Difference between revisions of "Dragon Jade Soul Stone"
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(→Rare Dragon Jade Soul Stone) |
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<td rowspan="7" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Cut Dragon Jade (Matt)}}<br>Matt</div></td> | <td rowspan="7" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Cut Dragon Jade (Matt)}}<br>Matt</div></td> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+15</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +90 or<br>Max. HP +1% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1% or<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+15</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +90 or<br>Max. HP +1% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1% or<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
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</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+20</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +120 or<br>Max. HP +1% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1% or<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+20</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +120 or<br>Max. HP +1% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1% or<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
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</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+25</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +150 or<br>Max. HP +1% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+25</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +150 or<br>Max. HP +1% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
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</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+30</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +180 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+30</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +180 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
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<tr> | <tr> | ||
<td rowspan="7" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Cut Dragon Jade (Clear)}}<br>Clear</div></td> | <td rowspan="7" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Cut Dragon Jade (Clear)}}<br>Clear</div></td> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+20</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +120 or<br>Max. HP +1% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+20</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +120 or<br>Max. HP +1% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
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</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+25</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +150 or<br>Max. HP +1% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+25</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +150 or<br>Max. HP +1% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
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</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+30</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +180 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+30</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +180 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
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</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+40</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +240 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+40</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +240 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
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<tr> | <tr> | ||
<td rowspan="7" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Cut Dragon Jade (Flawless)}}<br>Flawless</div></td> | <td rowspan="7" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Cut Dragon Jade (Flawless)}}<br>Flawless</div></td> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+25</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +150 or<br>Max. HP +1% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+25</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +150 or<br>Max. HP +1% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
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</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+30</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +180 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+30</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +180 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
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</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+40</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +240 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+40</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +240 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
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</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+50</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +300 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+50</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +300 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
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<tr> | <tr> | ||
