt;Danimt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=File:SwiftM1.jpg&amp;diff=1487</id>
		<title>File:SwiftM1.jpg</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=File:SwiftM1.jpg&amp;diff=1487"/>
		<updated>2009-05-08T16:34:48Z</updated>

		<summary type="html">&lt;p&gt;Danimt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=File:DragonStrP.jpg&amp;diff=1478</id>
		<title>File:DragonStrP.jpg</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=File:DragonStrP.jpg&amp;diff=1478"/>
		<updated>2009-05-08T16:30:51Z</updated>

		<summary type="html">&lt;p&gt;Danimt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=File:DragonStrG1.jpg&amp;diff=1477</id>
		<title>File:DragonStrG1.jpg</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=File:DragonStrG1.jpg&amp;diff=1477"/>
		<updated>2009-05-08T16:30:46Z</updated>

		<summary type="html">&lt;p&gt;Danimt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=File:DragonStrM1.jpg&amp;diff=1476</id>
		<title>File:DragonStrM1.jpg</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=File:DragonStrM1.jpg&amp;diff=1476"/>
		<updated>2009-05-08T16:30:41Z</updated>

		<summary type="html">&lt;p&gt;Danimt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=File:BashP.jpg&amp;diff=1475</id>
		<title>File:BashP.jpg</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=File:BashP.jpg&amp;diff=1475"/>
		<updated>2009-05-08T16:29:37Z</updated>

		<summary type="html">&lt;p&gt;Danimt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=File:BashG1.jpg&amp;diff=1474</id>
		<title>File:BashG1.jpg</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=File:BashG1.jpg&amp;diff=1474"/>
		<updated>2009-05-08T16:29:32Z</updated>

		<summary type="html">&lt;p&gt;Danimt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=File:BashM1.jpg&amp;diff=1473</id>
		<title>File:BashM1.jpg</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=File:BashM1.jpg&amp;diff=1473"/>
		<updated>2009-05-08T16:29:25Z</updated>

		<summary type="html">&lt;p&gt;Danimt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=File:StumpP.jpg&amp;diff=1469</id>
		<title>File:StumpP.jpg</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=File:StumpP.jpg&amp;diff=1469"/>
		<updated>2009-05-08T16:27:02Z</updated>

		<summary type="html">&lt;p&gt;Danimt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=File:StumpG1.jpg&amp;diff=1467</id>
		<title>File:StumpG1.jpg</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=File:StumpG1.jpg&amp;diff=1467"/>
		<updated>2009-05-08T16:26:54Z</updated>

		<summary type="html">&lt;p&gt;Danimt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=File:StumpM5.jpg&amp;diff=1466</id>
		<title>File:StumpM5.jpg</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=File:StumpM5.jpg&amp;diff=1466"/>
		<updated>2009-05-08T16:26:31Z</updated>

		<summary type="html">&lt;p&gt;Danimt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=File:DashP.jpg&amp;diff=1463</id>
		<title>File:DashP.jpg</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=File:DashP.jpg&amp;diff=1463"/>
		<updated>2009-05-08T16:24:51Z</updated>

		<summary type="html">&lt;p&gt;Danimt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=File:DashG1.jpg&amp;diff=1462</id>
		<title>File:DashG1.jpg</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=File:DashG1.jpg&amp;diff=1462"/>
		<updated>2009-05-08T16:24:45Z</updated>

		<summary type="html">&lt;p&gt;Danimt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=File:DashM1.jpg&amp;diff=1461</id>
		<title>File:DashM1.jpg</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=File:DashM1.jpg&amp;diff=1461"/>
		<updated>2009-05-08T16:24:37Z</updated>

		<summary type="html">&lt;p&gt;Danimt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Danimt</name></author>
		
	</entry>
</feed>