Difference between revisions of "Leadership"
[checked revision] | [checked revision] |
m (Bot: Adding nl:Führung) |
|||
(5 intermediate revisions by the same user not shown) | |||
Line 323: | Line 323: | ||
|align="center"|20 | |align="center"|20 | ||
|} | |} | ||
+ | |||
+ | [[cz:Vedení]] | ||
+ | [[de:Führung]] | ||
+ | [[es:Liderazgo]] | ||
+ | [[fr:Commandement]] | ||
+ | [[gr:Αρχηγία]] | ||
+ | [[hu:Vezetés]] | ||
+ | [[it:Guida]] | ||
+ | [[nl:Führung]] | ||
+ | [[ro:Conducere]] |
Latest revision as of 04:59, 8 January 2017
Contents
Leadership
Allows you to give special powers to your Groupmember. Like the other skills the leadership is subdivided in:
Level 1-20 (is trained with Sun-Zi)
Level M1-M10 (is trained with Wu-Zi)
Level G1-G10 (is trained with Wei-LiaoZi)
Level P
The special powers
On the different levels of leadership you'll get the option to give some special "positions" and with this a special power to your group member(s). However it only works if your groupmember is close to the groupleader like it is on the exp-bonus. There is only one special "position" per group member and only one special power in the whole group.
Level 1-19
If you managed your tenth Sun-Zi you are allowed to set a group member (NOT YOURSELF!) to an attacker. The group member at this stage receives more attack power if they are close to you.
leadership | Set as attacker |
---|---|
Image | |
10 | +23 AP |
11 | +24 AP |
12 | +25 AP |
13 | +26 AP |
14 | +28 AP |
15 | +29 AP |
16 | +30 AP |
17 | +31 AP |
18 | +32 AP |
19 | +34 AP |
Level M1-M5
If you have managed your twentieth Sun-Zi, leadership will change to M1 and you receive 2 more options for your group. Now you are allowed to give the special "position" "Set as berserker"(group member gets more attack speed) and "Set as melee" (groupmember gets more health).
From now on Wu-Zi will work like an normal skill book and there remain the same reading progression between the levels.
leadership | Set as attacker | Set as berserker | Set as melee |
---|---|---|---|
Image | |||
M1 | +40 AP | +3 AS | MaxHP +775 |
M2 | +41 AP | +3 AS | MaxHP +804 |
M3 | +42 AP | +3 AS | MaxHP +833 |
M4 | +43 AP | +3 AS | MaxHP +862 |
M5 | +44 AP | +3 AS | MaxHP +890 |
Level M6-M10
Within level M5 you get "Set as blocker". But at this time you can't give it to a group member until you have level M6. This is a power which allows your group member to have longer duration with their spells. This length is not written down in the description of the power but you can take a measure the increase manually.
Level G1-P
From G1 and G6 on new powers will appear. One of them is "Set as defender". From level P onwards, 2 of your group members will be allowed to have "Set as attacker". The powers "defender" and "wizzard" are bugged with G1. This means they're shown on a image with level G1 but you can't give them to a group member.
Stages between Level
|
|