<td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Cut Dragon Jade (Brilliant)}}<br>Brilliant</div></td> | <td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Cut Dragon Jade (Brilliant)}}<br>Brilliant</div></td> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+30</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +180 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+30</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +180 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 237: | Line 237: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+40</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +240 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+40</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +240 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 243: | Line 243: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+50</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +300 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+50</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +300 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 249: | Line 249: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+60</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +360 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+60</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +360 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 255: | Line 255: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+75</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +?? or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+75</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +?? or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 262: | Line 262: | ||
<tr> | <tr> | ||
<td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Cut Dragon Jade (Excellent)}}<br>Excellent</div> | <td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Cut Dragon Jade (Excellent)}}<br>Excellent</div> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+40</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +240 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+40</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +240 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 268: | Line 268: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+50</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +300 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+50</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +300 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 274: | Line 274: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+60</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +360 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+60</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +360 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 280: | Line 280: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+75</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +150 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+75</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +150 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 286: | Line 286: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+100</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +600 or<br>Max. HP +4% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+100</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +600 or<br>Max. HP +4% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 309: | Line 309: | ||
<tr> | <tr> | ||
<td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Rare Dragon Jade (Matt)}}<br>Matt</div></td> | <td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Rare Dragon Jade (Matt)}}<br>Matt</div></td> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+30</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +180 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+30</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +180 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 315: | Line 315: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+35</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +210 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+35</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +210 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 321: | Line 321: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+45</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +270 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+45</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +270 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 327: | Line 327: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+55</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +330 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+55</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +330 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 333: | Line 333: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+75</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +450 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+75</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +450 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 340: | Line 340: | ||
<tr> | <tr> | ||
<td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Rare Dragon Jade (Clear)}}<br>Clear</div></td> | <td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Rare Dragon Jade (Clear)}}<br>Clear</div></td> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+35</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +210 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+35</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +210 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 346: | Line 346: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+45</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +270 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+45</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +270 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 352: | Line 352: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+55</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +330 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+55</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +330 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 358: | Line 358: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+75</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +450 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+75</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +450 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 364: | Line 364: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+100</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +600 or<br>Max. HP +4% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+100</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +600 or<br>Max. HP +4% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 371: | Line 371: | ||
<tr> | <tr> | ||
