Meley's Lair (Guild)
|Meley's Lair (Guild)|
Groups participating in this run must destroy the 4 Dragon Statues in a limited time (1 hour) and going through several stages.
As a first goal, players will have to inflict damage to statues in the room until they reach 75% of their HP. The group will be blocked by the spawn of numerous mobs throughout the duration of this phase. When a statue loses 25% of HP, it changes colour and can no longer be damaged. When all the statues change colour, stage 2 will start. During this transition the mobs in the room will disappear and you will not be able to interact with the Statues.
At this stage, Statues will have to hit the statues again, until they reach 50% of their HP. This time, the group of players will be blocked by the spawn of a larger number of mobs and, moreover, by the appearance of four Dragon Eggs with a specific function: Eggs guarantee immunity to damage to the Statues, therefore, hp of the statues can onl be reduced when no eggs are present. Once the 50% of HP's Statues reach, once again, they will become indestructible. When all the Statues change color again, you will go to Stage 3
Stage 3At this stage you will still need to hit Statues until the HP runs out. The same Eggs of the previous phase will appear, an even bigger number of mobs and four . These mobs must be eliminated before the end of this phase, otherwise it will not be possible to end the run. As on the previous stage, if there are Eggs in the room, Statues can not be damaged. When Statues reach 0% of HP, they will become blue. At this point you will have to destroy the Statues by dragging them over a Dragonfire Ring , dropped by dungeon monsters. Each player can destroy only one Statue. Once you drag the Ring, the Statue becomes green: the third stage will end when all the statues change color.
Stage 4As each stage ends, the Statues will attack Meley: the third phase will end the statues will inflict the last blow and Meley will flee. Players will now be able to receive their reward by interacting with the NPC .