<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://en-wiki.metin2.gameforge.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ichorus</id>
	<title>Metin2 Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://en-wiki.metin2.gameforge.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ichorus"/>
	<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php/Special:Contributions/Ichorus"/>
	<updated>2026-08-15T01:55:13Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.31.5</generator>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=8091</id>
		<title>Bonuses</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=Bonuses&amp;diff=8091"/>
		<updated>2010-06-07T23:01:40Z</updated>

		<summary type="html">&lt;p&gt;Ichorus: /* Necklaces */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Bracelets===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Bracelets&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Mystic +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Magic Resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Damage will be absorbed by HP&lt;br /&gt;
* 10% Chance of take SP from the enemy&lt;br /&gt;
* Max HP +500,+1000,+1500,+2000&lt;br /&gt;
* Max SP +80 (Available for Bracelets with standard SP-bonus)&lt;br /&gt;
* 20% Chance of double Item drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Necklaces===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Necklaces&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
* Chance for Blackout: 8%&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* 10% Damage will be absorbed by SP&lt;br /&gt;
* 10% Rob mana&lt;br /&gt;
* Max HP +500,+1000,+1500,+2000&lt;br /&gt;
* Max SP (+10) to (+200)&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP Regeneration +30%&lt;br /&gt;
* 20% Chance for EXP bonus&lt;br /&gt;
* 20% Chance of double Yang drop&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Helmets===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Helmets&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Mystic +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* Poisoning Chance: 8%&lt;br /&gt;
* 10% Damage will be absorbed by SP&lt;br /&gt;
* HP Regeneration +30%&lt;br /&gt;
* SP Regeneration +30%&lt;br /&gt;
* Attack Speed +8%&lt;br /&gt;
* 15% Chance of Evading Arrow&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Earings===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Earings&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Mystic +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
*10% to take SP from the enemy&lt;br /&gt;
* 5% Poison Resistance&lt;br /&gt;
* 20% Chance of double Item drop&lt;br /&gt;
* 20% Movement Speed&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonuses for Armors&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow resistance&lt;br /&gt;
* 15% Magic resistance&lt;br /&gt;
* 15% Lightning Resistance&lt;br /&gt;
* 15% Wind Resistance&lt;br /&gt;
* 15% Fire Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% damage will be absorbed by HP&lt;br /&gt;
* 10% damage will be absorbed by SP&lt;br /&gt;
* Max HP +500,+1000,+1500,+2000&lt;br /&gt;
* Max SP +200&lt;br /&gt;
* 10% chance to reflect physical attacks&lt;br /&gt;
* +50 attack value&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shields===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shield&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Mystic +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
* Defence against Blackouts&lt;br /&gt;
* Defence against Slowing&lt;br /&gt;
||&lt;br /&gt;
* 15% chance to reflect physical attacks&lt;br /&gt;
* 15% chance to Block (evade) physical attacks&lt;br /&gt;
* 20% chance for EXP bonus&lt;br /&gt;
* 20% chance of double Yang drop&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* +12 Agility&lt;br /&gt;
* +12 Vitality&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shoes===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Shoes&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 15% Sword Defense&lt;br /&gt;
* 15% Two-Handed Defense&lt;br /&gt;
* 15% Dagger Defense&lt;br /&gt;
* 15% Bell Defense&lt;br /&gt;
* 15% Fan Defense&lt;br /&gt;
* 15% Arrow Resistance&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* Chance of Blackout: 8%&lt;br /&gt;
* Slowing Chance: 8%&lt;br /&gt;
* Max HP +500,+1000,+1500,+2000&lt;br /&gt;
* Max SP +80&lt;br /&gt;
* 20% Chance for EXP bonus&lt;br /&gt;
* Attack Speed +8%&lt;br /&gt;
* 20% Chance of double Yang drop&lt;br /&gt;
* 15% Chance of Evading Arrow &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;font-size:0.95em; line-height:1em;&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Possible Bonus for Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Strong Against:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Possible Opposition:&lt;br /&gt;
----&lt;br /&gt;
!width=&amp;quot;33%&amp;quot;|Other:&lt;br /&gt;
----&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Mystic +20% &lt;br /&gt;
*Half Human +10% &lt;br /&gt;
*Orcs +20% &lt;br /&gt;
*Devil's +20% &lt;br /&gt;
*Animals +20% &lt;br /&gt;
*Undead +20%&lt;br /&gt;
||&lt;br /&gt;
*None&lt;br /&gt;
||&lt;br /&gt;
* 10% Chance of Piercing Hit&lt;br /&gt;
* 10% Chance of Critical Hit&lt;br /&gt;
* Poison Chance: 8%&lt;br /&gt;
* Chance of Blackout: 8%&lt;br /&gt;
* Slowing Chance: 8%&lt;br /&gt;
* Spell Speed +20%&lt;br /&gt;
* +12 Intelligence&lt;br /&gt;
* +12 Strength&lt;br /&gt;
* +12 Agility&lt;br /&gt;
* +12 Vitality&lt;br /&gt;
|}&lt;br /&gt;
'' 'Feature for weapons level 30 and level 75''' &amp;lt;p&amp;gt;&lt;br /&gt;
All weapons with Level 30 and Level 75 are an established feature built-in bonus combination with [[average damage]] (AVG), and [[skill damage]] (SDG). The bonuses are always available and can also have negative values. If a bonus has the value 0, it is invisible, but appears at the next [[subject enchant | Enchanting]] again. So it can happen in rare cases that a level 30 or 75-Weapon have 5 bonuses!&lt;br /&gt;
*- 45% to +60% AVG&lt;br /&gt;
*- 25% to +31% SDG&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ichorus</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=Guide:Weapon_Sura_Skillguide&amp;diff=8087</id>
		<title>Guide:Weapon Sura Skillguide</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=Guide:Weapon_Sura_Skillguide&amp;diff=8087"/>
		<updated>2010-06-06T08:27:31Z</updated>

		<summary type="html">&lt;p&gt;Ichorus: /* Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide/Layout&lt;br /&gt;
|Author= [[User:CeP|CeP]]&lt;br /&gt;
|Evaluation= ''No evaluation''&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Weapon sura PvM guide: --&amp;gt;&lt;br /&gt;
additional note: this is full PvM guide,pretty useless in pvp&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Start with 20 points allocated to VIT, this will not only give you more HP but also some DEF attributes.&lt;br /&gt;
* The next 60 points should then be invested into INT, this is an important stat for a Sura in the initial stages, as it increases the power of skills. (as DEX is for a ninja and STR is for a Warrior)&lt;br /&gt;
*Your next 40 points should then be in VIT, again increasing HP values and DEF, your Sura lvl should be 40 once this step can be completed.&lt;br /&gt;
*Continue allotting points to make INT full, meaning 30 more additional points until it's 90, only then can you concentrate on making VIT full.&lt;br /&gt;
*Remaining points from this point onwards should be put into DEX, which ones full will add 30 to evasion. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''side note: an experiment was made with a trade between DEX and VIT, so DEX was full with, VIT being the third stat to be maxed out. On a lvl 78 Sura where this test was made it worked out great, however results may differ between each player, as items and bonuses play a major role in this build working.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Put your initial skill points (given by the weaponry teacher once you've reached lvl 5) in Enchanted Blade, Finger Strike and Dragon Swirl. Once you've reached lvl 19 reset skills at old lady (who is located in both town, in map1 and map2 of your respective kingdom).&lt;br /&gt;
* Increase the points in Enchanted Blade until it's reached 17, if at this point it becomes M1 (the point at which skill books will be needed to increase the lvl of the skill from then on) this is  good. If however you are not so lucky, just put 1 more point you have and invest it into Dragon Swirl and wait for tomorrow.&lt;br /&gt;
* Repeat the process of the steps above 1 &amp;amp; 2 until your Enchanted Blade masters at 17 points. Once this has been accomplished continue on.&lt;br /&gt;
* Now if you are level 19 you should have Enchanted Blade mastered and 1 point on Dragon Swirl, every point after this goes to Enchanted Armor.&lt;br /&gt;
* At level 36 the ideal situation would be that Enchanted Blade is at M3-M4, Dragon Swirl at 1 point and 17 points (for master) in Enchanted Armor. If your Enchanted Armor is not Mastered (M1 at level 17), make sure you make it Master at 17 points using Enchanted Armor Band of Oblivion (also known as a book of forgetfulness).&lt;br /&gt;
* At lvl 52 it is advised you have M5-M6 or higher Enchanted Blade, M4-M5 or higher Enchanted Armor and 17 points on Dragon Swirl or mastered Dragon Swirl.&lt;br /&gt;
