Difference between revisions of "Jade Bell"

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{{Weapon/LayoutV2
 
{{Weapon/LayoutV2
  
<!-- Type of weapon - accepted values: sword 2handed dagger bow bell fan -->
+
<!-- Type of weapon ; accepted values: sword, sura-sword, 2handed, dagger, bow, bell, fan, claw -->
|Type=bell
+
|Type = bell
  
 
<!-- Level of weapon - accepted values: Level or level interval in ## - ## format -->
 
<!-- Level of weapon - accepted values: Level or level interval in ## - ## format -->
|Level=32
+
|Level = 32
  
<!-- Classes that can use this weapon accepted values are warrior ; ninja ; shaman ; sura ; 3 (for warrior ninja and sura) ; leave blank for all classes-->
+
<!-- Classes that can use this weapon accepted values are warrior ; ninja ; shaman ; sura ; lycan ; 3 (for warrior ninja and sura) ; leave blank for all classes-->
|wearable=shaman
+
|wearable = shaman
  
<!-- Price at NPC -->
+
<!-- number of sockets for spirit stones - numeric value only -->
|Price=8.000 Yang
+
|Sockets = 2
  
<!-- number of sockets for spirit stones - numeric value only -->
+
<!-- Powershard used to add 6/7 bonus -->
|Sockets=2
+
|Powershard = {{Ti|White Powershard}}
  
<!-- origin of weapon -->
+
<!-- Origin of weapon (remove whatever is not used) -->
|Origin=
+
|Origin =
 
<ul>
 
<ul>
*'''Metins:''' -
+
*'''[[NPC]]:''' {{Tm|Weapon Shop Dealer}} (8000 [[Yang]])
*'''Monster:''' [[Dark fanatic]], [[Grizzly Bear]], [[Orc]], [[Red Wild Boar]], [[Weak Ape Soldier]], [[Black Wind Jak-To]], [[Proud Orc]] [[Proud Orc magician]], [[Tiger]], [[White oath Archer]], [[savage Archer]], [[savage Minion]]
+
*'''[[Monsters]]:'''  
*'''Chests:''' -
+
:*{{Tm|Black Wind Jak-To}}
*'''Others:''' -
+
:*{{Tm|Weak Ape Fighter}}
 +
*'''[[Metin:List|Metins]]:''' [[Metin of Darkness]]
 +
*'''Other:''' [[Alternative Drop]] (old continent - all monsters between rang 1-4 and player level 5-35)
 
</ul>
 
</ul>
  
  
<!-- other information -->
+
<!-- Other information -->
|Other=
+
|Other =  
  
<!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs -->
+
<!-- Upgrade yang costs - numeric value only (no yang tag) ; blank if no costs -->
|Costs0=
+
|Costs0 =  
|Costs1=1.000
+
|Costs1 = 1000
|Costs2=2.000
+
|Costs2 = 2000
|Costs3=4.000
+
|Costs3 = 4000
|Costs4=8.000
+
|Costs4 = 8000
|Costs5=13.000
+
|Costs5 = 13.000
|Costs6=20.000
+
|Costs6 = 20.000
|Costs7=40.000
+
|Costs7 = 40.000
|Costs8=70.000
+
|Costs8 = 70.000
|Costs9=120.000
+
|Costs9 = 120.000
 +
|Costs10 =
 +
|Costs11 =
 +
|Costs12 =
 +
|Costs13 =
 +
|Costs14 =
 +
|Costs15 =
  
 
<!-- 1st Upgrade Items -->
 
<!-- 1st Upgrade Items -->
|1stUpgitem0=
+
|1stUpgitem0 =  
|1stUpgitem1=
+
|1stUpgitem1 =  
|1stUpgitem2=
+
|1stUpgitem2 =  
|1stUpgitem3=
+
|1stUpgitem3 =  
|1stUpgitem4=
+
|1stUpgitem4 =  
|1stUpgitem5=2x [[file:Piece of broken armor.png|link=Piece of broken armor]]
+
|1stUpgitem5 = 2x [[File:Piece of Broken Armour.png|link=Piece of Broken Armour]]
|1stUpgitem6=2x [[file:Orc amulet+.png|link=Orc amulet+]]
+
|1stUpgitem6 = 2x [[File:Orc Amulet+.png|link=Orc Amulet+]]
|1stUpgitem7=1x [[file:Unknown talisman.png|link=Unknown talisman]]
+
|1stUpgitem7 = 1x [[File:Unknown Talisman.png|link=Unknown Talisman]]
|1stUpgitem8=2x [[file:Scorpion Tail+.png|link=Scorpion Tail+]]
+
|1stUpgitem8 = 1x [[File:Scorpion Tail+.png|link=Scorpion Tail+]]
|1stUpgitem9=2x [[file:Curse Book.png|link=Curse Book]]
+
|1stUpgitem9 = 2x [[File:Curse Book.png|link=Curse Book]]
 +
|1stUpgitem10 =
 +
|1stUpgitem11 =
 +
|1stUpgitem12 =
 +
|1stUpgitem13 =
 +
|1stUpgitem14 =
 +
|1stUpgitem15 =
  
