Difference between revisions of "Dragon Jade Soul Stone"
[checked revision] | [checked revision] |
(→Legendary Dragon Jade Soul Stone) |
m (→Antique Dragon Jade Soul Stone) |
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<td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Antique Dragon Jade (Matt)}}<br>Matt</div></td> | <td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Antique Dragon Jade (Matt)}}<br>Matt</div></td> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+50</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 1%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?%<br>?% Change to restore HP</b></td> | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+50</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 1%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?% or<br>?% Change to restore HP</b></td> |
</tr> | </tr> | ||
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− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+60</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 2%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?%<br>?% Change to restore HP</b></td> | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+60</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 2%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?% or<br>?% Change to restore HP</b></td> |
</tr> | </tr> | ||
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</tr> | </tr> | ||
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− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+75</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 2%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?%<br>?% Change to restore HP</b></td> | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+75</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 2%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?% or<br>?% Change to restore HP</b></td> |
</tr> | </tr> | ||
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− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+90</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 2%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?%<br>?% Change to restore HP</b></td> | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+90</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 2%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?% or<br>?% Change to restore HP</b></td> |
</tr> | </tr> | ||
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− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+100</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 2%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?%<br>?% Change to restore HP</b></td> | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+100</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 2%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?% or<br>?% Change to restore HP</b></td> |
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<td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Antique Dragon Jade (Clear)}}<br>Clear</div></td> | <td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Antique Dragon Jade (Clear)}}<br>Clear</div></td> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+60</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 2%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?%<br>?% Change to restore HP</b></td> | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+60</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 2%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?% or<br>?% Change to restore HP</b></td> |
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− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+75</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 2%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?%<br>?% Change to restore HP</b></td> | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+75</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 2%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?% or<br>?% Change to restore HP</b></td> |
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− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+90</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 2%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?%<br>?% Change to restore HP</b></td> | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+90</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 2%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?% or<br>?% Change to restore HP</b></td> |
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− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+100</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 2%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?%<br>?% Change to restore HP</b></td> | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+100</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 2%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?% or<br>?% Change to restore HP</b></td> |
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</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+125</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 3%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?%<br>?% Change to restore HP</b></td> | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+125</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 3%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?% or<br>?% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
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<tr> | <tr> | ||
<td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Antique Dragon Jade (Flawless)}}<br>Flawless</div></td> | <td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Antique Dragon Jade (Flawless)}}<br>Flawless</div></td> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+75</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 2%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?%<br>?% Change to restore HP</b></td> | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+75</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 2%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?% or<br>?% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
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</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+90</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 2%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?%<br>?% Change to restore HP</b></td> | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+90</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 2%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?% or<br>?% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
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</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+100</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 2%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?%<br>?% Change to restore HP</b></td> | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+100</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 2%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?% or<br>?% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
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</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+125</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 3%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?%<br>?% Change to restore HP</b></td> | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+125</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 3%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?% or<br>?% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
