Difference between revisions of "Combo"
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*The level can be seen from the skill tab (V) and see the symbol of combo: [[File:Combo.png|link=]] | *The level can be seen from the skill tab (V) and see the symbol of combo: [[File:Combo.png|link=]] | ||
*The maximum level is 2, with level 1 granting you one additional hit prior to the final hit and level 2 two additional hits. | *The maximum level is 2, with level 1 granting you one additional hit prior to the final hit and level 2 two additional hits. | ||
| − | *The first combo level can be learnt from player level 30 | + | *The first combo level can be learnt from player level 30 and the second from level 50. |
| + | *The following books can be used to learn combo's. It does not matter which book you use: | ||
:*{{Ti|Art of Combo}} | :*{{Ti|Art of Combo}} | ||
:*{{Ti|Combo Master Book}} | :*{{Ti|Combo Master Book}} | ||
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:*{{Ti|Combo Mastery}} | :*{{Ti|Combo Mastery}} | ||
*Combo can be activated by right-clicking the symbol or move it to the fast access field and simply use your keyboard. | *Combo can be activated by right-clicking the symbol or move it to the fast access field and simply use your keyboard. | ||
Latest revision as of 22:03, 18 January 2026
- The secondary skill Combo allows you to deal additional hits before the final hit (eg the last hit that pushes players/monsters away).
- The level can be seen from the skill tab (V) and see the symbol of combo:

- The maximum level is 2, with level 1 granting you one additional hit prior to the final hit and level 2 two additional hits.
- The first combo level can be learnt from player level 30 and the second from level 50.
- The following books can be used to learn combo's. It does not matter which book you use:
- Combo can be activated by right-clicking the symbol or move it to the fast access field and simply use your keyboard.