 
<!-- 2nd Upgrade Items -->
 
<!-- 2nd Upgrade Items -->
|2ndUpgitem0=
+
|2ndUpgitem0 =  
|2ndUpgitem1=
+
|2ndUpgitem1 =  
|2ndUpgitem2=
+
|2ndUpgitem2 =  
|2ndUpgitem3=
+
|2ndUpgitem3 =  
|2ndUpgitem4=
+
|2ndUpgitem4 =  
|2ndUpgitem5=
+
|2ndUpgitem5 =  
|2ndUpgitem6=
+
|2ndUpgitem6 =  
|2ndUpgitem7=1x [[file:Fishbones.png|link=Fishbones]]
+
|2ndUpgitem7 = 1x [[File:Fishbones.png|link=Fishbones]]
|2ndUpgitem8=1x [[file:Clam.png|link=Clam]]
+
|2ndUpgitem8 = 1x [[File:Clam.png|link=Clam]]
|2ndUpgitem9=1x [[file:Clam.png|link=Clam]]
+
|2ndUpgitem9 = 1x [[File:Clam.png|link=Clam]]
 +
|2ndUpgitem10 =
 +
|2ndUpgitem11 =
 +
|2ndUpgitem12 =
 +
|2ndUpgitem13 =
 +
|2ndUpgitem14 =
 +
|2ndUpgitem15 =
 +
 
 +
<!-- 3rd Upgrade Items -->
 +
|3rdUpgitem0 =
 +
|3rdUpgitem1 =
 +
|3rdUpgitem2 =
 +
|3rdUpgitem3 =
 +
|3rdUpgitem4 =
 +
|3rdUpgitem5 =
 +
|3rdUpgitem6 =
 +
|3rdUpgitem7 =
 +
|3rdUpgitem8 =
 +
|3rdUpgitem9 =
 +
|3rdUpgitem10 =
 +
|3rdUpgitem11 =
 +
|3rdUpgitem12 =
 +
|3rdUpgitem13 =
 +
|3rdUpgitem14 =
 +
|3rdUpgitem15 =
  
<!-- Attack value -->
+
<!-- Attack Value -->
|AV0 = 29-39
+
<!-- AV10 opens the +10~15 table -->
|AV1 = 35-45
+
|AV0 = 29 - 39
|AV2 = 41-51
+
|AV1 = 35 - 45
|AV3 = 47-57
+
|AV2 = 41 - 51
|AV4 = 53-63
+
|AV3 = 47 - 57
|AV5 = 61-71
+
|AV4 = 53 - 63
|AV6 = 70-80
+
|AV5 = 61 - 71
|AV7 = 80-90
+
|AV6 = 70 - 80
|AV8 = 91-101
+
|AV7 = 80 - 90
|AV9 = 103-113
+
|AV8 = 91 - 101
 +
|AV9 = 103 - 113
 +
|AV10 =
 +
|AV11 =
 +
|AV12 =
 +
|AV13 =
 +
|AV14 =
 +
|AV15 =
  
<!-- Magical Attack value -->
+
<!-- Magical Attack Value (if applicable) -->
|MAV0 = 30-38
+
|MAV0 = 30 - 38
|MAV1 = 36-44
+
|MAV1 = 36 - 44
|MAV2 = 42-50
+
|MAV2 = 42 - 50
|MAV3 = 48-58
+
|MAV3 = 48 - 58
|MAV4 = 54-62
+
|MAV4 = 54 - 62
|MAV5 = 62-70
+
|MAV5 = 62 - 70
|MAV6 = 71-79
+
|MAV6 = 71 - 79
|MAV7 = 81-89
+
|MAV7 = 81 - 89
|MAV8 = 82-100
+
|MAV8 = 82 - 100
|MAV9 = 104-112
+
|MAV9 = 104 - 112
 +
|MAV10 =
 +
|MAV11 =
 +
|MAV12 =
 +
|MAV13 =
 +
|MAV14 =
 +
|MAV15 =
  
 
<!-- Attack speed -->
 
<!-- Attack speed -->
|AS0=30%
+
|AS0 = +30%
|AS1=30%
+
|AS1 = +30%
|AS2=30%
+
|AS2 = +30%
|AS3=30%
+
|AS3 = +30%
|AS4=30%
+
|AS4 = +30%
|AS5=30%
+
|AS5 = +30%
|AS6=30%
+
|AS6 = +30%
|AS7=30%
+
|AS7 = +30%
|AS8=30%
+
|AS8 = +30%
|AS9=30%
+
|AS9 = +30%
 +
|AS10 =
 +
|AS11 =
 +
|AS12 =
 +
|AS13 =
 +
|AS14 =
 +
|AS15 =
 +
 