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</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+175</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 4%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?%<br>?% Change to restore HP</b></td> | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+175</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 4%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?% or<br>?% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
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<tr> | <tr> | ||
<td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Antique Dragon Jade (Brilliant)}}<br>Brilliant</div></td> | <td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Antique Dragon Jade (Brilliant)}}<br>Brilliant</div></td> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+90</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 2%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?%<br>?% Change to restore HP</b></td> | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+90</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 2%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?% or<br>?% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 579: | Line 579: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+100</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 2%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?%<br>?% Change to restore HP</b></td> | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+100</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 2%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?% or<br>?% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 585: | Line 585: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+125</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 3%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?%<br>?% Change to restore HP</b></td> | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+125</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 3%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?% or<br>?% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 591: | Line 591: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+175</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 4%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?%<br>?% Change to restore HP</b></td> | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+175</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 4%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?% or<br>?% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 597: | Line 597: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+200</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 4%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?%<br>?% Change to restore HP</b></td> | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+200</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 4%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?% or<br>?% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 604: | Line 604: | ||
<tr> | <tr> | ||
<td rowspan="11" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Antique Dragon Jade (Excellent)}}<br>Excellent</div></td> | <td rowspan="11" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Antique Dragon Jade (Excellent)}}<br>Excellent</div></td> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+100</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 2%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?%<br>?% Change to restore HP</b></td> | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+100</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 2%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?% or<br>?% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 610: | Line 610: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+125</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 3%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?%<br>?% Change to restore HP</b></td> | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+125</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 3%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?% or<br>?% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 616: | Line 616: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+175</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 4%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?%<br>?% Change to restore HP</b></td> | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+175</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 4%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?% or<br>?% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 622: | Line 622: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+200</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 4%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?%<br>?% Change to restore HP</b></td> | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+200</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 4%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?% or<br>?% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 628: | Line 628: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+300</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 6%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?%<br>?% Change to restore HP</b></td> | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+300</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 6%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?% or<br>?% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 634: | Line 634: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+5</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+400</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 8%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?%<br>?% Change to restore HP</b></td> | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+5</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+400</td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Wind Resistance 8%</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +? or<br>Max. HP +?% or<br>?% damage will be absorbed by HP or<br>HP Regeneration ?% or<br>?% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> |
Revision as of 14:22, 16 March 2013
Contents
Rough Dragon Jade Soul Stone
Clarity | Level | Bonus 1 | Extra Bonus |
||
+0 | SP+5 | No Extra Bonus |
|||
+1 | SP+10 | No Extra Bonus |
|||
+2 | SP+15 | No Extra Bonus |
|||
+0 | SP+10 | No Extra Bonus |
|||
+1 | SP+15 | No Extra Bonus |
|||
+2 | SP+20 | No Extra Bonus |
|||
+0 | SP+15 | No Extra Bonus |
|||
+1 | SP+20 | No Extra Bonus |
|||
+2 | SP+25 | No Extra Bonus |
|||
+3 | SP+30 | No Extra Bonus |
|||
+0 | SP+20 | No Extra Bonus |
|||
+1 | SP+25 | No Extra Bonus |
|||
+2 | SP+30 | No Extra Bonus |
|||
+3 | SP+35 | No Extra Bonus |
|||
+0 | SP+35 | No Extra Bonus |
|||
+1 | SP+30 | No Extra Bonus |
|||
+2 | SP+35 | No Extra Bonus |
|||
+3 | SP+40 | No Extra Bonus |
|||
+4 | SP+50 | No Extra Bonus |
|||
Cut Dragon Jade Soul Stone
Clarity | Level | Bonus 1 | Extra Bonus |
||
+0 | SP+15 | 0 to 1 Bonus from Max. HP +90 orMax. HP +1% or 1% damage will be absorbed by HP or HP Regeneration 1% or 1% Change to restore HP |