* Now the same as with Enchanted Armor, use band of oblivions to get Dragon Swirl to master at level 17 if it hasn't already been done. Alternatively you can reset Dragon Swirl with a Reset Skill Document and get Fear instead. The difference is that with Fear you can kill a lot more but you kill slower, while with Dragon Swirl you can kill less but you kill them faster.&lt;br /&gt;
* Next Mastered Skill is on level 69, that's usually the one you didn't master as 3rd (so either Fear or Dragon Swirl), or if you took Dragon Swirl as 3rd you can take Finger Strike as a 4th master. &lt;br /&gt;
* Your 5th master should be on level 86 again that's the one you didn't master out of the 5 previously mentioned in text above. Dispel is a nice skill for PvP only and it's quite useless for PvM/PvE.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Items you should aim to have and the bonuses on them:&lt;br /&gt;
''side note:these items are mainly for later levels''&lt;br /&gt;
&lt;br /&gt;
* Full Moon Sword (or FMS) with an average like 30+ can do the job until level 75 and the new weapon with average&lt;br /&gt;
* Ebony Earrings+9 with Strong against Orc for levels in the range of 33-48.&lt;br /&gt;
* Silver bracelet+9 with Strong against Orc for levels in the range of 33-48.&lt;br /&gt;
* White Gold Earrings and Pearl necklace at as high plus as you can get, just for casting skills. After casting Enchanted Blade and Enchanted Armor you can switch to a more appropriate earring and necklace, such as Ebony Earrings and a necklace of your choice.&lt;br /&gt;
* Black Round Shield+6 or higher with Immune to Blackouts for leveling on Black Orcs (or BO) for levels in the range of 33-48.&lt;br /&gt;
* After level 48-50 you don't really get good exp at BO, so its better to move to Temple or even Cave2, however as there is no confirmed bonus against spiders,I cannot suggest any.&lt;br /&gt;
* At level 65 you may even be able to do pretty good damage in the Demon Tower (depending on your items and Skill choice and M) so you can start getting undead bonuses on your accessories and a level 61 shield with an upgraded helm. Exorcism Sword +8 or +9 with (Monster,Cooldown,Deathblow) is good until you can use Poison Sword.&lt;br /&gt;
* HP regeneration/Absorb and SP regeneration/Absorb are pretty useful too, as well as Critical and Piercing and Block bonuses.&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is well explained here [http://board.metin-2.com/index.php?page=Thread&amp;amp;threadID=32669 Link] and also up for discussion on the variety of ways available and the results achieved with perspectives from many different players. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Defaultskills ==&lt;br /&gt;
&lt;br /&gt;
Just to mention, make sure you read books for every skill at M every day. Also start reading Polymorph books as soon as you can and get a War or Military horse as soon as you can, which will aid in leveling.&lt;br /&gt;
&lt;br /&gt;
Polymorph is very useful skill for boss hunting as well as leveling at higher levels. Leadership is pretty useful skill too as is horse summoning. In summary; read any of those books mentioned if you can afford them though Poly is the main skill book to be read.&lt;br /&gt;
&lt;br /&gt;
== Sura Skills ==&lt;br /&gt;
1. [[Enchanted Armor]]&amp;lt;br&amp;gt;&lt;br /&gt;
2. [[Enchanted Blade]]&amp;lt;br&amp;gt;&lt;br /&gt;
3. [[Finger Strike]]&amp;lt;br&amp;gt;&lt;br /&gt;
4. [[Dragon Swirl]]&amp;lt;br&amp;gt;&lt;br /&gt;
5. [[Fear]]&amp;lt;br&amp;gt;&lt;br /&gt;
6. [[Dispel]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Skill Guides]]&lt;/div&gt;</summary>
		<author><name>Ichorus</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=Horse&amp;diff=5706</id>
		<title>Horse</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=Horse&amp;diff=5706"/>
		<updated>2010-03-18T10:25:16Z</updated>

		<summary type="html">&lt;p&gt;Ichorus: /* Combat Horse */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Subpage|[[Metin2Wiki:Portal|Metin2Wiki]]}}&lt;br /&gt;
The horse is to be gone a by far faster progressive movement means than to foot. You can starting from level 25 with Stable Boy [[information: Horsequest|Horsequest]] begin. You have success and the necessary change can you soon a faithful Horse your own call.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==General information==&lt;br /&gt;
===Horse Taming===&lt;br /&gt;
&amp;lt;p style=&amp;quot;clear:both;&amp;quot;&amp;gt;{{image with text|Manuel_of_horses_timing|Manual&amp;lt;br /&amp;gt;Horses&amp;lt;br /&amp;gt;Taming|border:#000000 |left}}&amp;lt;/p&amp;gt;&lt;br /&gt;
By that &amp;quot;[[Manual of horses timing]]&amp;quot; the chance is increased to call the horse.&amp;lt;br&amp;gt;This rises after ''successful'' reading in differently high steps:&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
! {{hl3}} | Stage&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| 4&lt;br /&gt;
| 5&lt;br /&gt;
| 6&lt;br /&gt;
| 7&lt;br /&gt;
| 8&lt;br /&gt;
| 9&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! {{hl3}} | Chance&lt;br /&gt;
| 10%&lt;br /&gt;
| 15%&lt;br /&gt;
| 20%&lt;br /&gt;
| 30%&lt;br /&gt;
| 40%&lt;br /&gt;
| 50%&lt;br /&gt;
| 60%&lt;br /&gt;
| 70%&lt;br /&gt;
| 80%&lt;br /&gt;
| 90%&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Food===&lt;br /&gt;
The horse must be fed from time to time thereby it does not die. How often the horse to be fed must depends of the level of the horse. The smaller the horse level of the respective kind of horse is all the more frequent, must be fed it. Depending upon kind of horse the horse needs other food:&lt;br /&gt;
&lt;br /&gt;
{| {{Prettytable}}&lt;br /&gt;
|- {{Hl3}}&lt;br /&gt;
! Image&lt;br /&gt;
! Food for the horse&lt;br /&gt;
! Kind of horse&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:hay.jpg]]&lt;br /&gt;
|[[Hay]]&lt;br /&gt;
|Normal horse&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:carrot.jpg]]&lt;br /&gt;
|[[Carrot]]&lt;br /&gt;
|Combat horse&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:red_ginseng.jpg]]&lt;br /&gt;
|[[Red Ginseng]]&lt;br /&gt;
|Military horse&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===The horse revive===&lt;br /&gt;
The horse dies only if it no fodder gets. If the horse should be death, one can revive it by using a certain herb. These different kinds of herb are gedroppt by the ''Bossape'' in the respective easy, middle and heavy ape Dungeon (AD). Around the horse with the herb to revive one must to Stable Boy. Depending upon kind of horse you need the following herb:&lt;br /&gt;
&lt;br /&gt;
{| {{Prettytable}}&lt;br /&gt;
|- {{Hl3}}&lt;br /&gt;
! Image&lt;br /&gt;
! Kind of herb&lt;br /&gt;
! Kind of horse&lt;br /&gt;
! Discovery site&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Herb_of_the_light_apes.jpg]]&lt;br /&gt;
| Herb of the light apes&lt;br /&gt;
| Normal horse&lt;br /&gt;
| [[Rock ape]] at [[Hasun Dong]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Herb_of_the_normal_apes.jpg]]&lt;br /&gt;
| Herb of the normal apes&lt;br /&gt;
| Combat horse&lt;br /&gt;
| [[Going Ape]] at [[Jungsun Dong]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Herb_of_the_heavy_apes.jpg]]&lt;br /&gt;
| Herb of the heavy apes&lt;br /&gt;
| Military horse&lt;br /&gt;
| [[Ape-Lord]] at [[Sangsun Dong]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Combinations of keys===&lt;br /&gt;
You can use these combinations of keys in connection with the horse:&lt;br /&gt;
&lt;br /&gt;
* [Ctrl]+ B -&amp;gt; the horse sends away &lt;br /&gt;
* [Ctrl]+ F -&amp;gt; it feeds &lt;br /&gt;
* [Ctrl]+ H -&amp;gt; You descend on or&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Kinds of horse and characteristics==&lt;br /&gt;
It is differentiated with respect to 4 different kinds of horse:&lt;br /&gt;
&lt;br /&gt;
====Pony====&lt;br /&gt;
{{Image with text|riding map|[[Riding Ticket]]|border:#000000 |left}}&lt;br /&gt;
One can ride also before level 25. You need for it a riding map, which you as reward for Quests or orders for hunt erhälst if necessary or gets on the market place to buy. With these one, for 10 minutes however only once in the hour, knows a Pony with Stable Boy check-out counters.&lt;br /&gt;
&lt;br /&gt;
====Beginner horse====&lt;br /&gt;
{|align=&amp;quot;right&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;font-size:95%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;420px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Horselvl25kgv2.jpg|140px|thumb|right|Beginner horse&amp;lt;br&amp;gt;without Guild]]||[[Image:Horselvl25g.jpg|140px|thumb|right|Beginner horse&amp;lt;br&amp;gt;with Guild]]||[[Image:Horselvl25gl.jpg|140px|thumb|right|Beginner horse&amp;lt;br&amp;gt;as Leader]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The beginner horse is the simple horse. With him you can use only a riding, however not fights and no special attacks. Your horse needs naturally fodder, therefore you must feed it with [[Hay]]. Pay attention to the symbol left above at the edge of screen. It tells you whether your horse has hunger and like for a long time you can ride still, before the horse must rest itself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Combat horse====&lt;br /&gt;
{|align=&amp;quot;right&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;font-size:95%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;420px&amp;quot;&lt;br /&gt;
