Difference between revisions of "Bonuses"
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(New page: ===Bracelets=== {| width="100%" style="font-size:0.95em; line-height:1em;" <div style="background:{{Tabellenfarbe/Background}}; border-bottom:1px solid {{Tabellenfarbe/Border}}; padding:2...) |
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===Necklaces=== | ===Necklaces=== | ||
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− | === | + | ===Helmet=== |
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===Sheild=== | ===Sheild=== | ||
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Revision as of 13:35, 11 May 2009
Bracelets
Possible Bonus for Bracelets
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Necklaces
Possible Bonus for Necklaces
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Helmet
Possible Bonus for Helm
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Earrings
Possible Bonus for Earrings
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Armor
Mögliche Boni für Rüstung
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Sheild
Possible Bonus for Sheild
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Shoes
Possible Bonus for shoes
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Weapons
Possible Bonus for Weapons
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'Feature for weapons level 30 and level 75'
All weapons with Level 30 and Level 75 are an established feature built-in bonus combination with average damage (AVG), and skill damage (SDG). The bonuses are always available and can also have negative values. If a bonus has the value 0, it is invisible, but appears at the next Enchanting again. So it can happen in rare cases that a level 30 or 75-Weapon have 5 bonuses!
- - 45% to +60% AVG
- - 25% to +31% SDG