<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://en-wiki.metin2.gameforge.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=DefianceII</id>
	<title>Metin2 Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://en-wiki.metin2.gameforge.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=DefianceII"/>
	<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php/Special:Contributions/DefianceII"/>
	<updated>2026-05-13T23:55:56Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.31.5</generator>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=Swiftness&amp;diff=5529</id>
		<title>Swiftness</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=Swiftness&amp;diff=5529"/>
		<updated>2010-03-12T10:10:52Z</updated>

		<summary type="html">&lt;p&gt;DefianceII: Created page with 'Swiftness is a very usable skill. The thing people commonly forget about Swiftness is the cooldown it gives that is really its main advantage as it helps all your other skills. *…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Swiftness is a very usable skill. The thing people commonly forget about Swiftness is the cooldown it gives that is really its main advantage as it helps all your other skills.&lt;br /&gt;
*Increases moving speed and cooldown speed&lt;br /&gt;
*Usable on other players from same kingdom&lt;br /&gt;
*Base cooldown time: ??&lt;/div&gt;</summary>
		<author><name>DefianceII</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=Lightning_Claw&amp;diff=5528</id>
		<title>Lightning Claw</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=Lightning_Claw&amp;diff=5528"/>
		<updated>2010-03-12T10:07:57Z</updated>

		<summary type="html">&lt;p&gt;DefianceII: Created page with 'Long range attack skill *The least damaging skill of the Healing Force Shaman attack skills *Long distance skill *Hits multiple targets by jumping from one target to the next. Mo…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Long range attack skill&lt;br /&gt;
*The least damaging skill of the Healing Force Shaman attack skills&lt;br /&gt;
*Long distance skill&lt;br /&gt;
*Hits multiple targets by jumping from one target to the next. More jumps at higher kill level&lt;br /&gt;
*Great skill for luring&lt;br /&gt;
*Base cooldown time: ??&lt;/div&gt;</summary>
		<author><name>DefianceII</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=Lightning_Throw&amp;diff=5527</id>
		<title>Lightning Throw</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=Lightning_Throw&amp;diff=5527"/>
		<updated>2010-03-12T10:05:08Z</updated>

		<summary type="html">&lt;p&gt;DefianceII: Created page with 'Lightning throw is a strong attack skill of the Healing Force Shaman. *Hits one or possibly two targets if the second target is very close *High damaging skill *Long range skill …'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lightning throw is a strong attack skill of the Healing Force Shaman.&lt;br /&gt;
*Hits one or possibly two targets if the second target is very close&lt;br /&gt;
*High damaging skill&lt;br /&gt;
*Long range skill&lt;br /&gt;
*Base cooldown time:7&lt;/div&gt;</summary>
		<author><name>DefianceII</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=Summon_Lightning&amp;diff=5526</id>
		<title>Summon Lightning</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=Summon_Lightning&amp;diff=5526"/>
		<updated>2010-03-12T09:58:44Z</updated>

		<summary type="html">&lt;p&gt;DefianceII: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Summon lightning is the strongest of the attack skills of a Healing Force Shaman. &lt;br /&gt;
*Hits a  wide area of enemies&lt;br /&gt;
*Has a chance to blackout the enemy&lt;br /&gt;
*Long distance skill&lt;br /&gt;
*Base cooldown time: 15&lt;br /&gt;
&lt;br /&gt;
Additional note:&lt;br /&gt;
With the leadership bonus Skill Duration Summon Lightning is deadly. If the enemy blackout the blackout last for the Skill Duration time.&lt;/div&gt;</summary>
		<author><name>DefianceII</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=Attack_Up&amp;diff=5525</id>
		<title>Attack Up</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=Attack_Up&amp;diff=5525"/>
		<updated>2010-03-12T09:47:17Z</updated>