 +
<!-- Level of the weapon per upgrade (if applicable) -->
 +
|LVL0 =
 +
|LVL1 =
 +
|LVL2 =
 +
|LVL3 =
 +
|LVL4 =
 +
|LVL5 =
 +
|LVL6 =
 +
|LVL7 =
 +
|LVL8 =
 +
|LVL9 =
 +
|LVL10 =
 +
|LVL11 =
 +
|LVL12 =
 +
|LVL13 =
 +
|LVL14 =
 +
|LVL15 =
 +
 
 +
<!-- 1st Extra Bonus Name and values-->
 +
|Bonus1-Name =
 +
|Bonus1-0 =
 +
|Bonus1-1 =
 +
|Bonus1-2 =
 +
|Bonus1-3 =
 +
|Bonus1-4 =
 +
|Bonus1-5 =
 +
|Bonus1-6 =
 +
|Bonus1-7 =
 +
|Bonus1-8 =
 +
|Bonus1-9 =
 +
|Bonus1-10 =
 +
|Bonus1-11 =
 +
|Bonus1-12 =
 +
|Bonus1-13 =
 +
|Bonus1-14 =
 +
|Bonus1-15 =
 +
 
 +
<!-- 2nd Extra Bonus Name and values-->
 +
|Bonus2-Name =
 +
|Bonus2-0 =
 +
|Bonus2-1 =
 +
|Bonus2-2 =
 +
|Bonus2-3 =
 +
|Bonus2-4 =
 +
|Bonus2-5 =
 +
|Bonus2-6 =
 +
|Bonus2-7 =
 +
|Bonus2-8 =
 +
|Bonus2-9 =
 +
|Bonus2-10 =
 +
|Bonus2-11 =
 +
|Bonus2-12 =
 +
|Bonus2-13 =
 +
|Bonus2-14 =
 +
|Bonus2-15 =
  
 
}}
 
}}

Latest revision as of 18:07, 13 April 2025

< Metin2Wiki < Weapons < Jade Bell

Level 32 bell

Images
Information
IG-Jade Bell.jpg
Background.png
Jade Bell.png

Classes: Shaman
Sockets: 2 sockets for Spirit Stones
Powershard: Background.pngWhite Powershard.png White Powershard

Origin



Upgrade Items and Stats

No Yang Necessary

1000Yang.png

2000Yang.png

4000Yang.png

8000Yang.png

UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Jade Bell+0
From level: 32
Attack Value 29 - 39
Magical Attack Value 30 - 38
Attack Speed +30%
[ Wearable ]
Shaman
UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Jade Bell+1
From level: 32
Attack Value 35 - 45
Magical Attack Value 36 - 44
Attack Speed +30%
[ Wearable ]
Shaman
UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Jade Bell+2
From level: 32
Attack Value 41 - 51
Magical Attack Value 42 - 50
Attack Speed +30%
[ Wearable ]
Shaman
UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Jade Bell+3
From level: 32
Attack Value 47 - 57
Magical Attack Value 48 - 58
Attack Speed +30%
[ Wearable ]
Shaman
UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Jade Bell+4
From level: 32
Attack Value 53 - 63
Magical Attack Value 54 - 62
Attack Speed +30%
[ Wearable ]
Shaman

13.000Yang.png
2x Piece of Broken Armour.png

20.000Yang.png
2x Orc Amulet+.png

40.000Yang.png
1x Unknown talisman.png 1x Fishbones.png

70.000Yang.png
1x Scorpion Tail+.png 1x Clam.png

120.000Yang.png
2x Curse Book.png 1x Clam.png

UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Jade Bell+5
From level: 32
Attack Value 61 - 71
Magical Attack Value 62 - 70
Attack Speed +30%
[ Wearable ]
Shaman
UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Jade Bell+6
From level: 32
Attack Value 70 - 80
Magical Attack Value 71 - 79
Attack Speed +30%
[ Wearable ]
Shaman
UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Jade Bell+7
From level: 32
Attack Value 80 - 90
Magical Attack Value 81 - 89
Attack Speed +30%
[ Wearable ]
Shaman
UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Jade Bell+8
From level: 32
Attack Value 91 - 101
Magical Attack Value 82 - 100
Attack Speed +30%
[ Wearable ]
Shaman
UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Jade Bell+9
From level: 32
Attack Value 103 - 113
Magical Attack Value 104 - 112
Attack Speed +30%
[ Wearable ]
Shaman

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< Metin2Wiki < Weapons < Jade Bell