|||
+1 | SP+20 | 0 to 1 Bonus from Max. HP +120 orMax. HP +1% or 1% damage will be absorbed by HP or HP Regeneration 1% or 1% Change to restore HP |
|||
+2 | SP+25 | 0 to 1 Bonus from Max. HP +150 orMax. HP +1% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
|||
+3 | SP+30 | 0 to 1 Bonus from Max. HP +180 orMax. HP +2% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
|||
+0 | SP+20 | 0 to 1 Bonus from Max. HP +120 orMax. HP +1% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
|||
+1 | SP+25 | 0 to 1 Bonus from Max. HP +150 orMax. HP +1% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
|||
+2 | SP+30 | 0 to 1 Bonus from Max. HP +180 orMax. HP +2% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
|||
+3 | SP+40 | 0 to 1 Bonus from Max. HP +240 orMax. HP +2% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
|||
+0 | SP+25 | 0 to 1 Bonus from Max. HP +150 orMax. HP +1% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
|||
+1 | SP+30 | 0 to 1 Bonus from Max. HP +180 orMax. HP +2% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
|||
+2 | SP+40 | 0 to 1 Bonus from Max. HP +240 orMax. HP +2% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
|||
+3 | SP+50 | 0 to 1 Bonus from Max. HP +300 orMax. HP +2% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
|||
+0 | SP+30 | 0 to 1 Bonus from Max. HP +180 orMax. HP +2% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
|||
+1 | SP+40 | 0 to 1 Bonus from Max. HP +240 orMax. HP +2% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
|||
+2 | SP+50 | 0 to 1 Bonus from Max. HP +300 orMax. HP +2% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
|||
+3 | SP+60 | 0 to 1 Bonus from Max. HP +360 orMax. HP +3% or 2% damage will be absorbed by HP or HP Regeneration 2% 1% Change to restore HP |
|||
+4 | SP+75 | 0 to 1 Bonus from Max. HP +?? orMax. HP +3% or 2% damage will be absorbed by HP or HP Regeneration 2% 1% Change to restore HP |
|||
+0 | SP+40 | 0 to 1 Bonus from Max. HP +240 orMax. HP +2% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
|||
+1 | SP+50 | 0 to 1 Bonus from Max. HP +300 orMax. HP +2% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
|||
+2 | SP+60 | 0 to 1 Bonus from Max. HP +360 orMax. HP +3% or 2% damage will be absorbed by HP or HP Regeneration 2% 1% Change to restore HP |
|||
+3 | SP+75 | 0 to 1 Bonus from Max. HP +150 orMax. HP +3% or 2% damage will be absorbed by HP or HP Regeneration 2% 1% Change to restore HP |
|||
+4 | SP+100 | 0 to 1 Bonus from Max. HP +600 orMax. HP +4% or 2% damage will be absorbed by HP or HP Regeneration 2% 1% Change to restore HP |
|||
Rare Dragon Jade Soul Stone
Clarity | Level | Bonus 1 | Extra Bonus |
||
+0 | SP+30 | 0 to 2 Bonus from Max. HP +180 orMax. HP +2% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
|||
+1 | SP+35 | 0 to 2 Bonus from Max. HP +210 orMax. HP +2% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
|||
+2 | SP+45 | 0 to 2 Bonus from Max. HP +270 orMax. HP +2% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
|||
+3 | SP+55 | 0 to 2 Bonus from Max. HP +330 orMax. HP +3% or 2% damage will be absorbed by HP or HP Regeneration 2% 1% Change to restore HP |
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+4 | SP+75 | 0 to 2 Bonus from Max. HP +450 orMax. HP +3% or 2% damage will be absorbed by HP or HP Regeneration 2% 1% Change to restore HP |
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+0 | SP+35 | 0 to 2 Bonus from Max. HP +210 orMax. HP +2% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
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+1 | SP+45 | 0 to 2 Bonus from Max. HP +270 orMax. HP +2% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
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+2 | SP+55 | 0 to 2 Bonus from Max. HP +330 orMax. HP +3% or 2% damage will be absorbed by HP or HP Regeneration 2% 1% Change to restore HP |
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+3 | SP+75 | 0 to 2 Bonus from Max. HP +450 orMax. HP +3% or 2% damage will be absorbed by HP or HP Regeneration 2% 1% Change to restore HP |
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+4 | SP+100 | 0 to 2 Bonus from Max. HP +600 orMax. HP +4% or 2% damage will be absorbed by HP or HP Regeneration 2% 1% Change to restore HP |
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+0 | SP+45 | 0 to 2 Bonus from Max. HP +270 orMax. HP +2% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
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+1 | SP+55 | 0 to 2 Bonus from Max. HP +330 orMax. HP +3% or 2% damage will be absorbed by HP or HP Regeneration 2% 1% Change to restore HP |
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+2 | SP+75 | 0 to 2 Bonus from Max. HP +450 orMax. HP +3% or 2% damage will be absorbed by HP or HP Regeneration 2% 1% Change to restore HP |
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+3 | SP+100 | 0 to 2 Bonus from Max. HP +600 orMax. HP +4% or 2% damage will be absorbed by HP or HP Regeneration 2% 1% Change to restore HP |
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+4 | SP+125 | 0 to 2 Bonus from Max. HP +750 orMax. HP +5% or 3% damage will be absorbed by HP or HP Regeneration 3% 2% Change to restore HP |
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+0 | SP+55 | 0 to 2 Bonus from Max. HP +330 orMax. HP +3% or 2% damage will be absorbed by HP or HP Regeneration 2% 1% Change to restore HP |
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+1 | SP+75 | 0 to 2 Bonus from Max. HP +450 orMax. HP +3% or 2% damage will be absorbed by HP or HP Regeneration 2% 1% Change to restore HP |
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+2 | SP+100 | 0 to 2 Bonus from Max. HP +600 orMax. HP +4% or 2% damage will be absorbed by HP or HP Regeneration 2% 1% Change to restore HP |
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+3 | SP+125 | 0 to 2 Bonus from Max. HP +750 orMax. HP +5% or 3% damage will be absorbed by HP or HP Regeneration 3% 2% Change to restore HP |
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+4 | SP+150 | 0 to 2 Bonus from Max. HP +900 orMax. HP +6% or 3% damage will be absorbed by HP or HP Regeneration 3% 2% Change to restore HP |
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+0 | SP+75 | 0 to 2 Bonus from Max. HP +450 orMax. HP +3% or 2% damage will be absorbed by HP or HP Regeneration 2% 1% Change to restore HP |
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+1 | SP+100 | 0 to 2 Bonus from Max. HP +600 orMax. HP +4% or 2% damage will be absorbed by HP or HP Regeneration 2% 1% Change to restore HP |
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+2 | SP+125 | 0 to 2 Bonus from Max. HP +750 orMax. HP +5% or 3% damage will be absorbed by HP or HP Regeneration 3% 2% Change to restore HP |
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+3 | SP+150 | 0 to 2 Bonus from Max. HP +900 orMax. HP +6% or 3% damage will be absorbed by HP or HP Regeneration 3% 2% Change to restore HP |
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+4 | SP+200 | 0 to 2 Bonus from Max. HP +1200 orMax. HP +8% or 4% damage will be absorbed by HP or HP Regeneration 4% 2% Change to restore HP |
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Antique Dragon Jade Soul Stone
Clarity | Level | Bonus 1 | Bonus 2 | Extra Bonus |
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+0 | SP+50 | Wind Resistance 1% | 0 to 2 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