		<summary type="html">&lt;p&gt;DefianceII: Created page with 'Attack up is the least popular skill amongst Healing Force Shamans because of its relatively low reward. Typically left for last master and many times left out completely. *Adds …'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Attack up is the least popular skill amongst Healing Force Shamans because of its relatively low reward. Typically left for last master and many times left out completely.&lt;br /&gt;
*Adds attack value&lt;br /&gt;
*Usable on on other players from same kingdom&lt;br /&gt;
*Base cooldown time: ??&lt;/div&gt;</summary>
		<author><name>DefianceII</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=Cure&amp;diff=5524</id>
		<title>Cure</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=Cure&amp;diff=5524"/>
		<updated>2010-03-12T09:43:47Z</updated>

		<summary type="html">&lt;p&gt;DefianceII: Created page with 'Cure is one of the core skills of a Healing Force Shaman *Recovers HP immediately *Has a chance to cure negative effects like poison, slowing, lasting fire *Usable on other playe…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Cure is one of the core skills of a Healing Force Shaman&lt;br /&gt;
*Recovers HP immediately&lt;br /&gt;
*Has a chance to cure negative effects like poison, slowing, lasting fire&lt;br /&gt;
*Usable on other players from the same kingdom&lt;br /&gt;
*Base cooldown time: 10 sec&lt;/div&gt;</summary>
		<author><name>DefianceII</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=3834</id>
		<title>Bonuses</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=3834"/>
		<updated>2009-07-18T13:15:33Z</updated>

		<summary type="html">&lt;p&gt;DefianceII: /* Earings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Bracelets===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Bracelets&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Magic Resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Damage will be absorbed by HP&lt;br /&gt;
* 10% Chance of take SP from the enemy&lt;br /&gt;
* Max HP +100 to +800 (Available for Bracelets with standard HP-bonus)&lt;br /&gt;
* Max SP +80 (Available for Bracelets with standard SP-bonus)&lt;br /&gt;
* 20% Chance of double Item drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Necklaces===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Necklaces&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
* Chance for Blackout: 8%&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* 10% Damage will be absorbed by SP&lt;br /&gt;
* 10% to take SP from enemy&lt;br /&gt;
* Max HP (+100) to (+800)&lt;br /&gt;
* Max SP (+10) to (+200)&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP Regeneration +30%&lt;br /&gt;
* 20% Chance for EXP bonus&lt;br /&gt;
* 20% Chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Helmets===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Helmets&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* Poisoning Chance: 8%&lt;br /&gt;
* 10% Damage will be absorbed by SP&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP Regeneration +30%&lt;br /&gt;
* Attack Speed +8%&lt;br /&gt;
* 15% Chance of Evading Arrow&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Earings===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Earings&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
*10% to take SP from the enemy&lt;br /&gt;
* 5% Poison Resistance&lt;br /&gt;
* 20% Chance of double Item drop&lt;br /&gt;
* 20% Movement Speed&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonuses for Armours&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow resistance&lt;br /&gt;
* 15% Magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% damage will be absorbed by HP&lt;br /&gt;
* 10% damage will be absorbed by SP&lt;br /&gt;
* Max HP +100 to +800&lt;br /&gt;
* Max SP +200&lt;br /&gt;
* 10% chance to reflect physical attacks&lt;br /&gt;
* +50 attack value&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shields===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shield&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* Defence against Blackouts&lt;br /&gt;
* Defence against Slowing&lt;br /&gt;
||&lt;br /&gt;
* 15% chance to reflect physical attacks&lt;br /&gt;
* 15% chance to evade physical attacks&lt;br /&gt;
* 20% chance for EXP bonus&lt;br /&gt;
* 20% chance of double Yang drop&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* +12 Agility&lt;br /&gt;
* +12 Vitality&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shoes===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shoes&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* Chance of Blackout: 8%&lt;br /&gt;
* Slowing Chance: 8%&lt;br /&gt;
* Max HP +100 to +800&lt;br /&gt;
* Max SP +80&lt;br /&gt;
* 20% Chance for EXP bonus&lt;br /&gt;
* Attack Speed +8%&lt;br /&gt;
* 20% Chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* Poison Chance: 8%&lt;br /&gt;
* Chance of Blackout: 8%&lt;br /&gt;
* Slowing Chance: 8%&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* +12 Agility&lt;br /&gt;
* +12 Vitality&lt;br /&gt;
|}&lt;br /&gt;
'' 'Feature for weapons level 30 and level 75''' &amp;lt;p&amp;gt;&lt;br /&gt;
All weapons with Level 30 and Level 75 are an established feature built-in bonus combination with [[average damage]] (AVG), and [[skill damage]] (SDG). The bonuses are always available and can also have negative values. If a bonus has the value 0, it is invisible, but appears at the next [[subject enchant | Enchanting]] again. So it can happen in rare cases that a level 30 or 75-Weapon have 5 bonuses!&lt;br /&gt;
*- 45% to +60% AVG&lt;br /&gt;
*- 25% to +31% SDG&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>DefianceII</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=3833</id>
		<title>Bonuses</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=3833"/>
		<updated>2009-07-18T13:14:30Z</updated>