|[[Image:Horselvl35kg.jpg|140px|thumb|right|Combat horse&amp;lt;br&amp;gt;without Guild]]||[[Image:Horselvl35g.jpg|140px|thumb|right|Combat horse&amp;lt;br&amp;gt;with Giuld]]||[[Image:Horselvl35gl.jpg|140px|thumb|right|Combat horse&amp;lt;br&amp;gt;as Leader]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The combat horse is the advanced horse. With him you can use fights, however no special attacks. Your horse needs naturally fodder, therefore you must it feed with [[carrot|Carrots]]. Pay attention to the symbol left above at the edge of screen. It tells you whether your horse has hunger and like for a long time you can ride still, before the horse must rest itself.&lt;br /&gt;
&lt;br /&gt;
====Millitaryhorse====&lt;br /&gt;
{|align=&amp;quot;right&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;font-size:95%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;420px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Horselvl45kg.jpg|140px|thumb|right|Millitaryhorse&amp;lt;br&amp;gt;without Guild]]||[[Image:Horselvl45g.jpg|140px|thumb|right|Millitaryhorse&amp;lt;br&amp;gt;with Guild]]||[[Image:Horselvl45gl.jpg|140px|thumb|right|Millitaryhorse&amp;lt;br&amp;gt;as Leader]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Millitaryhorse is the professional horse. With him you can use fights and special attacks. Your horse needs naturally fodder, therefore you must feed it with [[red ginseng]]. Pay attention to the symbol left above at the screen and. It tells you whether your horse has hunger and like for a long time you can ride still, before the horse must rest itself.&lt;br /&gt;
&lt;br /&gt;
The following talents can (by reading of [[the book of the equitation|Books of the equitation]]) to be learned:&lt;br /&gt;
* The fight of the horseback (off lvl 50 to skill): Ride a horse and attack the enemies.&lt;br /&gt;
* The horse soil compactor (off lvl 52 to skill): Smashed all enemies of the proximity.&lt;br /&gt;
* The force wave (off lvl 55 to skill): All enemies from the horse attack.&lt;br /&gt;
* The arrow rain: Shoot several arrows at your opponents! (only for Ninjas off lvl 50 to skill)&lt;br /&gt;
&lt;br /&gt;
==Pferdequests==&lt;br /&gt;
Um ein Pferd zu bekommen und seine Eigenschaften zu verbessern muss man Pferdequests machen, die man vom [[Stable Boysche]]n bekommen kann, wenn man eine [[Pferdemedaille]] (PM) im Inventar hat.&lt;br /&gt;
&lt;br /&gt;
===Normal Horse ===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
! {{hl3}} | Requirement:&lt;br /&gt;
| Level 25&amp;lt;br&amp;gt;[[Horsemedal]]&amp;lt;br&amp;gt;100.000 [[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
! {{hl3}} | Licence:&lt;br /&gt;
| [[Image:horseimage.jpg]] [[Horse image]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you reach level 25 have, you should in [[Hasun_Dong|Light ape Dungeon and/or ape Dungeon beginner]] goes looking and there for one [[horse medal]]. [[Monsters:Information|All Apes]] lose this medal even if only rarely.&lt;br /&gt;
&lt;br /&gt;
If you have one [[horse medal]], you can go to [[Stable Boy]] around a Quest to get. You click on the button information to the horse and afterwards ask [[Stable Boy]] you whether you would like to have a horse. The Quest assumes. Now you must 20 [[savage sheet contactor|Wild ones sheet contactors]] (in former times 50) in a half hour (30 minutes) kill do not confound (with that strong one wild sheet contactors, which looks exactly the same). In order not to lose too much time on the way, you should know the way well and use one [[riding map]] over fast to the correct place to come. One can settle the task substantially more simply, if one can be helped from someone. Your fellow combatants seize the groups on with those [[savage sheet contactor]] thereby are, but not the Bogis, because those must you kill, otherwise they '''do not count'''! Thus Bogis are sufficient are there can it help before the start of the Quest other groups within this range to remove. More ideally point settle your fellow combatants for you.&lt;br /&gt;
In addition is it very practically, if one after one [[Metin of the jealousy]] searches, because this Metin spawnt among other things also [[savage sheet contactor|Wild one sheet contactors]]. So one can terminate the Quest faster. If the Metin were however defeated, then one searches within the lower range from Map2 for the groups, where [[savage sheet contactor]] is. If none should be more there, simply with the fellow combatants all units to destroy and wait, until new groups respawnen.&lt;br /&gt;
&lt;br /&gt;
If you settled the Quest, return to [[Stable Boy]] and report to it of it. Your stage to ride a horse rises on 1 (that can one with the other abilities, like fishing rods, tests). [[Stable Boy]] says now, it must give you a riding license, thus [[horse picture]], but a little would last, until it is finished. Then you must wait, until left in the window an order role appears, which communicates to you that the riding license is finished. Under normal conditions this is already after 12-14 hours the case and not only after 24 hours. Go again to [[Stable Boy]] the n. It will give and to you will say you the riding license for 100.000 [[Yang]] that you can call your horse with it. Use [[horse picture]], in order to call the horse. Since the ability calls is still on stage 0, one has only a 10%ige chance that the horse is successfully called. Thus patience has. &lt;br /&gt;
&lt;br /&gt;
'''ATTENTION :''' &amp;lt;br&amp;gt;&lt;br /&gt;
With one [[horseimage]] (riding license) alone one cannot begin anything. Only the Quest must be settled and [[horseimage]] for 100.000 [[Yang]] with [[Stable Boy]] be bought. The purchase in a shop does not bring anything. Even if one successfully accomplished the Quest cannot one thereby its horse not call! &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Combat Horse===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
! {{hl3}} | Requirement:&lt;br /&gt;
| Level 35&amp;lt;br&amp;gt;Horselevel 10&amp;lt;br&amp;gt;[[Horsemedal]]&amp;lt;br&amp;gt;500.000 [[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
! {{hl3}} | Licence:&lt;br /&gt;
| [[Image:Weapon_horse_book.jpg]] [[Weapon horse book]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Altogether 100 [[scorpio sheet contactor]]s must be killed or [[queue sheet contactors]]s in 30 minutes. (Both monster kinds can be mixed. Scorpio sheet contactors are normally however simpler. Monsters of the same name from the SD2 '''do not count'''!)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since this is to be created alone only with difficulty, one should be able to be helped. In addition you must be the group leader, then all killed opponents for you count! The group should, if you the Quest with [[Stable Boy]] starts, in the desert to already be. You do not have to kill an opponent and can even with [[Stable Boy]] the wait to the task are fulfilled. There should be times no Bogis on the map must it the other Mobs kill thereby it to nachspawnen. If one is not safe whether one it in the time creates, one should prepare the Quest, thus in a map part all monsters, with exception that sheet contactors, killen before one the Quest starts.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If the Quest is settled, go to [[Stable Boy]] and report to it of it. [[Stable Boy]] says now, he must give you [[Weapon horse book]], but it would take one day, until it is finished. Then you must wait, until left in the window an order role appears, which to you communicates that [[weapon horse book]] is finished. In addition, under normal conditions this is already after 12-14 hours the case, can longer last. Turn thereafter to [[Stable Boy]] the back. It will give you [[Weapon horse book]] for 500.000 [[Yang]]. [[Weapon horse book]] functions exactly the same as [[horse picture]].&lt;br /&gt;
&lt;br /&gt;
Now being able to swing on the horse your weapon by you either an opponent click, or by pressing the space bar.&lt;br /&gt;
&lt;br /&gt;
===Military horse===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
! {{hl3}} | Requirement:&lt;br /&gt;
| Level 50&amp;lt;br&amp;gt;Horselevel 20&amp;lt;br&amp;gt;[[Horsemedal]]&amp;lt;br&amp;gt;1.000.000 [[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
! {{hl3}} | Licence:&lt;br /&gt;
| [[Image:Military_horse_book.jpg]] [[Military horse book]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
300 [[Demons bend-protects]] in the Demon Tower must be killed within 30 minutes. The same rules are valid as with the combat horse, i.e. you must be group leaders, then all killings of the group for you count.&lt;br /&gt;
&lt;br /&gt;
If you settled the Quest, return to [[Stable Boy]] the and report to it of it. [[Stable Boy]] says now, it must give you [[military horse book]], but it would take one day, until it is finished. Then you must wait, until left in the window an order role appears, which to you communicates that [[military horse book]] is finished. Under normal conditions this is already after 12-14 hours the case and not only after 24 hours. Turn thereafter to the [[Stable Boy]] back. It will give you [[military horse book]] for 1.000.000 [[Yang]]. [[Military horse book]] functions exactly the same as [[weapon horse book]].&lt;br /&gt;
&lt;br /&gt;
