Fast Attack

Revision as of 16:39, 28 January 2013 by Quinn (talk | contribs)
All values are recorded on Level 99, WITHOUT equipment and with maximal Character Status – VIT: 90; INT: 40; STR: 90; DEX: 90!
Facts and values
Skill names:

Normal: Fast Attack
Master: Body Relocation
Grand Master: Death Strike

Character's class:

Blade-Fight

Skill type:

Physical Attack

Effect:

Approach an enemy fast and make a deadly attack.

Level: Fast Attack.png
1:
Fast Attack-M.png
Master 1:
Fast Attack-G.png
Grand Master 1:
Fast Attack-P.png
Perfect Master:
Attack Value 481–486 1410–1460 2071–2153 2959–3084
Cooldown 20 20 20 20
SB Required 48 120 171 240
This skill is strengthened by:

Dexterity (++), Strength (+)

In-Game description:

Teleport Attack
Stealth Bonus

links
Fast Attack practically:

Skill is primarily used at the beginning of duels or when initiating mobbing when a player/mob is out of immediate range of regular attacks with daggers.
Fast Attack is also one of the few skills which attacks instantaneously (damage is made almost straight away, rather than after a long graphical animation delay) and is also can cover a distance in the same way too. It is also noted that there are cases in which you can use this skill to evade a players attack when dueling as there is a brief moment of 'teleportation'.
However if an enemy is already on the floor (or falling) or in the process of moving the skill has a high chance to miss, so it is advised that if possible wait until the enemy is in a standing still position before initiating this skill.
Note: there has been discusion in regards to Fast Attack having stealth properties as the skill description suggestion in 'stealth' suggests it adds a bonus when being used under stealth. Generally this is revoked as not being the case and thus being miss leading.

Fast Attack in action:

Fast Attack-Levels.jpg