		<summary type="html">&lt;p&gt;DefianceII: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Bracelets===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Bracelets&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Magic Resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Damage will be absorbed by HP&lt;br /&gt;
* 10% Chance of take SP from the enemy&lt;br /&gt;
* Max HP +100 to +800 (Available for Bracelets with standard HP-bonus)&lt;br /&gt;
* Max SP +80 (Available for Bracelets with standard SP-bonus)&lt;br /&gt;
* 20% Chance of double Item drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Necklaces===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Necklaces&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
* Chance for Blackout: 8%&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* 10% Damage will be absorbed by SP&lt;br /&gt;
* 10% to take SP from enemy&lt;br /&gt;
* Max HP (+100) to (+800)&lt;br /&gt;
* Max SP (+10) to (+200)&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP Regeneration +30%&lt;br /&gt;
* 20% Chance for EXP bonus&lt;br /&gt;
* 20% Chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Helmets===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Helmets&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* Poisoning Chance: 8%&lt;br /&gt;
* 10% Damage will be absorbed by SP&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP Regeneration +30%&lt;br /&gt;
* Attack Speed +8%&lt;br /&gt;
* 15% Chance of Evading Arrow&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Earings===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Earings&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
*10% to take SP from the enemy&lt;br /&gt;
* 5% Poison Resistance&lt;br /&gt;
* 20% Chance to drop double items&lt;br /&gt;
* 20% Movement Speed&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonuses for Armours&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow resistance&lt;br /&gt;
* 15% Magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% damage will be absorbed by HP&lt;br /&gt;
* 10% damage will be absorbed by SP&lt;br /&gt;
* Max HP +100 to +800&lt;br /&gt;
* Max SP +200&lt;br /&gt;
* 10% chance to reflect physical attacks&lt;br /&gt;
* +50 attack value&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shields===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shield&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* Defence against Blackouts&lt;br /&gt;
* Defence against Slowing&lt;br /&gt;
||&lt;br /&gt;
* 15% chance to reflect physical attacks&lt;br /&gt;
* 15% chance to evade physical attacks&lt;br /&gt;
* 20% chance for EXP bonus&lt;br /&gt;
* 20% chance of double Yang drop&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* +12 Agility&lt;br /&gt;
* +12 Vitality&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shoes===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shoes&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* Chance of Blackout: 8%&lt;br /&gt;
* Slowing Chance: 8%&lt;br /&gt;
* Max HP +100 to +800&lt;br /&gt;
* Max SP +80&lt;br /&gt;
* 20% Chance for EXP bonus&lt;br /&gt;
* Attack Speed +8%&lt;br /&gt;
* 20% Chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* Poison Chance: 8%&lt;br /&gt;
* Chance of Blackout: 8%&lt;br /&gt;
* Slowing Chance: 8%&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* +12 Agility&lt;br /&gt;
* +12 Vitality&lt;br /&gt;
|}&lt;br /&gt;
'' 'Feature for weapons level 30 and level 75''' &amp;lt;p&amp;gt;&lt;br /&gt;
All weapons with Level 30 and Level 75 are an established feature built-in bonus combination with [[average damage]] (AVG), and [[skill damage]] (SDG). The bonuses are always available and can also have negative values. If a bonus has the value 0, it is invisible, but appears at the next [[subject enchant | Enchanting]] again. So it can happen in rare cases that a level 30 or 75-Weapon have 5 bonuses!&lt;br /&gt;
*- 45% to +60% AVG&lt;br /&gt;
*- 25% to +31% SDG&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>DefianceII</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=3832</id>
		<title>Bonuses</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=3832"/>
		<updated>2009-07-18T13:13:58Z</updated>

