Difference between revisions of "Guide:Dagger Ninja Skillguide"
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− | == | + | == Weapon Choice == |
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− | + | As a Ninja you should use your weapons wisely:<br><br> | |
− | ''''' | + | '''''Daggers'''''<br> |
− | + | Daggers are not that strong at lower levels. They have a very low attack value till level 65. Once 65 the daggers attack values increase. Daggers are what you need to use for your skills otherwise you do much lower damage. Dagger hit very fast making up for the low attack value.For pvp you should try to get piercing on your daggers so you have a chance to do your max damage and ignore their defence. Also put a cooldown and 2 class stones in your dagger. For Pvm you should put a cooldown in it to use skills more often also a monster +4 for higher damage and a stone of deathblow to critical for double the damage. | |
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− | ''''' | + | '''''Swords''''' <br> |
− | + | The sword is only useful for battle horse or military horse for pvm because you have a higher damage rating and is great for killing metins and other mobs. The sword should have Cooldown, deathblow, and monster stone.<br><br> | |
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− | ''''' | + | '''''Bows:''''' <br> |
− | + | The bow is only good for pvm. With the bow you can lure many mobs and then switch to your dagger/sword and kill the mobs. Another great advantage of the bow is it is a great tool for killing bosses by using polymorph. The bow should have a penetration stone, monster stone, and a deathblow stone.<br> | |
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==Equipment== | ==Equipment== |
Latest revision as of 09:44, 13 October 2009
Author: | Zermalm0r |
The Blade-Ninja
Status
As a blade ninja you have many choices and that is PVM (players vs monster) or PVP (player vs player. Your stats makes a big difference on how you level or how you fight against other players. If you want to level and decide you would want to fight on horse then you would work on maxing your STR (strength) and your VIT (vitality). This reason is because when you level your horse your stats increase. For a military horse (21 horse) your base dex on horse is set at 72. In that case if you max str and vit your base stats on horse in your mid 50's you would have 90 vit 90 str and 72 dex.
When your reach your higher levels which is about 65+ you would be able to switch to pvp build because you will be able to have better equipment and higher HP (hitpoints). Once 65 your weapons are highly increased in damage and this is when ninjas start to get really strong in pvp.
For Pvp you would want your stats to be 90 strength and 90 dex and rest vit because your skills and normal hits would be highly increased.
Skills
As you get higher level you should notice you can raise your skills up to 20 and have a chance to master at 17. In all cases you should try to master all skills at 17 so when you get higher level you can master and improve your skills as a lower level. The 3 most important skills to master would be Ambush, rolling dagger, and fast attack. This doesn't mean they have to be mastered in any order. The reason these 3 should be mastered first is because they all have a big area effect damage and hits all the mobs. Ambush and fast attack being the main damage dealers and rolling dagger doing good damage plus poisoning the targets. As you reach your 4th master you will have to decide between stealth and poison cloud which both is built for pvp and poison cloud being built for pvp and pvm. Poison cloud can poison many targets and hit long range but stealth increases your ambush damage.
In many cases you can use combos to kill your opponent for example stealth + ambush or knock the enemy back and use rolling dagger to hit them up to 3 times.
Military horse skills:
Military horse skills are important to have sometimes. For example arrow storm can hit up to many targets and stun them. Horse slash can get you out of tough situations if you are stuck in between mobs. Horse stump allows you to dash fast to your target and stun them in their place.
Polymorph:
The ninja is the best class for poly-morph due to the fact that the bow has the highest attack value in the game.Being in poly-morph increases are damage and allows us to kill higher level bosses in ease. If you rise your poly-morph skill then the time your poly-morphed will increase and allow you to stay poly-morphed and kill more bosses at once without having to poly-morph again.
Weapon Choice
As a Ninja you should use your weapons wisely:
Daggers
Daggers are not that strong at lower levels. They have a very low attack value till level 65. Once 65 the daggers attack values increase. Daggers are what you need to use for your skills otherwise you do much lower damage. Dagger hit very fast making up for the low attack value.For pvp you should try to get piercing on your daggers so you have a chance to do your max damage and ignore their defence. Also put a cooldown and 2 class stones in your dagger. For Pvm you should put a cooldown in it to use skills more often also a monster +4 for higher damage and a stone of deathblow to critical for double the damage.