Now you can activate so-called horse talents from the horseback which you with [[Book_of_the_equitation|Book of the equitation]] [[Image:Book_of_the_equitation.jpg]] to train can. The horse talents are called: &amp;quot; Fight of the Horseproberty&amp;quot; (during riding strike without to continue), &amp;quot;Kraftwave&amp;quot; (only off lvl 55 easy to learn) and &amp;quot;Horsesmash&amp;quot; (a kind [[rush]] with the horse).&lt;br /&gt;
&lt;br /&gt;
==Between quests==&lt;br /&gt;
In order to bring its horse a level highly, one must fulfill a Quest. For everyone this &amp;quot;Between quests&amp;quot; needs one a further [[horse medal]], one in the ADs droppt. Whether the Quests is successful, is coincidence. [[Horse medal]] only with success one uses. One can lock a successful Zwischenquest per day only. If it fails, one can try it again and again. If one descends off the horse, then the Quest fails. (If one dies, fails the Quest there dying as descending is also, rated.) All Between quests are without a Time-Limit, only limits by the perseverance of the horse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The horse level are not only to be able necessarily around a higher horse class to get. They increase also the perseverance of the horse and lower its fodder need. Thus a fully eaten horse on level e.g. survives 10 more than one month, while it already dies with level 1 after 14 days.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Normal Horse===&lt;br /&gt;
To improve your normal horse you must ride to the target points indicated in the Map&lt;br /&gt;
* Lvl 2-6 on Map 1 (not the [[Stable Boy]] on Map2 ask)&lt;br /&gt;
* Lvl 7-10 in a coincidentally selected neutral area, one can ask both [[Stable Boy]] on Map1 and Map2. One is then teleported into the target area. (Caution forwards attacking monsters and bosses, e.g. [[large desert turtle]])&lt;br /&gt;
&lt;br /&gt;
===Combat Horse===&lt;br /&gt;
For the Combat horse quests one must kill certain monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
*Lvl 12: Kill 5 [[Bo]]&amp;lt;br&amp;gt;&lt;br /&gt;
*Lvl 13: Kill 5 [[Chuong]]&amp;lt;br&amp;gt;&lt;br /&gt;
*Lvl 14: Kill 10 [[Elite Orc-General]]&amp;lt;br&amp;gt;&lt;br /&gt;
*Lvl 15: Kill 10 [[Black Orc]]&amp;lt;br&amp;gt;&lt;br /&gt;
*Lvl 16: Kill 10 [[Dark Tormentors]]&amp;lt;br&amp;gt;&lt;br /&gt;
*Lvl 17: Kill 10 [[Claw Poison Spider]] &amp;lt;br&amp;gt;&lt;br /&gt;
*Lvl 18: Kill 20 [[Desert Outlaws]] &amp;lt;br&amp;gt;&lt;br /&gt;
*Lvl 19: Kill 10 [[Eisgolem]] &amp;lt;br&amp;gt;&lt;br /&gt;
*Lvl 20: Kill 20 [[Kampftiger]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It gives with this Quests NO time limit! There is a rumor that if a Quest should last over 30 minutes, the Quest as futile is counted; this was extensively tested and found as WRONG!&lt;br /&gt;
&lt;br /&gt;
===Military horse===&lt;br /&gt;
Lvl 22-30: Cannot be used in the UK version at present yet.&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
{{Subpage|[[Metin2Wiki:Portal|Metin2Wiki]]}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Infos|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ichorus</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=Hunting_Quests&amp;diff=5703</id>
		<title>Hunting Quests</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=Hunting_Quests&amp;diff=5703"/>
		<updated>2010-03-17T21:37:49Z</updated>

		<summary type="html">&lt;p&gt;Ichorus: /* Level 51 - 60 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UV}}&lt;br /&gt;
{{Interwiki|de=Jagdaufträge}}&lt;br /&gt;
{{Subpage|[[Main_Page|Metin2Wiki]]}}&lt;br /&gt;
__TOC__&lt;br /&gt;
Hunting quests are normally found every new level provided the previous level's quest has been completed.&amp;lt;br&amp;gt;&lt;br /&gt;
'''If a level-up is achieved as a result of a hunting quest you will receive no hunting quest for the level.'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Random items can be rewards from these quests such as: [[Yang]], [[:Category:Weapons|Weapons]], [[Horse Riding Tickets]] etc.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hunting quests are not always active, this means that everytime you change channel, map or quit you will be required to select the mission before the count starts. You can see what quests are active on the missions page (press N)&lt;br /&gt;
&lt;br /&gt;
Hunting quests will also be blocked if another mission requiring the same monster to be killed in acquired. To solve this problem you simply need to finish the other mission first. &lt;br /&gt;
{{top}}&lt;br /&gt;
==Level&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;2 - 10==&lt;br /&gt;
{| {{Prettytable}}&lt;br /&gt;
|- {{Hl3}}&lt;br /&gt;
! Level&lt;br /&gt;
! Mission&lt;br /&gt;
! Reward&lt;br /&gt;
|-http://wiki.metin-2.com/images/logo/2.png&lt;br /&gt;
|2 &lt;br /&gt;
|10 [[Hungry Wild Dog]]&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;5 [[Hungry Wolf]]&lt;br /&gt;
|10% EXP,&amp;lt;br&amp;gt;Class Specific Armour+0&lt;br /&gt;
|-&lt;br /&gt;
|3 &lt;br /&gt;
|20 [[Hungry Wild Dog]]&amp;lt;br&amp;gt;10 [[Hungry Wolf]]&lt;br /&gt;
|10% EXP,&amp;lt;br&amp;gt;Class Specific Helm+0&lt;br /&gt;
|-&lt;br /&gt;
|4 &lt;br /&gt;
|15 [[Hungry Wolf]]&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;5 [[Hungry Alpha-Wolf]]&lt;br /&gt;
|10% EXP,&amp;lt;br&amp;gt;Battle Shield +0&lt;br /&gt;
|-&lt;br /&gt;
|5 &lt;br /&gt;
|10 [[Hungry Alpha-Wolf]]&amp;lt;br&amp;gt;10 [[Hungry Blue Wolf]]&lt;br /&gt;
|10% EXP,&amp;lt;br&amp;gt;Random Item&lt;br /&gt;
|-&lt;br /&gt;
|6 &lt;br /&gt;
|20 [[Hungry Blue Wolf]]&amp;lt;br&amp;gt;10 [[Hungry Wild Boar]]&lt;br /&gt;
|10% EXP,&amp;lt;br&amp;gt;Random Item &lt;br /&gt;
|-&lt;br /&gt;
|7  &lt;br /&gt;
|10 [[Hungry Wild Boar]]&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;5 [[Hungry Alpha Blue Wolf]]&lt;br /&gt;
|10% EXP,&amp;lt;br&amp;gt;Random Item&lt;br /&gt;
|-&lt;br /&gt;
|8 &lt;br /&gt;
|20 [[Hungry Wild Boar]]&amp;lt;br&amp;gt;10 [[Hungry Alpha Blue Wolf]]&lt;br /&gt;
|10% EXP,&amp;lt;br&amp;gt;Random Item &lt;br /&gt;
|-&lt;br /&gt;
|9 &lt;br /&gt;
|15 [[Hungry Alpha Blue Wolf]]&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;5 [[Hungry Red Boar]]&lt;br /&gt;
|10% EXP,&amp;lt;br&amp;gt;Random Item&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|20 [[Hungry Alpha Blue Wolf]]&amp;lt;br&amp;gt;10 [[Hungry Red Boar]]&lt;br /&gt;
|10% EXP,&amp;lt;br&amp;gt;Random Item&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==Level 11 - 20==&lt;br /&gt;
{| {{Prettytable}}&lt;br /&gt;
|- {{Hl3}}&lt;br /&gt;
! Level&lt;br /&gt;
! Mission&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
|11&lt;br /&gt;
|10 [[Hungry Red Boar]]&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;5 [[Hungry Bear]]&lt;br /&gt;
|10% EXP,&amp;lt;br&amp;gt;Random Item &lt;br /&gt;
|-&lt;br /&gt;
|12 &lt;br /&gt;
|15 [[Hungry Bear]]&amp;lt;br&amp;gt;10 [[Hungry Gray Wolf]]&lt;br /&gt;
|10% EXP,&amp;lt;br&amp;gt;Random Item &lt;br /&gt;
|-&lt;br /&gt;
|13 &lt;br /&gt;
|20 [[Hungry Gray Wolf]]&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;5 [[Hungry Grizzly Bear]]&lt;br /&gt;
|10% EXP,&amp;lt;br&amp;gt;Random Item&lt;br /&gt;
|-&lt;br /&gt;
|14 &lt;br /&gt;
|15 [[Hungry Grizzly Bear]]&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;5 [[Hungry Alpha Gray Wolf]]&lt;br /&gt;
|10% EXP,&amp;lt;br&amp;gt;Random Item&lt;br /&gt;
|-&lt;br /&gt;
|15 &lt;br /&gt;
|20 [[Hungry Grizzly Bear]]&amp;lt;br&amp;gt;10 [[Hungry Alpha Gray Wolf]]&lt;br /&gt;
|10% EXP,&amp;lt;br&amp;gt;Random Item&lt;br /&gt;
|-&lt;br /&gt;
|16 &lt;br /&gt;
|15 [[Hungry Alpha Gray Wolf]]&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;5 [[Hungry Tiger]]&lt;br /&gt;
|10% EXP,&amp;lt;br&amp;gt;Random Item&lt;br /&gt;
|-&lt;br /&gt;
|17  &lt;br /&gt;
|20 [[Hungry Alpha Gray Wolf]]&amp;lt;br&amp;gt;10 [[Hungry Tiger]]&lt;br /&gt;
|10% EXP,&amp;lt;br&amp;gt;Random Item&lt;br /&gt;
|-&lt;br /&gt;
|18&lt;br /&gt;
|10 [[Hungry Tiger]]&amp;lt;br&amp;gt;10 [[Hungry Black Bear]]&lt;br /&gt;
|10% EXP,&amp;lt;br&amp;gt;Random Item&lt;br /&gt;
|-&lt;br /&gt;
|19&lt;br /&gt;
|20 [[Hungry Black Bear]]&amp;lt;br&amp;gt;10 [[Hungry Brown Bear]]&lt;br /&gt;
|10% EXP, &amp;lt;br&amp;gt;Random Item&lt;br /&gt;
|-&lt;br /&gt;
|20&lt;br /&gt;
|20 [[Hungry Brown Bear]]&amp;lt;br&amp;gt;15 [[Craven White Oath Archer]]&lt;br /&gt;
|10% EXP,&amp;lt;br&amp;gt;Random Item&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==Level 21 - 30==&lt;br /&gt;
{| {{Prettytable}}&lt;br /&gt;
|- {{Hl3}}&lt;br /&gt;
! Level&lt;br /&gt;
! Mission&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
|21&lt;br /&gt;
|20 [[Craven White Oath Archer]]&amp;lt;br&amp;gt;10 [[Hungry White Tiger]]&lt;br /&gt;
|2-10% EXP,&amp;lt;br&amp;gt;Random Item &amp;amp; [[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|22&lt;br /&gt;
|25 [[Hungry White Tiger]]&amp;lt;br&amp;gt;10 [[Craven White Oath Commander]]&lt;br /&gt;
|2-15% EXP,&amp;lt;br&amp;gt;Random Item &amp;amp; [[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|23&lt;br /&gt;
|20 [[Craven White Oath Commander]]&amp;lt;br&amp;gt;40 [[Evil Black Wind Soldier]]&lt;br /&gt;
|2-10% EXP,&amp;lt;br&amp;gt;Random Item &amp;amp; [40k-100k]&lt;br /&gt;
|-&lt;br /&gt;
|24&lt;br /&gt;
|60 [[Evil Black Wind Soldier]]&amp;lt;br&amp;gt;80 [[Black Wind Maniac]]&lt;br /&gt;
|2-10% EXP,&amp;lt;br&amp;gt;Random Item &amp;amp; [40k-100k]&lt;br /&gt;
|-&lt;br /&gt;
|25&lt;br /&gt;
|80 [[Savage Infantryman]]&amp;lt;br&amp;gt;20 [[Evil Bl. Storm Joh-Hwa]]&lt;br /&gt;