		<summary type="html">&lt;p&gt;DefianceII: /* Earings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Bracelets===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Bracelets&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Magic Resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Damage will be absorbed by HP&lt;br /&gt;
* 10% Chance of take SP from the enemy&lt;br /&gt;
* Max HP +100 to +800 (Available for Bracelets with standard HP-bonus)&lt;br /&gt;
* Max SP +80 (Available for Bracelets with standard SP-bonus)&lt;br /&gt;
* 20% Chance of double Item drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Necklaces===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Necklaces&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
* Chance for Blackout: 8%&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* 10% Damage will be absorbed by SP&lt;br /&gt;
* 10% to take SP from enemy&lt;br /&gt;
* Max HP (+100) to (+800)&lt;br /&gt;
* Max SP (+10) to (+200)&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP Regeneration +30%&lt;br /&gt;
* 20% Chance for EXP bonus&lt;br /&gt;
* 20% Chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Helmets===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Helmets&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* Poisoning Chance: 8%&lt;br /&gt;
* 10% Damage will be absorbed by SP&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP Regeneration +30%&lt;br /&gt;
* Attack Speed +8%&lt;br /&gt;
* 15% Chance of Evading Arrow&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Earings===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Earings&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
*10% to take SP from the enemy&lt;br /&gt;
* 5% Poison Resistance&lt;br /&gt;
* 20% Chance to drop double items&lt;br /&gt;
* 20% Movement Speed&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonuses for Armours&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow resistance&lt;br /&gt;
* 15% Magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% damage will be absorbed by HP&lt;br /&gt;
* 10% damage will be absorbed by SP&lt;br /&gt;
* Max HP +100 to +800&lt;br /&gt;
* Max SP +200&lt;br /&gt;
* 10% chance to reflect physical attacks&lt;br /&gt;
* +50 attack value&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shields===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shield&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* Defence against Blackouts&lt;br /&gt;
* Defence against Slowing&lt;br /&gt;
||&lt;br /&gt;
* 15% chance to reflect physical attacks&lt;br /&gt;
* 15% chance to evade physical attacks&lt;br /&gt;
* 20% chance for EXP bonus&lt;br /&gt;
* 20% chance of double Yang drop&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* +12 Agility&lt;br /&gt;
* +12 Vitality&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shoes===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shoes&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* Chance of Blackout: 8%&lt;br /&gt;
* Slowing Chance: 8%&lt;br /&gt;
* Max HP +100 to +800&lt;br /&gt;
* Max SP +80&lt;br /&gt;
* 20% Chance for EXP bonus&lt;br /&gt;
* Attack Speed +8%&lt;br /&gt;
* 20% Chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* Poison Chance: 8%&lt;br /&gt;
* Chance of Blackout: 8%&lt;br /&gt;
* Slowing Chance: 8%&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* Agility +12&lt;br /&gt;
* Vitality +12&lt;br /&gt;
|}&lt;br /&gt;
'' 'Feature for weapons level 30 and level 75''' &amp;lt;p&amp;gt;&lt;br /&gt;
All weapons with Level 30 and Level 75 are an established feature built-in bonus combination with [[average damage]] (AVG), and [[skill damage]] (SDG). The bonuses are always available and can also have negative values. If a bonus has the value 0, it is invisible, but appears at the next [[subject enchant | Enchanting]] again. So it can happen in rare cases that a level 30 or 75-Weapon have 5 bonuses!&lt;br /&gt;
*- 45% to +60% AVG&lt;br /&gt;
*- 25% to +31% SDG&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>DefianceII</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=3831</id>
		<title>Bonuses</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=3831"/>
		<updated>2009-07-18T13:12:42Z</updated>