Swords
The sword is only useful for battle horse or military horse for pvm because you have a higher damage rating and is great for killing metins and other mobs. The sword should have Cooldown, deathblow, and monster stone.
Bows:
The bow is only good for pvm. With the bow you can lure many mobs and then switch to your dagger/sword and kill the mobs. Another great advantage of the bow is it is a great tool for killing bosses by using polymorph. The bow should have a penetration stone, monster stone, and a deathblow stone.
Equipment
Rüstung:
Azuranzug - reicht auf +4 bis +6 bis Level 18. Diese kann man gleich als Speedrüssi aufheben (Hast+2 bis +4)
Scharlachroter Anzug - reicht bis lvl 34 (+6 bis +7) oder sogar bis lvl42 (+8 bis +9)
Fuchsienanzug - ist die nächste "Pflichtrüssi"; ausser man besitzt eine gute Rüssi und hat schon einen guten Schwarzwindanzug auf Lager.
Welche Rüssi man bis dahin trägt ist egal, man schafft es auch mit einem Ninjaanzug+6. Wer es eilig hat, besorgt sich +9.
Schwarzwindanzug - im High-Level-Bereich unabdingbar
Steine: 1. Stein der Hast 2. Stein des Schutzes 3. Stein des Ausweichens
Schild:
Schlachtschild - reicht auf +4 bis +6 bis Level 21 und auf +7 bis +9 bis Level 41
Fünfeckschild - auf +8 bis +9 kann man es bis Level 61 behalten
Schwarzer Rundschild - auf +6 reicht es bis Level 61
Falkenschild; Löwenkantenschild; Tigerschild, Drachenschuppenschild - bringen ab +7 deutlich mehr Def als die anderen Schilde. Ab Level 70 am besten +9 (153 Def)
Helm:
Lederkapuze - auf +4 bis +6 uppen
Kettenkapuze - kann man +7 bis +9 das ganze Metin2-Leben behalten
Stahlkapuze - bringt im Verhältnis zu den Uppkosten nicht viel. Wer es nicht lassen kann, holt sich auch hier eine +9er. DT-Schmied lässt im High-Level-Bereich grüssen.
Giftbonus auf dem Helm macht Giftwolke endgültig überflüssig
Armband:
Silberarmband - Im Low-Bereich +7 bis +8; mit guten Boni lässt es sich +9 auch im High-Bereich tragen.
Weißgoldarmband - im High +7 bis +9
Alternative:
PvM: Kristallarmband für TP-Reg (mind. +6)
PvP: Himmelstränenarmband
Ohrringe:
Ebenholzohrringe - auf +7 bis +9 die besten Ohrringe
Kristallohrringe - mit Boni und sonstigem TP-Equip eine Alternative für den schmaleren Geldbeutel
Halsketten:
Jadehalskette - im Low-Bereich tragbar
später:
PvM: Amethysthalskette wegen TP-Reg (mind. +6)
PvP: Himmelstränenhalskette wegen Durchbruch
Schuhe:
Lederstiefel - im PvM nützlich
Bronzeschuhe - wegen Giftwiderstand
Jadeschuhe - wegen EXP-Bonus
Ekstaseschuhe - im PvP wegen ZG
Phönixschuhe - im PvP und für kleine Anzahl von Monstergruppen
Feuervogelschuhe - für grosse Anzahl von Monstergruppen (z.B. Dämonenturm)
Allgemein - Boni:
PvM: TP-Reg, Krit, DSS, DEF+, Exp+ und Stark gg Monster
PvP: TP+, Zauberspeed, Krit, DB, Ausweichen, FKS, Gift, Immun, DEX und vor allem Klassendef (Halbis, Magiedef, 61er-Schilde, Schwertdef, etc)
Nachteile und Vorteile des Ninjas
Vorteile:
- kann pullen
- hat er 3 Waffen - daher vielseitig
- hat 4 Schadens-Fertigkeiten - d.h. schnelle Duelle, ne Menge Fun (muss nicht auf Buffs aufpassen)
- PvP ab dem 3. Meister sehr gut
- neben dem Bogenninja die beste Verwandlungsklasse (wegen Bogen)
- 4 statt 3 Militärgaul-Fertigkeiten
- FB-Preise sind im Gegensatz zu Kriegern gut zu bezahlen
Nachteile:
- keine Buffs - daher braucht man "anständige" bis "gute" Ausrüstung um effektiv alleine zu lvln