|2-10% EXP,&amp;lt;br&amp;gt;Random Item &amp;amp; [[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|26&lt;br /&gt;
|80 [[Strong Savage Minion]]&amp;lt;br&amp;gt;20 [[Evil Bl. Storm Pho-Hwa]]&lt;br /&gt;
|2-10% EXP,&amp;lt;br&amp;gt;[[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|27&lt;br /&gt;
|30 [[Evil Bl. Storm Pho-Hwa]]&amp;lt;br&amp;gt;20 [[Strong Savage General]]&lt;br /&gt;
|2-10% EXP,&amp;lt;br&amp;gt;[[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|28&lt;br /&gt;
|35 [[Bold Big Orc]]&amp;lt;br&amp;gt;30 [[Strong Savage General]]&lt;br /&gt;
|2-10% EXP,&amp;lt;br&amp;gt;[[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|29&lt;br /&gt;
|40 [[Bold Big Orc]]&amp;lt;br&amp;gt;30 [[Bold Big Orc Scout]]&lt;br /&gt;
|2-10% EXP,&amp;lt;br&amp;gt;[[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|30&lt;br /&gt;
|40 [[Bold Big Orc Scout]]&amp;lt;br&amp;gt;30 [[Deserts Flying Eye]]&lt;br /&gt;
|2-10% EXP,&amp;lt;br&amp;gt;[[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==Level 31 - 40==&lt;br /&gt;
{| {{Prettytable}}&lt;br /&gt;
|- {{Hl3}}&lt;br /&gt;
! Level&lt;br /&gt;
! Mission&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
|31&lt;br /&gt;
|50 [[Bold Big Orc Scout]]&amp;lt;br&amp;gt;45 [[Deserts Flying Eye]]&lt;br /&gt;
|2-5% EXP,&amp;lt;br&amp;gt;[[Yang]] (20.000 to 100.000Y)&lt;br /&gt;
|-&lt;br /&gt;
|32&lt;br /&gt;
|45 [[Bold Big Orc Fighter]]&amp;lt;br&amp;gt;40 [[Mean Baby Poison Spider]]&lt;br /&gt;
|2-5% EXP,&amp;lt;br&amp;gt;[[Yang]] (40.000Y)&lt;br /&gt;
|-&lt;br /&gt;
|33&lt;br /&gt;
|35 [[High Fanatic]]&amp;lt;br&amp;gt;30 [[King Scorpion]]&lt;br /&gt;
|2-5% EXP,&amp;lt;br&amp;gt;[[Yang]] (20.000Y to 100.000Y)&lt;br /&gt;
|-&lt;br /&gt;
|34&lt;br /&gt;
|40 [[High Fanatic]]&amp;lt;br&amp;gt;40 [[King Scorpion]]&lt;br /&gt;
|2-5% EXP,&amp;lt;br&amp;gt;(20.000Y bis 100.000Y)&lt;br /&gt;
|-&lt;br /&gt;
|35&lt;br /&gt;
|40 [[Esoteric Arahan]]&amp;lt;br&amp;gt;30 [[Mean Dead. Poison Spider]]&lt;br /&gt;
|2-5% EXP,&amp;lt;br&amp;gt;[[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|36&lt;br /&gt;
|20 [[Esoteric Arahan Fighter ]]&amp;lt;br&amp;gt;20 [[Snake Swordsman]]&lt;br /&gt;
|2-5% EXP,&amp;lt;br&amp;gt;[[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|37*&lt;br /&gt;
|30 [[High Elite Arahan]]&amp;lt;br&amp;gt;20 [[Red Poison Spider]]&lt;br /&gt;
|2-5% EXP,&amp;lt;br&amp;gt;(40.000Y to 100.000Y)&lt;br /&gt;
|-&lt;br /&gt;
|38&lt;br /&gt;
|40 [[High Elite Arahan]]&amp;lt;br&amp;gt;20 [[Claw Spider]]&lt;br /&gt;
|2-5% EXP,&amp;lt;br&amp;gt;[[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|39&lt;br /&gt;
|40 [[High Tormentor]]&amp;lt;br&amp;gt;30  [[Soldier Spider]]&lt;br /&gt;
|2-5% EXP,&amp;lt;br&amp;gt;[[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|40*&lt;br /&gt;
|40 [[High Evocator]]&amp;lt;br&amp;gt;20 [[Desert Outlaw]]&lt;br /&gt;
|2-5% EXP,&amp;lt;br&amp;gt;20.000 [[Yang]], &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
== Level 41 - 50 ==&lt;br /&gt;
{| {{Prettytable}}&lt;br /&gt;
|- {{Hl3}}&lt;br /&gt;
! Level&lt;br /&gt;
! Mission&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
|41&lt;br /&gt;
|40 [[Angry Dead Body Ghost]]&amp;lt;br&amp;gt;25 [[Strong Ape Fighter]]&lt;br /&gt;
|2-5% EXP,&amp;lt;br&amp;gt;40.000-150.000 [[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|30 [[Angry Plagued Dog]]&amp;lt;br&amp;gt;30 [[Strong Ape Fighter]]&lt;br /&gt;
|2-5% EXP, 60.000-100.000 [[Yang]]&amp;lt;br&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|43&lt;br /&gt;
|40 [[Angry Plagued Dog]]&amp;lt;br&amp;gt;35 [[Baby Poison Spider]]&lt;br /&gt;
|2-5% EXP,&amp;lt;br&amp;gt;60.000-100.000 [[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|44&lt;br /&gt;
|40 [[Angry Plagued Man]]&amp;lt;br&amp;gt;40 [[Baby Poison Spider]]&lt;br /&gt;
|2-5% EXP,&amp;lt;br&amp;gt; (60.000-100.000 Yang)&lt;br /&gt;
|-&lt;br /&gt;
|45&lt;br /&gt;
|50 [[Proud Dark Fanatic]]&amp;lt;br&amp;gt;45 [[Deadly Poison Spider]]&lt;br /&gt;
|2-5% EXP,&amp;lt;br&amp;gt;(100.000Y) &lt;br /&gt;
|-&lt;br /&gt;
|46&lt;br /&gt;
|30 [[Proud Dark Arahan]]&amp;lt;br&amp;gt;30 [[Strong Ape General]]&lt;br /&gt;
|2-5% EXP,&amp;lt;br&amp;gt;(80.000Y)&lt;br /&gt;
|-&lt;br /&gt;
|47&lt;br /&gt;
|35 [[Angry Plagued Man]]&amp;lt;br&amp;gt;30 [[Strong Stoneape]]&lt;br /&gt;
|2-5% EXP,&amp;lt;br&amp;gt;[[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|48&lt;br /&gt;
|40 [[Angry Plagued Fighter]]&amp;lt;br&amp;gt;35 [[Strong Stoneape]]&lt;br /&gt;
|2-5% EXP,&amp;lt;br&amp;gt;[[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|49&lt;br /&gt;
|40 [[Proud Dark Fighter]]&amp;lt;br&amp;gt;45 [[Red Angry Poison Spider]]&lt;br /&gt;
|2-5% EXP,&amp;lt;br&amp;gt; [[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|50&lt;br /&gt;
|40 [[Bestial Chief Arahan]]&amp;lt;br&amp;gt;20 [[Strong Goldape]]&lt;br /&gt;
|2-5% EXP,&amp;lt;br&amp;gt;[[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
== Level 51 - 60 ==&lt;br /&gt;
{| {{Prettytable}}&lt;br /&gt;
|- {{Hl3}}&lt;br /&gt;
! Level&lt;br /&gt;
! Mission&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
|51 &lt;br /&gt;
|50 [[Proud Dark Rifleman]]&amp;lt;br&amp;gt;30 [[Strong Goldape]]&lt;br /&gt;
|1-4% EXP&amp;lt;br&amp;gt;[[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|52&lt;br /&gt;
|45 [[Angry Plagued Fighter]]&amp;lt;br&amp;gt;45 [[Claw Poison Spider]]&lt;br /&gt;
|1-4% EXP&amp;lt;br&amp;gt;[[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|53&lt;br /&gt;
|50 [[Angry Plagued Fighter]]&amp;lt;br&amp;gt;50 [[Claw Poison Spider]]&lt;br /&gt;
|1-4% EXP&amp;lt;br&amp;gt;[[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|54&lt;br /&gt;
|40 [[Elite Esoteric Tormentor]]&amp;lt;br&amp;gt;30 [[Demon Soldier]]&lt;br /&gt;
|1-4% EXP&amp;lt;br&amp;gt;[[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|55&lt;br /&gt;
|40 [[Elite Esoteric Summoner]]&amp;lt;br&amp;gt;35 [[Tree Frog Soldier]]&lt;br /&gt;
|1-4% EXP&amp;lt;br&amp;gt;[[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|56&lt;br /&gt;
|50 [[Angry Plagued Spearman]]&amp;lt;br&amp;gt;30 [[Demon Archer]]&lt;br /&gt;
|1-4% EXP&amp;lt;br&amp;gt;[[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|57&lt;br /&gt;
|60 [[Angry Plagued Spearman]]&amp;lt;br&amp;gt;40 [[Demon Archer]]&lt;br /&gt;
|1-4% EXP&amp;lt;br&amp;gt;[[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|58&lt;br /&gt;
|45 [[Angry Plagued Archer]]&amp;lt;br&amp;gt;40 [[Leflet Bogeyman]]&lt;br /&gt;
|1-4% EXP&amp;lt;br&amp;gt;[[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|59&lt;br /&gt;
|50 [[Angry Plagued Archer]]&amp;lt;br&amp;gt;45 [[Leflet Bogeyman]]&lt;br /&gt;
|1-4% EXP&amp;lt;br&amp;gt;[[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|60&lt;br /&gt;
|45 [[Angry Plagued Leader]]&amp;lt;br&amp;gt;40 [[Demon Spearman]]&lt;br /&gt;
|1-4% EXP&amp;lt;br&amp;gt;[[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
== Level 61 - 70 ==&lt;br /&gt;
{| {{Prettytable}}&lt;br /&gt;
|- {{Hl3}}&lt;br /&gt;
! Level&lt;br /&gt;
! Mission&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
|61&lt;br /&gt;
|55 [[Demon Shaman]]n&amp;lt;br&amp;gt;60 [[Baby Poison Spider SD2]]&lt;br /&gt;
|1-4% EXP&amp;lt;br&amp;gt;[[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|62&lt;br /&gt;
|45 [[Bullfrog General]]&amp;lt;br&amp;gt;55 [[Brutal Scorpion Man]] &lt;br /&gt;
|2-4% EXP&amp;lt;br&amp;gt;[[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|63&lt;br /&gt;
|50 [[Bullfrog General]]&amp;lt;br&amp;gt;45 [[Enchanted Ice]]&lt;br /&gt;
|2-4% EXP&amp;lt;br&amp;gt;[[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|64&lt;br /&gt;
|50 [[Deadly Poison Spider SD2]]&amp;lt;br&amp;gt;45 [[Ice Killer Whale]]&lt;br /&gt;
|2-4% EXP&amp;lt;br&amp;gt;[[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|65 &lt;br /&gt;
|40 [[Ice Lion]]&amp;lt;br&amp;gt;40 [[Red Deadly Poison Spider SD2]]&lt;br /&gt;
|2-4% EXP&amp;lt;br&amp;gt;[[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|66&lt;br /&gt;
|50 [[Ghost Tree]] &amp;lt;br&amp;gt;45 [[Frosty Ice Man]]&lt;br /&gt;
|2-4% EXP&amp;lt;br /&amp;gt;[[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|67&lt;br /&gt;
|55 [[Ghost Tree]] &amp;lt;br&amp;gt;50 [[Frosty Ice Man]]&lt;br /&gt;
|2-4% EXP&amp;lt;br /&amp;gt;[[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|68&lt;br /&gt;
|50 [[Yeti]]&amp;lt;br&amp;gt;50 [[Vile Demon Soldier]]&lt;br /&gt;
|2-4% EXP&amp;lt;br /&amp;gt;[[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|69&lt;br /&gt;
|45 [[Ice Golem ]]&amp;lt;br&amp;gt;50 [[Vile Demon Soldier]]&lt;br /&gt;
|2-4% EXP&amp;lt;br /&amp;gt;[[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|70&lt;br /&gt;
|55 [[Ghost Stump]]&amp;lt;br&amp;gt;55 [[Fighting Tiger Minion]]&lt;br /&gt;
|2-4% EXP&amp;lt;br /&amp;gt;[[Yang]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Level 71 - 80 ==&lt;br /&gt;
{| {{Prettytable}}&lt;br /&gt;
|- {{Hl3}}&lt;br /&gt;
! Level&lt;br /&gt;
! Mission&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
|71&lt;br /&gt;
|55 [[Dryad]]&amp;lt;br&amp;gt;55 [[Flame Ghost]]&lt;br /&gt;
|2-4% EXP&amp;lt;br&amp;gt;[[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|72&lt;br /&gt;
|60 [[Dryad]]&amp;lt;br&amp;gt;60 [[Flame Ghost]]&lt;br /&gt;
|1% EXP&amp;lt;br&amp;gt;Yang&lt;br /&gt;
|-&lt;br /&gt;
|73&lt;br /&gt;
|55 [[Ghost Willow]] &amp;lt;br&amp;gt;55 [[Brutal Demonspearman]]&lt;br /&gt;
|2-4% EXP&amp;lt;br&amp;gt;Yang&lt;br /&gt;
|-&lt;br /&gt;
|74&lt;br /&gt;