		<summary type="html">&lt;p&gt;DefianceII: /* Shields */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Bracelets===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Bracelets&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Magic Resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Damage will be absorbed by HP&lt;br /&gt;
* 10% Chance of take SP from the enemy&lt;br /&gt;
* Max HP +100 to +800 (Available for Bracelets with standard HP-bonus)&lt;br /&gt;
* Max SP +80 (Available for Bracelets with standard SP-bonus)&lt;br /&gt;
* 20% Chance of double Item drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Necklaces===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Necklaces&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
* Chance for Blackout: 8%&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* 10% Damage will be absorbed by SP&lt;br /&gt;
* 10% to take SP from enemy&lt;br /&gt;
* Max HP (+100) to (+800)&lt;br /&gt;
* Max SP (+10) to (+200)&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP Regeneration +30%&lt;br /&gt;
* 20% Chance for EXP bonus&lt;br /&gt;
* 20% Chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Helmets===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Helmets&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* Poisoning Chance: 8%&lt;br /&gt;
* 10% Damage will be absorbed by SP&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP Regeneration +30%&lt;br /&gt;
* Attack Speed +8%&lt;br /&gt;
* 15% Chance of Evading Arrow&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Earings===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Earings&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
*10% to take SP from the enemy&lt;br /&gt;
* 5% Poison Resistance&lt;br /&gt;
* 20% Chance of double drop (?Item or Yang?)&lt;br /&gt;
* 20% Movement Speed&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonuses for Armours&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow resistance&lt;br /&gt;
* 15% Magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% damage will be absorbed by HP&lt;br /&gt;
* 10% damage will be absorbed by SP&lt;br /&gt;
* Max HP +100 to +800&lt;br /&gt;
* Max SP +200&lt;br /&gt;
* 10% chance to reflect physical attacks&lt;br /&gt;
* +50 attack value&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shields===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shield&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* Defence against Blackouts&lt;br /&gt;
* Defence against Slowing&lt;br /&gt;
||&lt;br /&gt;
* 15% chance to reflect physical attacks&lt;br /&gt;
* 15% chance to evade physical attacks&lt;br /&gt;
* 20% chance for EXP bonus&lt;br /&gt;
* 20% chance of double Yang drop&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* +12 Agility&lt;br /&gt;
* +12 Vitality&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shoes===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shoes&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* Chance of Blackout: 8%&lt;br /&gt;
* Slowing Chance: 8%&lt;br /&gt;
* Max HP +100 to +800&lt;br /&gt;
* Max SP +80&lt;br /&gt;
* 20% Chance for EXP bonus&lt;br /&gt;
* Attack Speed +8%&lt;br /&gt;
* 20% Chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* Poison Chance: 8%&lt;br /&gt;
* Chance of Blackout: 8%&lt;br /&gt;
* Slowing Chance: 8%&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* Agility +12&lt;br /&gt;
* Vitality +12&lt;br /&gt;
|}&lt;br /&gt;
'' 'Feature for weapons level 30 and level 75''' &amp;lt;p&amp;gt;&lt;br /&gt;
All weapons with Level 30 and Level 75 are an established feature built-in bonus combination with [[average damage]] (AVG), and [[skill damage]] (SDG). The bonuses are always available and can also have negative values. If a bonus has the value 0, it is invisible, but appears at the next [[subject enchant | Enchanting]] again. So it can happen in rare cases that a level 30 or 75-Weapon have 5 bonuses!&lt;br /&gt;
*- 45% to +60% AVG&lt;br /&gt;
*- 25% to +31% SDG&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>DefianceII</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=3830</id>
		<title>Bonuses</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=3830"/>
		<updated>2009-07-18T13:08:51Z</updated>