<td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Rare Dragon Jade (Flawless)}}<br>Flawless</div></td> | <td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Rare Dragon Jade (Flawless)}}<br>Flawless</div></td> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+45</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +270 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+45</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +270 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 377: | Line 377: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+55</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +330 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+55</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +330 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 383: | Line 383: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+75</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +450 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+75</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +450 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 389: | Line 389: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+100</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +600 or<br>Max. HP +4% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+100</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +600 or<br>Max. HP +4% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 395: | Line 395: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+125</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +750 or<br>Max. HP +5% or<br>3% damage will be absorbed by HP or<br>HP Regeneration 3%<br>2% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+125</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +750 or<br>Max. HP +5% or<br>3% damage will be absorbed by HP or<br>HP Regeneration 3%<br>2% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 402: | Line 402: | ||
<tr> | <tr> | ||
<td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Rare Dragon Jade (Brilliant)}}<br>Brilliant</div></td> | <td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Rare Dragon Jade (Brilliant)}}<br>Brilliant</div></td> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+55</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +330 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+55</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +330 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 408: | Line 408: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+75</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +450 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+75</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +450 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 414: | Line 414: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+100</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +600 or<br>Max. HP +4% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+100</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +600 or<br>Max. HP +4% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 420: | Line 420: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+125</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +750 or<br>Max. HP +5% or<br>3% damage will be absorbed by HP or<br>HP Regeneration 3%<br>2% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+125</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +750 or<br>Max. HP +5% or<br>3% damage will be absorbed by HP or<br>HP Regeneration 3%<br>2% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 426: | Line 426: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+150</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +900 or<br>Max. HP +6% or<br>3% damage will be absorbed by HP or<br>HP Regeneration 3%<br>2% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+150</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +900 or<br>Max. HP +6% or<br>3% damage will be absorbed by HP or<br>HP Regeneration 3%<br>2% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 433: | Line 433: | ||
<tr> | <tr> | ||
<td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Rare Dragon Jade (Excellent)}}<br>Excellent</div></td> | <td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Rare Dragon Jade (Excellent)}}<br>Excellent</div></td> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+75</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +450 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+75</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +450 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 439: | Line 439: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+100</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +600 or<br>Max. HP +4% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+100</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +600 or<br>Max. HP +4% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 445: | Line 445: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+125</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +750 or<br>Max. HP +5% or<br>3% damage will be absorbed by HP or<br>HP Regeneration 3%<br>2% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+125</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +750 or<br>Max. HP +5% or<br>3% damage will be absorbed by HP or<br>HP Regeneration 3%<br>2% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
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</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+150</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +900 or<br>Max. HP +6% or<br>3% damage will be absorbed by HP or<br>HP Regeneration 3%<br>2% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+150</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +900 or<br>Max. HP +6% or<br>3% damage will be absorbed by HP or<br>HP Regeneration 3%<br>2% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 457: | Line 457: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+200</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +1200 or<br>Max. HP +8% or<br>4% damage will be absorbed by HP or<br>HP Regeneration 4%<br>2% Change | + | <td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+200</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +1200 or<br>Max. HP +8% or<br>4% damage will be absorbed by HP or<br>HP Regeneration 4%<br>2% Change to restore HP</b></td> |