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+1 | SP+60 | Wind Resistance 2% | 0 to 2 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
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+2 | SP+75 | Wind Resistance 2% | 0 to 2 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
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+3 | SP+90 | Wind Resistance 2% | 0 to 2 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
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+4 | SP+100 | Wind Resistance 2% | 0 to 2 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
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+0 | SP+60 | Wind Resistance 2% | 0 to 2 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
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+1 | SP+75 | Wind Resistance 2% | 0 to 2 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
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+2 | SP+90 | Wind Resistance 2% | 0 to 2 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
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+3 | SP+100 | Wind Resistance 2% | 0 to 2 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
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+4 | SP+125 | Wind Resistance 3% | 0 to 2 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
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+0 | SP+75 | Wind Resistance 2% | 0 to 2 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
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+1 | SP+90 | Wind Resistance 2% | 0 to 2 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
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+2 | SP+100 | Wind Resistance 2% | 0 to 2 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
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+3 | SP+125 | Wind Resistance 3% | 0 to 2 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
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+4 | SP+175 | Wind Resistance 4% | 0 to 2 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
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+0 | SP+90 | Wind Resistance 2% | 0 to 2 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
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+1 | SP+100 | Wind Resistance 2% | 0 to 2 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
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+2 | SP+125 | Wind Resistance 3% | 0 to 2 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
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+3 | SP+175 | Wind Resistance 4% | 0 to 2 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
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+4 | SP+200 | Wind Resistance 4% | 0 to 2 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
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+0 | SP+100 | Wind Resistance 2% | 0 to 2 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
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+1 | SP+125 | Wind Resistance 3% | 0 to 2 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
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+2 | SP+175 | Wind Resistance 4% | 0 to 2 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
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+3 | SP+200 | Wind Resistance 4% | 0 to 2 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
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+4 | SP+300 | Wind Resistance 6% | 0 to 2 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
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+5 | SP+400 | Wind Resistance 8% | 0 to 2 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
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Legendary Dragon Jade Soul Stone
Clarity | Level | Bonus 1 | Bonus 2 | Extra Bonus |
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+0 | SP+150 | Wind Resistance 3% | 0 to 3 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
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+1 | SP+175 | Wind Resistance 4% | 0 to 3 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
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+2 | SP+200 | Wind Resistance 4% | 0 to 3 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
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+3 | SP+225 | Wind Resistance 5% | 0 to 3 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
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+4 | SP+250 | Wind Resistance 5% | 0 to 3 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
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+0 | SP+175 | Wind Resistance 4% | 0 to 3 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
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+1 | SP+200 | Wind Resistance 4% | 0 to 3 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
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+2 | SP+225 | Wind Resistance 5% | 0 to 3 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
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+3 | SP+250 | Wind Resistance 5% | 0 to 3 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
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+4 | SP+275 | Wind Resistance 6% | 0 to 3 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
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+0 | SP+200 | Wind Resistance 4% | 0 to 3 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
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+1 | SP+225 | Wind Resistance 5% | 0 to 3 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
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+2 | SP+250 | Wind Resistance 5% | 0 to 3 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
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+3 | SP+275 | Wind Resistance 6% | 0 to 3 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
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+4 | SP+325 | Wind Resistance 7% | 0 to 3 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
|||
+0 | SP+225 | Wind Resistance 5% | 0 to 3 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
|||
+1 | SP+250 | Wind Resistance 5% | 0 to 3 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
|||
+2 | SP+275 | Wind Resistance 6% | 0 to 3 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
|||
+3 | SP+325 | Wind Resistance 7% | 0 to 3 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
|||
+4 | SP+375 | Wind Resistance 8% | 0 to 3 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
|||
+5 | SP+450 | Wind Resistance 9% | 0 to 3 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
|||
+0 | SP+250 | Wind Resistance 5% | 0 to 3 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
|||
+1 | SP+275 | Wind Resistance 6% | 0 to 3 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
|||
+2 | SP+325 | Wind Resistance 7% | 0 to 3 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
|||
+3 | SP+375 | Wind Resistance 8% | 0 to 3 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
|||
+4 | SP+450 | Wind Resistance 9% | 0 to 3 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
|||
+5 | SP+525 | Wind Resistance 11% | 0 to 3 Bonus from Max. HP +? orMax. HP +?% or ?% damage will be absorbed by HP or HP Regeneration ?% or ?% Change to restore HP |
|||
+6 | SP+600 | Wind Resistance 12% | 0 to 3 Bonus from HP+3600 orHP+24% or HP Absorbption 12% or Hp Restoration 6% |
|||