		<summary type="html">&lt;p&gt;DefianceII: /* Necklaces */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Bracelets===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Bracelets&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Magic Resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Damage will be absorbed by HP&lt;br /&gt;
* 10% Chance of take SP from the enemy&lt;br /&gt;
* Max HP +100 to +800 (Available for Bracelets with standard HP-bonus)&lt;br /&gt;
* Max SP +80 (Available for Bracelets with standard SP-bonus)&lt;br /&gt;
* 20% Chance of double Item drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Necklaces===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Necklaces&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
* Chance for Blackout: 8%&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* 10% Damage will be absorbed by SP&lt;br /&gt;
* 10% to take SP from enemy&lt;br /&gt;
* Max HP (+100) to (+800)&lt;br /&gt;
* Max SP (+10) to (+200)&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP Regeneration +30%&lt;br /&gt;
* 20% Chance for EXP bonus&lt;br /&gt;
* 20% Chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Helmets===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Helmets&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* Poisoning Chance: 8%&lt;br /&gt;
* 10% Damage will be absorbed by SP&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP Regeneration +30%&lt;br /&gt;
* Attack Speed +8%&lt;br /&gt;
* 15% Chance of Evading Arrow&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Earings===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Earings&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
*10% to take SP from the enemy&lt;br /&gt;
* 5% Poison Resistance&lt;br /&gt;
* 20% Chance of double drop (?Item or Yang?)&lt;br /&gt;
* 20% Movement Speed&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonuses for Armours&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow resistance&lt;br /&gt;
* 15% Magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% damage will be absorbed by HP&lt;br /&gt;
* 10% damage will be absorbed by SP&lt;br /&gt;
* Max HP +100 to +800&lt;br /&gt;
* Max SP +200&lt;br /&gt;
* 10% chance to reflect physical attacks&lt;br /&gt;
* +50 attack value&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shields===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shield&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* Defence against Blackouts&lt;br /&gt;
* Defence against Slowing&lt;br /&gt;
||&lt;br /&gt;
* 15% chance to reflect physical attacks&lt;br /&gt;
* 15% chance to evade physical attacks&lt;br /&gt;
* 20% chance for EXP bonus&lt;br /&gt;
* 20% chance of double Yang drop&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* Agility +12&lt;br /&gt;
* Vitality +12&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shoes===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shoes&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* Chance of Blackout: 8%&lt;br /&gt;
* Slowing Chance: 8%&lt;br /&gt;
* Max HP +100 to +800&lt;br /&gt;
* Max SP +80&lt;br /&gt;
* 20% Chance for EXP bonus&lt;br /&gt;
* Attack Speed +8%&lt;br /&gt;
* 20% Chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* Poison Chance: 8%&lt;br /&gt;
* Chance of Blackout: 8%&lt;br /&gt;
* Slowing Chance: 8%&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* Agility +12&lt;br /&gt;
* Vitality +12&lt;br /&gt;
|}&lt;br /&gt;
'' 'Feature for weapons level 30 and level 75''' &amp;lt;p&amp;gt;&lt;br /&gt;
All weapons with Level 30 and Level 75 are an established feature built-in bonus combination with [[average damage]] (AVG), and [[skill damage]] (SDG). The bonuses are always available and can also have negative values. If a bonus has the value 0, it is invisible, but appears at the next [[subject enchant | Enchanting]] again. So it can happen in rare cases that a level 30 or 75-Weapon have 5 bonuses!&lt;br /&gt;
*- 45% to +60% AVG&lt;br /&gt;
*- 25% to +31% SDG&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>DefianceII</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=3829</id>
		<title>Bonuses</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=3829"/>
		<updated>2009-07-18T13:08:05Z</updated>