|50 [[Evil Tree]]&amp;lt;br&amp;gt;55 [[Brutal Demonspearman]]&lt;br /&gt;
|2-4% EXP&amp;lt;br&amp;gt;Yang&lt;br /&gt;
|-&lt;br /&gt;
|75&lt;br /&gt;
|50 [[Flame]]&amp;lt;br&amp;gt;50 [[Brutal Demonshaman]]&lt;br /&gt;
|2-4% EXP&amp;lt;br&amp;gt;[[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|76&lt;br /&gt;
|45 [[Flame Warrior]]&amp;lt;br&amp;gt;50 [[Brutal Ghost of Grudge]]&lt;br /&gt;
|2-4% EXP&amp;lt;br&amp;gt;[[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|77&lt;br /&gt;
|50 [[Red Ghost Tree]] &amp;lt;br&amp;gt;50 [[Brutal Sword Master]]&lt;br /&gt;
|2-4% EXP&amp;lt;br&amp;gt;[[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|78&lt;br /&gt;
|50 [[Immortal Ghost]]&amp;lt;br&amp;gt;55 [[Brutal Ghost of Chaos]]&lt;br /&gt;
|2-4% EXP&amp;lt;br&amp;gt;Yang&lt;br /&gt;
|-&lt;br /&gt;
|79&lt;br /&gt;
|50 [[Brutal Flying skull]] &amp;lt;br&amp;gt; 50 [[Immortal Ghost]]&lt;br /&gt;
|2-4% EXP&amp;lt;br&amp;gt;[[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|80&lt;br /&gt;
|50 [[Demonic Beast]]&amp;lt;br&amp;gt;55 [[Red Ghost Stump]]&lt;br /&gt;
|2-4% EXP&amp;lt;br&amp;gt;[[Yang]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Level 81 - 90 ==&lt;br /&gt;
{| {{Prettytable}}&lt;br /&gt;
|- {{Hl3}}&lt;br /&gt;
! Level&lt;br /&gt;
! Mission&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
|81&lt;br /&gt;
|??&lt;br /&gt;
|2-4% EXP&amp;lt;br&amp;gt;Yang&lt;br /&gt;
|-&lt;br /&gt;
|82&lt;br /&gt;
|55 [[Red Dryad]]&lt;br /&gt;
|2-4% EXP&amp;lt;br&amp;gt;Yang&lt;br /&gt;
|-&lt;br /&gt;
|83&lt;br /&gt;
|??&lt;br /&gt;
|2-4% EXP&amp;lt;br&amp;gt;Yang&lt;br /&gt;
|-&lt;br /&gt;
|84&lt;br /&gt;
|50 [[Red Evil Tree]]&amp;lt;br&amp;gt;45 [[Himmels Eispferd|Himmels Eispferde]]&lt;br /&gt;
|2-4% EXP&amp;lt;br&amp;gt;[[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|85&lt;br /&gt;
|??&lt;br /&gt;
|2-4% EXP&amp;lt;br&amp;gt;Yang&lt;br /&gt;
|-&lt;br /&gt;
|86&lt;br /&gt;
|??&lt;br /&gt;
|2-4% EXP&amp;lt;br&amp;gt;Yang&lt;br /&gt;
|-&lt;br /&gt;
|87&lt;br /&gt;
|45 [[Himmels Eishornwal|Himmels Eishornwale]]&amp;lt;br&amp;gt;??&lt;br /&gt;
|2-4% EXP&amp;lt;br&amp;gt;[[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
|88&lt;br /&gt;
|??&lt;br /&gt;
|2-4% EXP&amp;lt;br&amp;gt;Yang&lt;br /&gt;
|-&lt;br /&gt;
|89&lt;br /&gt;
|??&lt;br /&gt;
|2-4% EXP&amp;lt;br&amp;gt;Yang&lt;br /&gt;
|-&lt;br /&gt;
|90&lt;br /&gt;
|??&lt;br /&gt;
|2-4% EXP&amp;lt;br&amp;gt;Yang&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
[[Category:Infos]]&lt;/div&gt;</summary>
		<author><name>Ichorus</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=Guide:Weapon_Sura_Skillguide&amp;diff=5491</id>
		<title>Guide:Weapon Sura Skillguide</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=Guide:Weapon_Sura_Skillguide&amp;diff=5491"/>
		<updated>2010-03-11T04:41:47Z</updated>

		<summary type="html">&lt;p&gt;Ichorus: /* Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide/Layout&lt;br /&gt;
|Author= [[User:CeP|CeP]]&lt;br /&gt;
|Evaluation= ''No evaluation''&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Weapon sura PvM guide: --&amp;gt;&lt;br /&gt;
additional note: this is full PvM guide,pretty useless in pvp&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Start with 20 points allocated to VIT, this will not only give you more HP but also some DEF attributes.&lt;br /&gt;
* The next 60 points should then be invested into INT, this is an important stat for a Sura in the initial stages, as it increases the power of skills. (as DEX is for a ninja and STR is for a Warrior)&lt;br /&gt;
*Your next 40 points should then be in VIT, again increasing HP values and DEF, your Sura lvl should be 40 once this step can be completed.&lt;br /&gt;
*Continue allotting points to make INT full, meaning 30 more additional points until it's 90, only then can you concentrate on making VIT full.&lt;br /&gt;
*Remaining points from this point onwards should be put into DEX, which ones full will add 30 to evasion. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''side note: an experiment was made with a trade between DEX and VIT, so DEX was full with, VIT being the third stat to be maxed out. On a lvl 78 Sura where this test was made it worked out great, however results may differ between each player, as items and bonuses play a major role in this build working.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Put your initial skill points (given by the weaponry teacher once you've reached lvl 5) in Enchanted Blade, Finger Strike and Dragon Swirl. Once you've reached lvl 19 reset skills at old lady (who is located in both town, in map1 and map2 of your respective kingdom).&lt;br /&gt;
* Increase the points in Enchanted Blade until it's reached 17, if at this point it becomes M1 (the point at which skill books will be needed to increase the lvl of the skill from then on) this is  good. If however you are not so lucky, just put 1 more point you have and invest it into Dragon Swirl and wait for tomorrow.&lt;br /&gt;
* Repeat the process of the steps above 1 &amp;amp; 2 until your Enchanted Blade masters at 17 points. Once this has been accomplished continue on.&lt;br /&gt;
* Now if you are level 19 you should have Enchanted Blade mastered and 1 point on Dragon Swirl, every point after this goes to Enchanted Armor.&lt;br /&gt;
* At level 36 the ideal situation would be that Enchanted Blade is at M3-M4, Dragon Swirl at 1 point and 17 points (for master) in Enchanted Armor. If your Enchanted Armor is not Mastered (M1 at level 17), make sure you make it Master at 17 points using Enchanted Armor Band of Oblivion (also known as a book of forgetfulness).&lt;br /&gt;
* At lvl 52 it is advised you have M5-M6 or higher Enchanted Blade, M4-M5 or higher Enchanted Armor and 17 points on Dragon Swirl or mastered Dragon Swirl.&lt;br /&gt;
* Now the same as with Enchanted Armor, use band of oblivions to get Dragon Swirl to master at level 17 if it hasn't already been done. Alternatively you can reset Dragon Swirl with a Reset Skill Document and get Fear instead. The difference is that with Fear you can kill a lot more but you kill slower, while with Dragon Swirl you can kill less but you kill them faster.&lt;br /&gt;
* Next Mastered Skill is on level 69, that's usually the one you didn't master as 3rd (so either Fear or Dragon Swirl), or if you took Dragon Swirl as 3rd you can take Finger Strike as a 4th master. &lt;br /&gt;
* Your 5th master should be on level 86 again that's the one you didn't master out of the 5 previously mentioned in text above. Dispel is a nice skill for PvP only and it's quite useless for PvM/PvE.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Items you should aim to have and the bonuses on them:&lt;br /&gt;
''side note:these items are mainly for later levels''&lt;br /&gt;
&lt;br /&gt;
* Full Moon Sword (or FMS) with an average like 30+ can do the job until level 75 and the new weapon with average&lt;br /&gt;
* Ebony Earrings+9 with Strong against Orc for levels in the range of 33-48.&lt;br /&gt;
* Silver bracelet+9 with Strong against Orc for levels in the range of 33-48.&lt;br /&gt;
* White Gold Earrings and Pearl necklace at as high plus as you can get, just for casting skills. After casting Enchanted Blade and Enchanted Armor you can switch to a more appropriate earring and necklace, such as Ebony Earrings and a necklace of your choice.&lt;br /&gt;
* Black Round Shield+6 or higher with Immune to Blackouts for leveling on Black Orcs (or BO) for levels in the range of 33-48.&lt;br /&gt;
* After level 48-50 you don't really get good exp at BO, so its better to move to Temple or even Cave2, however as there is no confirmed bonus against spiders,I cannot suggest any.&lt;br /&gt;
* At level 65 you may even be able to do pretty good damage in the Demon Tower (depending on your items and Skill choice and M) so you can start getting undead bonuses on your accessories and a level 61 shield with an upgraded helm. &lt;br /&gt;
* HP regeneration/Absorb and SP regeneration/Absorb are pretty useful too, as well as Critical and Piercing and Block bonuses.&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is well explained here [http://board.metin-2.com/index.php?page=Thread&amp;amp;threadID=32669 Link] and also up for discussion on the variety of ways available and the results achieved with perspectives from many different players. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Defaultskills ==&lt;br /&gt;
&lt;br /&gt;
Just to mention, make sure you read books for every skill at M every day. Also start reading Polymorph books as soon as you can and get a War or Military horse as soon as you can, which will aid in leveling.&lt;br /&gt;
&lt;br /&gt;
Polymorph is very useful skill for boss hunting as well as leveling at higher levels. Leadership is pretty useful skill too as is horse summoning. In summary; read any of those books mentioned if you can afford them though Poly is the main skill book to be read.&lt;br /&gt;
&lt;br /&gt;
== Sura Skills ==&lt;br /&gt;
1. [[Enchanted Armor]]&amp;lt;br&amp;gt;&lt;br /&gt;
2. [[Enchanted Blade]]&amp;lt;br&amp;gt;&lt;br /&gt;
3. [[Finger Strike]]&amp;lt;br&amp;gt;&lt;br /&gt;
4. [[Dragon Swirl]]&amp;lt;br&amp;gt;&lt;br /&gt;
5. [[Fear]]&amp;lt;br&amp;gt;&lt;br /&gt;
6. [[Dispel]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Skill Guides]]&lt;/div&gt;</summary>
		<author><name>Ichorus</name></author>
		
	</entry>
	<entry>
		<id>https://en-wiki.metin2.gameforge.com/index.php?title=Horse&amp;diff=5490</id>