</tr> | </tr> | ||
<tr> | <tr> |
Revision as of 14:29, 13 March 2013
Contents
Rough Dragon Jade Soul Stone
Clarity | Level | Bonus 1 | Extra Bonus |
||
+0 | SP+5 | No Extra Bonus |
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+1 | SP+10 | No Extra Bonus |
|||
+2 | SP+15 | No Extra Bonus |
|||
+0 | SP+10 | No Extra Bonus |
|||
+1 | SP+15 | No Extra Bonus |
|||
+2 | SP+20 | No Extra Bonus |
|||
+0 | SP+15 | No Extra Bonus |
|||
+1 | SP+20 | No Extra Bonus |
|||
+2 | SP+25 | No Extra Bonus |
|||
+3 | SP+30 | No Extra Bonus |
|||
+0 | SP+20 | No Extra Bonus |
|||
+1 | SP+25 | No Extra Bonus |
|||
+2 | SP+30 | No Extra Bonus |
|||
+3 | SP+35 | No Extra Bonus |
|||
+0 | SP+35 | No Extra Bonus |
|||
+1 | SP+30 | No Extra Bonus |
|||
+2 | SP+35 | No Extra Bonus |
|||
+3 | SP+40 | No Extra Bonus |
|||
+4 | SP+50 | No Extra Bonus |
|||
Cut Dragon Jade Soul Stone
Clarity | Level | Bonus 1 | Extra Bonus |
||
+0 | SP+15 | 0 to 1 Bonus from Max. HP +90 orMax. HP +1% or 1% damage will be absorbed by HP or HP Regeneration 1% or 1% Change to restore HP |
|||
+1 | SP+20 | 0 to 1 Bonus from Max. HP +120 orMax. HP +1% or 1% damage will be absorbed by HP or HP Regeneration 1% or 1% Change to restore HP |
|||
+2 | SP+25 | 0 to 1 Bonus from Max. HP +150 orMax. HP +1% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
|||
+3 | SP+30 | 0 to 1 Bonus from Max. HP +180 orMax. HP +2% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
|||
+0 | SP+20 | 0 to 1 Bonus from Max. HP +120 orMax. HP +1% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
|||
+1 | SP+25 | 0 to 1 Bonus from Max. HP +150 orMax. HP +1% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
|||
+2 | SP+30 | 0 to 1 Bonus from Max. HP +180 orMax. HP +2% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
|||
+3 | SP+40 | 0 to 1 Bonus from Max. HP +240 orMax. HP +2% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
|||
+0 | SP+25 | 0 to 1 Bonus from Max. HP +150 orMax. HP +1% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
|||
+1 | SP+30 | 0 to 1 Bonus from Max. HP +180 orMax. HP +2% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
|||
+2 | SP+40 | 0 to 1 Bonus from Max. HP +240 orMax. HP +2% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
|||
+3 | SP+50 | 0 to 1 Bonus from Max. HP +300 orMax. HP +2% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
|||
+0 | SP+30 | 0 to 1 Bonus from Max. HP +180 orMax. HP +2% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
|||
+1 | SP+40 | 0 to 1 Bonus from Max. HP +240 orMax. HP +2% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
|||
+2 | SP+50 | 0 to 1 Bonus from Max. HP +300 orMax. HP +2% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
|||
+3 | SP+60 | 0 to 1 Bonus from Max. HP +360 orMax. HP +3% or 2% damage will be absorbed by HP or HP Regeneration 2% 1% Change to restore HP |
|||
+4 | SP+75 | 0 to 1 Bonus from Max. HP +?? orMax. HP +3% or 2% damage will be absorbed by HP or HP Regeneration 2% 1% Change to restore HP |
|||
+0 | SP+40 | 0 to 1 Bonus from Max. HP +240 orMax. HP +2% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
|||
+1 | SP+50 | 0 to 1 Bonus from Max. HP +300 orMax. HP +2% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
|||
+2 | SP+60 | 0 to 1 Bonus from Max. HP +360 orMax. HP +3% or 2% damage will be absorbed by HP or HP Regeneration 2% 1% Change to restore HP |
|||
+3 | SP+75 | 0 to 1 Bonus from Max. HP +150 orMax. HP +3% or 2% damage will be absorbed by HP or HP Regeneration 2% 1% Change to restore HP |
|||
+4 | SP+100 | 0 to 1 Bonus from Max. HP +600 orMax. HP +4% or 2% damage will be absorbed by HP or HP Regeneration 2% 1% Change to restore HP |
|||
Rare Dragon Jade Soul Stone
Clarity | Level | Bonus 1 | Extra Bonus |
||
+0 | SP+30 | 0 to 2 Bonus from Max. HP +180 orMax. HP +2% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
|||
+1 | SP+35 | 0 to 2 Bonus from Max. HP +210 orMax. HP +2% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
|||
+2 | SP+45 | 0 to 2 Bonus from Max. HP +270 orMax. HP +2% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
|||
+3 | SP+55 | 0 to 2 Bonus from Max. HP +330 orMax. HP +3% or 2% damage will be absorbed by HP or HP Regeneration 2% 1% Change to restore HP |
|||
+4 | SP+75 | 0 to 2 Bonus from Max. HP +450 orMax. HP +3% or 2% damage will be absorbed by HP or HP Regeneration 2% 1% Change to restore HP |
|||
+0 | SP+35 | 0 to 2 Bonus from Max. HP +210 orMax. HP +2% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
|||
+1 | SP+45 | 0 to 2 Bonus from Max. HP +270 orMax. HP +2% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
|||
+2 | SP+55 | 0 to 2 Bonus from Max. HP +330 orMax. HP +3% or 2% damage will be absorbed by HP or HP Regeneration 2% 1% Change to restore HP |
|||
+3 | SP+75 | 0 to 2 Bonus from Max. HP +450 orMax. HP +3% or 2% damage will be absorbed by HP or HP Regeneration 2% 1% Change to restore HP |
|||
+4 | SP+100 | 0 to 2 Bonus from Max. HP +600 orMax. HP +4% or 2% damage will be absorbed by HP or HP Regeneration 2% 1% Change to restore HP |
|||
+0 | SP+45 | 0 to 2 Bonus from Max. HP +270 orMax. HP +2% or 1% damage will be absorbed by HP or HP Regeneration 1% 1% Change to restore HP |
|||
+1 | SP+55 | 0 to 2 Bonus from Max. HP +330 orMax. HP +3% or 2% damage will be absorbed by HP or HP Regeneration 2% 1% Change to restore HP |
|||
+2 | SP+75 | 0 to 2 Bonus from Max. HP +450 orMax. HP +3% or 2% damage will be absorbed by HP or HP Regeneration 2% 1% Change to restore HP |
|||
+3 | SP+100 | 0 to 2 Bonus from Max. HP +600 orMax. HP +4% or 2% damage will be absorbed by HP or HP Regeneration 2% 1% Change to restore HP |
|||
+4 | SP+125 | 0 to 2 Bonus from Max. HP +750 orMax. HP +5% or 3% damage will be absorbed by HP or HP Regeneration 3% 2% Change to restore HP |
|||
+0 | SP+55 | 0 to 2 Bonus from Max. HP +330 orMax. HP +3% or 2% damage will be absorbed by HP or HP Regeneration 2% 1% Change to restore HP |
|||
+1 | SP+75 | 0 to 2 Bonus from Max. HP +450 orMax. HP +3% or 2% damage will be absorbed by HP or HP Regeneration 2% 1% Change to restore HP |
|||
+2 | SP+100 | 0 to 2 Bonus from Max. HP +600 orMax. HP +4% or 2% damage will be absorbed by HP or HP Regeneration 2% 1% Change to restore HP |
|||