		<summary type="html">&lt;p&gt;DefianceII: /* Helmets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Bracelets===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Bracelets&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Magic Resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Damage will be absorbed by HP&lt;br /&gt;
* 10% Chance of take SP from the enemy&lt;br /&gt;
* Max HP +100 to +800 (Available for Bracelets with standard HP-bonus)&lt;br /&gt;
* Max SP +80 (Available for Bracelets with standard SP-bonus)&lt;br /&gt;
* 20% Chance of double Item drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Necklaces===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Necklaces&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
* Chance for Blackout: 8%&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* 10% Damage will be absorbed by HP&lt;br /&gt;
* 10% to take SP from enemy&lt;br /&gt;
* Max HP (+100) to (+800)&lt;br /&gt;
* Max SP (+10) to (+200)&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP Regeneration +30%&lt;br /&gt;
* 20% Chance for EXP bonus&lt;br /&gt;
* 20% Chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Helmets===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Helmets&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* Poisoning Chance: 8%&lt;br /&gt;
* 10% Damage will be absorbed by SP&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP Regeneration +30%&lt;br /&gt;
* Attack Speed +8%&lt;br /&gt;
* 15% Chance of Evading Arrow&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Earings===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Earings&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
*10% to take SP from the enemy&lt;br /&gt;
* 5% Poison Resistance&lt;br /&gt;
* 20% Chance of double drop (?Item or Yang?)&lt;br /&gt;
* 20% Movement Speed&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonuses for Armours&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow resistance&lt;br /&gt;
* 15% Magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% damage will be absorbed by HP&lt;br /&gt;
* 10% damage will be absorbed by SP&lt;br /&gt;
* Max HP +100 to +800&lt;br /&gt;
* Max SP +200&lt;br /&gt;
* 10% chance to reflect physical attacks&lt;br /&gt;
* +50 attack value&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shields===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shield&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* Defence against Blackouts&lt;br /&gt;
* Defence against Slowing&lt;br /&gt;
||&lt;br /&gt;
* 15% chance to reflect physical attacks&lt;br /&gt;
* 15% chance to evade physical attacks&lt;br /&gt;
* 20% chance for EXP bonus&lt;br /&gt;
* 20% chance of double Yang drop&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* Agility +12&lt;br /&gt;
* Vitality +12&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shoes===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shoes&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* Chance of Blackout: 8%&lt;br /&gt;
* Slowing Chance: 8%&lt;br /&gt;
* Max HP +100 to +800&lt;br /&gt;
* Max SP +80&lt;br /&gt;
* 20% Chance for EXP bonus&lt;br /&gt;
* Attack Speed +8%&lt;br /&gt;
* 20% Chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Esoteric +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* Poison Chance: 8%&lt;br /&gt;
* Chance of Blackout: 8%&lt;br /&gt;
* Slowing Chance: 8%&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* Agility +12&lt;br /&gt;
* Vitality +12&lt;br /&gt;
|}&lt;br /&gt;
'' 'Feature for weapons level 30 and level 75''' &amp;lt;p&amp;gt;&lt;br /&gt;
All weapons with Level 30 and Level 75 are an established feature built-in bonus combination with [[average damage]] (AVG), and [[skill damage]] (SDG). The bonuses are always available and can also have negative values. If a bonus has the value 0, it is invisible, but appears at the next [[subject enchant | Enchanting]] again. So it can happen in rare cases that a level 30 or 75-Weapon have 5 bonuses!&lt;br /&gt;
*- 45% to +60% AVG&lt;br /&gt;
*- 25% to +31% SDG&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>DefianceII</name></author>
		
	</entry>
</feed>