		<title>Horse</title>
		<link rel="alternate" type="text/html" href="https://en-wiki.metin2.gameforge.com/index.php?title=Horse&amp;diff=5490"/>
		<updated>2010-03-11T04:40:05Z</updated>

		<summary type="html">&lt;p&gt;Ichorus: /* Combat Horse */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Subpage|[[Metin2Wiki:Portal|Metin2Wiki]]}}&lt;br /&gt;
The horse is to be gone a by far faster progressive movement means than to foot. You can starting from level 25 with Stable Boy [[information: Horsequest|Horsequest]] begin. You have success and the necessary change can you soon a faithful Horse your own call.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==General information==&lt;br /&gt;
===Horse Taming===&lt;br /&gt;
&amp;lt;p style=&amp;quot;clear:both;&amp;quot;&amp;gt;{{image with text|Manuel_of_horses_timing|Manual&amp;lt;br /&amp;gt;Horses&amp;lt;br /&amp;gt;Taming|border:#000000 |left}}&amp;lt;/p&amp;gt;&lt;br /&gt;
By that &amp;quot;[[Manual of horses timing]]&amp;quot; the chance is increased to call the horse.&amp;lt;br&amp;gt;This rises after ''successful'' reading in differently high steps:&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
! {{hl3}} | Stage&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| 4&lt;br /&gt;
| 5&lt;br /&gt;
| 6&lt;br /&gt;
| 7&lt;br /&gt;
| 8&lt;br /&gt;
| 9&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! {{hl3}} | Chance&lt;br /&gt;
| 10%&lt;br /&gt;
| 15%&lt;br /&gt;
| 20%&lt;br /&gt;
| 30%&lt;br /&gt;
| 40%&lt;br /&gt;
| 50%&lt;br /&gt;
| 60%&lt;br /&gt;
| 70%&lt;br /&gt;
| 80%&lt;br /&gt;
| 90%&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Food===&lt;br /&gt;
The horse must be fed from time to time thereby it does not die. How often the horse to be fed must depends of the level of the horse. The smaller the horse level of the respective kind of horse is all the more frequent, must be fed it. Depending upon kind of horse the horse needs other food:&lt;br /&gt;
&lt;br /&gt;
{| {{Prettytable}}&lt;br /&gt;
|- {{Hl3}}&lt;br /&gt;
! Image&lt;br /&gt;
! Food for the horse&lt;br /&gt;
! Kind of horse&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:hay.jpg]]&lt;br /&gt;
|[[Hay]]&lt;br /&gt;
|Normal horse&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:carrot.jpg]]&lt;br /&gt;
|[[Carrot]]&lt;br /&gt;
|Combat horse&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:red_ginseng.jpg]]&lt;br /&gt;
|[[Red Ginseng]]&lt;br /&gt;
|Military horse&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===The horse revive===&lt;br /&gt;
The horse dies only if it no fodder gets. If the horse should be death, one can revive it by using a certain herb. These different kinds of herb are gedroppt by the ''Bossape'' in the respective easy, middle and heavy ape Dungeon (AD). Around the horse with the herb to revive one must to Stable Boy. Depending upon kind of horse you need the following herb:&lt;br /&gt;
&lt;br /&gt;
{| {{Prettytable}}&lt;br /&gt;
|- {{Hl3}}&lt;br /&gt;
! Image&lt;br /&gt;
! Kind of herb&lt;br /&gt;
! Kind of horse&lt;br /&gt;
! Discovery site&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Herb_of_the_light_apes.jpg]]&lt;br /&gt;
| Herb of the light apes&lt;br /&gt;
| Normal horse&lt;br /&gt;
| [[Rock ape]] at [[Hasun Dong]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Herb_of_the_normal_apes.jpg]]&lt;br /&gt;
| Herb of the normal apes&lt;br /&gt;
| Combat horse&lt;br /&gt;
| [[Going Ape]] at [[Jungsun Dong]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Herb_of_the_heavy_apes.jpg]]&lt;br /&gt;
| Herb of the heavy apes&lt;br /&gt;
| Military horse&lt;br /&gt;
| [[Ape-Lord]] at [[Sangsun Dong]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Combinations of keys===&lt;br /&gt;
You can use these combinations of keys in connection with the horse:&lt;br /&gt;
&lt;br /&gt;
* [Ctrl]+ B -&amp;gt; the horse sends away &lt;br /&gt;
* [Ctrl]+ F -&amp;gt; it feeds &lt;br /&gt;
* [Ctrl]+ H -&amp;gt; You descend on or&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Kinds of horse and characteristics==&lt;br /&gt;
It is differentiated with respect to 4 different kinds of horse:&lt;br /&gt;
&lt;br /&gt;
====Pony====&lt;br /&gt;
{{Image with text|riding map|[[Riding Ticket]]|border:#000000 |left}}&lt;br /&gt;
One can ride also before level 25. You need for it a riding map, which you as reward for Quests or orders for hunt erhälst if necessary or gets on the market place to buy. With these one, for 10 minutes however only once in the hour, knows a Pony with Stable Boy check-out counters.&lt;br /&gt;
&lt;br /&gt;
====Beginner horse====&lt;br /&gt;
{|align=&amp;quot;right&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;font-size:95%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;420px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Horselvl25kgv2.jpg|140px|thumb|right|Beginner horse&amp;lt;br&amp;gt;without Guild]]||[[Image:Horselvl25g.jpg|140px|thumb|right|Beginner horse&amp;lt;br&amp;gt;with Guild]]||[[Image:Horselvl25gl.jpg|140px|thumb|right|Beginner horse&amp;lt;br&amp;gt;as Leader]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The beginner horse is the simple horse. With him you can use only a riding, however not fights and no special attacks. Your horse needs naturally fodder, therefore you must feed it with [[Hay]]. Pay attention to the symbol left above at the edge of screen. It tells you whether your horse has hunger and like for a long time you can ride still, before the horse must rest itself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Combat horse====&lt;br /&gt;
{|align=&amp;quot;right&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;font-size:95%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;420px&amp;quot;&lt;br /&gt;
|[[Image:Horselvl35kg.jpg|140px|thumb|right|Combat horse&amp;lt;br&amp;gt;without Guild]]||[[Image:Horselvl35g.jpg|140px|thumb|right|Combat horse&amp;lt;br&amp;gt;with Giuld]]||[[Image:Horselvl35gl.jpg|140px|thumb|right|Combat horse&amp;lt;br&amp;gt;as Leader]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The combat horse is the advanced horse. With him you can use fights, however no special attacks. Your horse needs naturally fodder, therefore you must it feed with [[carrot|Carrots]]. Pay attention to the symbol left above at the edge of screen. It tells you whether your horse has hunger and like for a long time you can ride still, before the horse must rest itself.&lt;br /&gt;
&lt;br /&gt;
====Millitaryhorse====&lt;br /&gt;
{|align=&amp;quot;right&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;font-size:95%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;420px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Horselvl45kg.jpg|140px|thumb|right|Millitaryhorse&amp;lt;br&amp;gt;without Guild]]||[[Image:Horselvl45g.jpg|140px|thumb|right|Millitaryhorse&amp;lt;br&amp;gt;with Guild]]||[[Image:Horselvl45gl.jpg|140px|thumb|right|Millitaryhorse&amp;lt;br&amp;gt;as Leader]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Millitaryhorse is the professional horse. With him you can use fights and special attacks. Your horse needs naturally fodder, therefore you must feed it with [[red ginseng]]. Pay attention to the symbol left above at the screen and. It tells you whether your horse has hunger and like for a long time you can ride still, before the horse must rest itself.&lt;br /&gt;
&lt;br /&gt;
The following talents can (by reading of [[the book of the equitation|Books of the equitation]]) to be learned:&lt;br /&gt;
* The fight of the horseback (off lvl 50 to skill): Ride a horse and attack the enemies.&lt;br /&gt;
* The horse soil compactor (off lvl 52 to skill): Smashed all enemies of the proximity.&lt;br /&gt;
* The force wave (off lvl 55 to skill): All enemies from the horse attack.&lt;br /&gt;
* The arrow rain: Shoot several arrows at your opponents! (only for Ninjas off lvl 50 to skill)&lt;br /&gt;
&lt;br /&gt;
==Pferdequests==&lt;br /&gt;
Um ein Pferd zu bekommen und seine Eigenschaften zu verbessern muss man Pferdequests machen, die man vom [[Stable Boysche]]n bekommen kann, wenn man eine [[Pferdemedaille]] (PM) im Inventar hat.&lt;br /&gt;
&lt;br /&gt;
===Normal Horse ===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
! {{hl3}} | Requirement:&lt;br /&gt;
| Level 25&amp;lt;br&amp;gt;[[Horsemedal]]&amp;lt;br&amp;gt;100.000 [[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
! {{hl3}} | Licence:&lt;br /&gt;
| [[Image:horseimage.jpg]] [[Horse image]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you reach level 25 have, you should in [[Hasun_Dong|Light ape Dungeon and/or ape Dungeon beginner]] goes looking and there for one [[horse medal]]. [[Monsters:Information|All Apes]] lose this medal even if only rarely.&lt;br /&gt;
&lt;br /&gt;
If you have one [[horse medal]], you can go to [[Stable Boy]] around a Quest to get. You click on the button information to the horse and afterwards ask [[Stable Boy]] you whether you would like to have a horse. The Quest assumes. Now you must 20 [[savage sheet contactor|Wild ones sheet contactors]] (in former times 50) in a half hour (30 minutes) kill do not confound (with that strong one wild sheet contactors, which looks exactly the same). In order not to lose too much time on the way, you should know the way well and use one [[riding map]] over fast to the correct place to come. One can settle the task substantially more simply, if one can be helped from someone. Your fellow combatants seize the groups on with those [[savage sheet contactor]] thereby are, but not the Bogis, because those must you kill, otherwise they '''do not count'''! Thus Bogis are sufficient are there can it help before the start of the Quest other groups within this range to remove. More ideally point settle your fellow combatants for you.&lt;br /&gt;