+3 | SP+125 | 0 to 2 Bonus from Max. HP +750 orMax. HP +5% or 3% damage will be absorbed by HP or HP Regeneration 3% 2% Change to restore HP |
|||
+4 | SP+150 | 0 to 2 Bonus from Max. HP +900 orMax. HP +6% or 3% damage will be absorbed by HP or HP Regeneration 3% 2% Change to restore HP |
|||
+0 | SP+75 | 0 to 2 Bonus from Max. HP +450 orMax. HP +3% or 2% damage will be absorbed by HP or HP Regeneration 2% 1% Change to restore HP |
|||
+1 | SP+100 | 0 to 2 Bonus from Max. HP +600 orMax. HP +4% or 2% damage will be absorbed by HP or HP Regeneration 2% 1% Change to restore HP |
|||
+2 | SP+125 | 0 to 2 Bonus from Max. HP +750 orMax. HP +5% or 3% damage will be absorbed by HP or HP Regeneration 3% 2% Change to restore HP |
|||
+3 | SP+150 | 0 to 2 Bonus from Max. HP +900 orMax. HP +6% or 3% damage will be absorbed by HP or HP Regeneration 3% 2% Change to restore HP |
|||
+4 | SP+200 | 0 to 2 Bonus from Max. HP +1200 orMax. HP +8% or 4% damage will be absorbed by HP or HP Regeneration 4% 2% Change to restore HP |
|||
Antique Dragon Jade Soul Stone
Clarity | Level | Bonus 1 | Bonus 2 | Extra Bonus |
||
+0 | SP+50 | Wind Resistance 1% | 0 to 2 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+1 | SP+60 | Wind Resistance 2% | 0 to 2 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+2 | SP+75 | Wind Resistance 2% | 0 to 2 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+3 | SP+90 | Wind Resistance 2% | 0 to 2 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+4 | SP+100 | Wind Resistance 2% | 0 to 2 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+0 | SP+60 | Wind Resistance 2% | 0 to 2 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+1 | SP+75 | Wind Resistance 2% | 0 to 2 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+2 | SP+90 | Wind Resistance 2% | 0 to 2 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+3 | SP+100 | Wind Resistance 2% | 0 to 2 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+4 | SP+125 | Wind Resistance 3% | 0 to 2 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+0 | SP+75 | Wind Resistance 2% | 0 to 2 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+1 | SP+90 | Wind Resistance 2% | 0 to 2 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+2 | SP+100 | Wind Resistance 2% | 0 to 2 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+3 | SP+125 | Wind Resistance 3% | 0 to 2 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+4 | SP+175 | Wind Resistance 4% | 0 to 2 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+0 | SP+90 | Wind Resistance 2% | 0 to 2 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+1 | SP+100 | Wind Resistance 2% | 0 to 2 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+2 | SP+125 | Wind Resistance 3% | 0 to 2 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+3 | SP+175 | Wind Resistance 4% | 0 to 2 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+4 | SP+200 | Wind Resistance 4% | 0 to 2 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+0 | SP+100 | Wind Resistance 2% | 0 to 2 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+1 | SP+125 | Wind Resistance 3% | 0 to 2 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+2 | SP+175 | Wind Resistance 4% | 0 to 2 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+3 | SP+200 | Wind Resistance 4% | 0 to 2 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+4 | SP+300 | Wind Resistance 6% | 0 to 2 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+5 | SP+400 | Wind Resistance 8% | 0 to 2 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
Legendary Dragon Jade Soul Stone
Clarity | Level | Bonus 1 | Bonus 2 | Extra Bonus |
||
+0 | SP+150 | Wind Resistance 3% | 0 to 3 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+1 | SP+175 | Wind Resistance 4% | 0 to 3 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+2 | SP+200 | Wind Resistance 4% | 0 to 3 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+3 | SP+225 | Wind Resistance 5% | 0 to 3 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+4 | SP+250 | Wind Resistance 5% | 0 to 3 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+0 | SP+175 | Wind Resistance 4% | 0 to 3 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+1 | SP+200 | Wind Resistance 4% | 0 to 3 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+2 | SP+225 | Wind Resistance 5% | 0 to 3 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+3 | SP+250 | Wind Resistance 5% | 0 to 3 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+4 | SP+275 | Wind Resistance 6% | 0 to 3 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+0 | SP+200 | Wind Resistance 4% | 0 to 3 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+1 | SP+225 | Wind Resistance 5% | 0 to 3 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+2 | SP+250 | Wind Resistance 5% | 0 to 3 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+3 | SP+275 | Wind Resistance 6% | 0 to 3 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+4 | SP+325 | Wind Resistance 7% | 0 to 3 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+0 | SP+225 | Wind Resistance 5% | 0 to 3 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+1 | SP+250 | Wind Resistance 5% | 0 to 3 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+2 | SP+275 | Wind Resistance 6% | 0 to 3 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+3 | SP+325 | Wind Resistance 7% | 0 to 3 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+4 | SP+375 | Wind Resistance 8% | 0 to 3 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+5 | SP+450 | Wind Resistance 9% | 0 to 3 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+0 | SP+250 | Wind Resistance 5% | 0 to 3 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+1 | SP+275 | Wind Resistance 6% | 0 to 3 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+2 | SP+325 | Wind Resistance 7% | 0 to 3 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+3 | SP+375 | Wind Resistance 8% | 0 to 3 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+4 | SP+450 | Wind Resistance 9% | 0 to 3 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+5 | SP+525 | Wind Resistance 11% | 0 to 3 Bonus from HP+?? orHP+??% or HP Absorbption ??% or Hp Restoration ??% |
|||
+6 | SP+600 | Wind Resistance 12% | 0 to 3 Bonus from HP+3600 orHP+24% or HP Absorbption 12% or Hp Restoration 6% |
|||