Difference between revisions of "Item Refinement"
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<center><div style="width: 220px; border: 1px solid #35215f; border-top-left-radius: 10px; border-top-right-radius: 10px; border-bottom-left-radius: 10px; border-bottom-right-radius: 10px; box-shadow:2px 2px 5px #000000; background: #35215f; color: #dadada; font-weight: bold; padding: 5px;">Warrior Armours</div></center> | <center><div style="width: 220px; border: 1px solid #35215f; border-top-left-radius: 10px; border-top-right-radius: 10px; border-bottom-left-radius: 10px; border-bottom-right-radius: 10px; box-shadow:2px 2px 5px #000000; background: #35215f; color: #dadada; font-weight: bold; padding: 5px;">Warrior Armours</div></center> | ||
+ | <div style="padding: 10px; border: 1px solid #88283a; border-bottom-right-radius: 10px; border-top-right-radius: 10px; box-shadow:2px 2px 5px #000000; background: #f1e5c9;"> | ||
+ | <div style="display: inline-block; border: 1px dashed #88283a; width: 430px;"> | ||
+ | <table><td width="230"> | ||
+ | :  5× {{Ti|px=22|height=2|Fencing Pamphlet}} | ||
+ | :  5× {{Ti|px=22|height=1|Metallic Gold Dye}} | ||
+ | :  5× {{Ti|px=22|height=1|White Dye}} | ||
+ | : 10× {{Ti|px=22|height=1|Gold Sheets}} | ||
+ | : 10× {{Ti|px=22|height=1|Silver Sheets}} | ||
+ | :10kk {{Ti|Yang}} | ||
+ | </td> | ||
+ | <td style="font-size: 25px; font-weight: bold;"> | ||
+ | → | ||
+ | </td> | ||
+ | <td> | ||
+ | {{Ti|px=32|height=2|Whalebone Armour}} | ||
+ | </td> | ||
+ | </table> | ||
+ | </div> | ||
+ | |||
+ | <div style="display: inline-block; border: 1px dashed #88283a; width: 430px;"> | ||
+ | <table><td width="230"> | ||
+ | :  5× {{Ti|px=22|height=2|Fencing Pamphlet}} | ||
+ | :  5× {{Ti|px=22|height=1|Metallic Gold Dye}} | ||
+ | :  5× {{Ti|px=22|height=1|Black Dye}} | ||
+ | : 10× {{Ti|px=22|height=1|Bronze Sheets}} | ||
+ | : 10× {{Ti|px=22|height=1|Steel Sheets}} | ||
+ | :10kk {{Ti|Yang}} | ||
+ | </td> | ||
+ | <td style="font-size: 25px; font-weight: bold;"> | ||
+ | → | ||
+ | </td> | ||
+ | <td> | ||
+ | {{Ti|px=32|height=2|Fallout Armour}} | ||
+ | </td> | ||
+ | </table> | ||
+ | </div> | ||
<center><div style="width: 220px; border: 1px solid #35215f; border-top-left-radius: 10px; border-top-right-radius: 10px; border-bottom-left-radius: 10px; border-bottom-right-radius: 10px; box-shadow:2px 2px 5px #000000; background: #35215f; color: #dadada; font-weight: bold; padding: 5px;">Lycan Armours</div></center> | <center><div style="width: 220px; border: 1px solid #35215f; border-top-left-radius: 10px; border-top-right-radius: 10px; border-bottom-left-radius: 10px; border-bottom-right-radius: 10px; box-shadow:2px 2px 5px #000000; background: #35215f; color: #dadada; font-weight: bold; padding: 5px;">Lycan Armours</div></center> |
Revision as of 22:11, 18 November 2015
Contents
Shoes Refinement at Kawuko
NPC Kawuco in Map Cape Dragon Fire
THIS METHOD CAN FAIL AND REMOVES BONUS FROM SHOES
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Armour Refinement at Kawuko
NPC Kawuco in Map Cape Dragon Fire
THIS METHOD CAN FAIL AND REMOVES BONUS FROM ARMOURS
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Armour Refinement at Admiral Angmur
NPC Admiral Angmur in Map Cape Dragon Fire
This upgrade method has 100% chance to upgrade, and the bonus and spirit stones will remain on the armour.
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1× |
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Jewellery Refinement at Jae-Seon Kim
NPC Jae-Seon Kim in Map Cape Dragon Fire
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Weapon Refinement at Jae-Seon Kim
NPC Jae-Seon Kim in Map Cape Dragon Fire
THIS METHOD CAN FAIL AND REMOVES BONUS FROM WEAPON
1× Dragon Knife +5 to +9 |
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1× |
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1× Heaven_and_Earth_Bell +5 to +9 |
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1× Salvation Fan +5 to +9 |
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1× |
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1× |
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1× |
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1× Scarab Claw +5 to +9 |
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Weapon Refinement at Seon-Pyeong
NPC Seon-Pyeong in Map Valley of Seungryong
This upgrade method has 100% chance to upgrade, and the bonus and spirit stones will remain on the weapon
1× Soulless Knife +9 |
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1× |
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1× Dragon Jaw Bell +9 |
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1× Demon Fan +9 |
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1× |
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1× |
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1× |
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1× |
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1× Green Wolf Fang +9 |
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Armour Refinement at Jae-Seon Kim
NPC Jae-Seon Kim in Map Cape Dragon Fire
THIS METHOD CAN FAIL AND REMOVES BONUS AND STONES FROM ARMOURS
1× |
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1× |
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1× |
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1× |
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