In addition is it very practically, if one after one [[Metin of the jealousy]] searches, because this Metin spawnt among other things also [[savage sheet contactor|Wild one sheet contactors]]. So one can terminate the Quest faster. If the Metin were however defeated, then one searches within the lower range from Map2 for the groups, where [[savage sheet contactor]] is. If none should be more there, simply with the fellow combatants all units to destroy and wait, until new groups respawnen.&lt;br /&gt;
&lt;br /&gt;
If you settled the Quest, return to [[Stable Boy]] and report to it of it. Your stage to ride a horse rises on 1 (that can one with the other abilities, like fishing rods, tests). [[Stable Boy]] says now, it must give you a riding license, thus [[horse picture]], but a little would last, until it is finished. Then you must wait, until left in the window an order role appears, which communicates to you that the riding license is finished. Under normal conditions this is already after 12-14 hours the case and not only after 24 hours. Go again to [[Stable Boy]] the n. It will give and to you will say you the riding license for 100.000 [[Yang]] that you can call your horse with it. Use [[horse picture]], in order to call the horse. Since the ability calls is still on stage 0, one has only a 10%ige chance that the horse is successfully called. Thus patience has. &lt;br /&gt;
&lt;br /&gt;
'''ATTENTION :''' &amp;lt;br&amp;gt;&lt;br /&gt;
With one [[horseimage]] (riding license) alone one cannot begin anything. Only the Quest must be settled and [[horseimage]] for 100.000 [[Yang]] with [[Stable Boy]] be bought. The purchase in a shop does not bring anything. Even if one successfully accomplished the Quest cannot one thereby its horse not call! &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Combat Horse===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
! {{hl3}} | Requirement:&lt;br /&gt;
| Level 35&amp;lt;br&amp;gt;Horselevel 10&amp;lt;br&amp;gt;[[Horsemedal]]&amp;lt;br&amp;gt;500.000 [[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
! {{hl3}} | Licence:&lt;br /&gt;
| [[Image:Weapon_horse_book.jpg]] [[Weapon horse book]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
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Altogether 100 [[scorpio sheet contactor]]s must be killed or [[queue sheet contactors]]s in 30 minutes. (Both monster kinds can be mixed. Scorpio sheet contactors are normally however simpler. Monsters of the same name from the SD2 '''do not count'''!)&amp;lt;br&amp;gt;&lt;br /&gt;
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Since this is to be created alone only with difficulty, one should be able to be helped. In addition you must be the group leader, then all killed opponents for you count! The group should, if you the Quest with [[Stable Boy]] starts, in the desert to already be. You do not have to kill an opponent and can even with [[Stable Boy]] the wait to the task are fulfilled. There should be times no Bogis on the map must it the other Mobs kill thereby it to nachspawnen. If one is not safe whether one it in the time creates, one should prepare the Quest, thus in a map part all monsters, with exception that sheet contactors, killen before one the Quest starts.&amp;lt;br&amp;gt;&lt;br /&gt;
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If the Quest is settled, go to [[Stable Boy]] and report to it of it. [[Stable Boy]] says now, he must give you [[Weapon horse book]], but it would take one day, until it is finished. Then you must wait, until left in the window an order role appears, which to you communicates that [[weapon horse book]] is finished. In addition, under normal conditions this is already after 12-14 hours the case, can longer last. Turn thereafter to [[Stable Boy]] the back. It will give you [[Weapon horse book]] for 500.000 [[Yang]]. [[Weapon horse book]] functions exactly the same as [[horse picture]].&lt;br /&gt;
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Now being able to swing on the horse your weapon by you either an opponent click, or by pressing the space bar.&lt;br /&gt;
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===Military horse===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
! {{hl3}} | Requirement:&lt;br /&gt;
| Level 50&amp;lt;br&amp;gt;Horselevel 20&amp;lt;br&amp;gt;[[Horsemedal]]&amp;lt;br&amp;gt;1.000.000 [[Yang]]&lt;br /&gt;
|-&lt;br /&gt;
! {{hl3}} | Licence:&lt;br /&gt;
| [[Image:Military_horse_book.jpg]] [[Military horse book]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
300 [[Demons bend-protects]] in the Demon Tower must be killed within 30 minutes. The same rules are valid as with the combat horse, i.e. you must be group leaders, then all killings of the group for you count.&lt;br /&gt;
&lt;br /&gt;
If you settled the Quest, return to [[Stable Boy]] the and report to it of it. [[Stable Boy]] says now, it must give you [[military horse book]], but it would take one day, until it is finished. Then you must wait, until left in the window an order role appears, which to you communicates that [[military horse book]] is finished. Under normal conditions this is already after 12-14 hours the case and not only after 24 hours. Turn thereafter to the [[Stable Boy]] back. It will give you [[military horse book]] for 1.000.000 [[Yang]]. [[Military horse book]] functions exactly the same as [[weapon horse book]].&lt;br /&gt;
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Now you can activate so-called horse talents from the horseback which you with [[Book_of_the_equitation|Book of the equitation]] [[Image:Book_of_the_equitation.jpg]] to train can. The horse talents are called: &amp;quot; Fight of the Horseproberty&amp;quot; (during riding strike without to continue), &amp;quot;Kraftwave&amp;quot; (only off lvl 55 easy to learn) and &amp;quot;Horsesmash&amp;quot; (a kind [[rush]] with the horse).&lt;br /&gt;
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==Between quests==&lt;br /&gt;
In order to bring its horse a level highly, one must fulfill a Quest. For everyone this &amp;quot;Between quests&amp;quot; needs one a further [[horse medal]], one in the ADs droppt. Whether the Quests is successful, is coincidence. [[Horse medal]] only with success one uses. One can lock a successful Zwischenquest per day only. If it fails, one can try it again and again. If one descends off the horse, then the Quest fails. (If one dies, fails the Quest there dying as descending is also, rated.) All Between quests are without a Time-Limit, only limits by the perseverance of the horse.&amp;lt;br&amp;gt;&lt;br /&gt;
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The horse level are not only to be able necessarily around a higher horse class to get. They increase also the perseverance of the horse and lower its fodder need. Thus a fully eaten horse on level e.g. survives 10 more than one month, while it already dies with level 1 after 14 days.&amp;lt;br&amp;gt;&lt;br /&gt;
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===Normal Horse===&lt;br /&gt;
To improve your normal horse you must ride to the target points indicated in the Map&lt;br /&gt;
* Lvl 2-6 on Map 1 (not the [[Stable Boy]] on Map2 ask)&lt;br /&gt;
* Lvl 7-10 in a coincidentally selected neutral area, one can ask both [[Stable Boy]] on Map1 and Map2. One is then teleported into the target area. (Caution forwards attacking monsters and bosses, e.g. [[large desert turtle]])&lt;br /&gt;
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===Combat Horse===&lt;br /&gt;
For the Combat horse quests one must kill certain monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
*Lvl 12: Kill 5 [[Bo]]&amp;lt;br&amp;gt;&lt;br /&gt;
*Lvl 13: Kill 5 [[Chuong]]&amp;lt;br&amp;gt;&lt;br /&gt;
*Lvl 14: Kill 10 [[Elite Orc-General]]&amp;lt;br&amp;gt;&lt;br /&gt;
*Lvl 15: Kill 10 [[Black Orc]]&amp;lt;br&amp;gt;&lt;br /&gt;
*Lvl 16: Kill 10 [[Dark Tormentors]]&amp;lt;br&amp;gt;&lt;br /&gt;
*Lvl 17: Kill 10 [[Klauengiftspinne]] &amp;lt;br&amp;gt;&lt;br /&gt;
*Lvl 18: Kill 20 [[Desert Outlaws]] &amp;lt;br&amp;gt;&lt;br /&gt;
*Lvl 19: Kill 10 [[Eisgolem]] &amp;lt;br&amp;gt;&lt;br /&gt;
*Lvl 20: Kill 20 [[Kampftiger]] &amp;lt;br&amp;gt;&lt;br /&gt;
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It gives with this Quests NO time limit! There is a rumor that if a Quest should last over 30 minutes, the Quest as futile is counted; this was extensively tested and found as WRONG!&lt;br /&gt;
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===Military horse===&lt;br /&gt;
Lvl 22-30: Cannot be used in the UK version at present yet.&lt;br /&gt;
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{{top}}&lt;br /&gt;
{{Subpage|[[Metin2Wiki:Portal|Metin2Wiki]]}}&lt;br /&gt;
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&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Infos|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ichorus</name></author>
		
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