Difference between revisions of "Dagger"

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{{Weapon/LayoutV2
 
{{Weapon/LayoutV2
  
<!-- Type of weapon - accepted values: sword 2handed dagger bow bell fan -->
+
<!-- Type of weapon ; accepted values: sword 2handed dagger bow bell fan claw -->
|Type=dagger
+
|Type = dagger
  
 
<!-- Level of weapon - accepted values: Level or level interval in ## - ## format -->
 
<!-- Level of weapon - accepted values: Level or level interval in ## - ## format -->
|Level=0
+
|Level = 1
  
<!-- Classes that can use this weapon accepted values are warrior ; ninja ; shaman ; sura ; 3 (for warrior ninja and sura) ; leave blank for all classes-->
+
<!-- Classes that can use this weapon accepted values are warrior ; ninja ; shaman ; sura ; lycan ; 3 (for warrior ninja and sura) ; leave blank for all classes-->
|wearable=ninja
+
|wearable = ninja
  
<!-- Price at NPC -->
+
<!-- number of sockets for spirit stones - numeric value only -->
|Price=Not available
+
|Sockets = 1
  
<!-- number of sockets for spirit stones - numeric value only -->
+
<!-- Powershard used to add 6/7 bonus -->
|Sockets=1
+
|Powershard = {{Ti|Grey Powershard}}
  
<!-- origin of weapon -->
+
<!-- Origin of weapon (remove whatever is not used) -->
|Origin=
+
|Origin =
 
<ul>
 
<ul>
*'''Metins:''' -
+
*'''[[Monsters]]:''' {{Tm|Underworld Ice Golem}}
*'''Monsters:''' [[Hungry Wild Dog]], [[Dispirited Eun-Jung]], [[wild dogs]], [[Wolf]]
+
*'''Other:'''  
*'''Chests:''' [[Apprentice Chest I]]
+
:*Automatically received upon first login (ninja's)
*'''Others:''' Starting weapon for [[Ninja]].
+
:*[[Alternative Drop]] (old continent - all monsters between rang 1-4 and player level 1-15)
 
</ul>
 
</ul>
  
  
<!-- other information -->
+
<!-- Other information -->
|Other=
+
|Other =  
  
<!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs -->
+
<!-- Upgrade yang costs - numeric value only (no yang tag) ; blank if no costs -->
|Costs0=
+
|Costs0 =  
|Costs1=600
+
|Costs1 = 600
|Costs2=1.200
+
|Costs2 = 1200
|Costs3=2.500
+
|Costs3 = 2500
|Costs4=5.000
+
|Costs4 = 5000
|Costs5=10.000
+
|Costs5 = 10.000
|Costs6=20.000
+
|Costs6 = 20.000
|Costs7=30.000
+
|Costs7 = 30.000
|Costs8=45.000
+
|Costs8 = 45.000
|Costs9=75.000
+
|Costs9 = 75.000
 +
|Costs10 =
 +
|Costs11 =
 +
|Costs12 =
 +
|Costs13 =
 +
|Costs14 =
 +
|Costs15 =
  
 
<!-- 1st Upgrade Items -->
 
<!-- 1st Upgrade Items -->
|1stUpgitem0=
+
|1stUpgitem0 =  
|1stUpgitem1=
+
|1stUpgitem1 =  
|1stUpgitem2=
+
|1stUpgitem2 =  
|1stUpgitem3=
+
|1stUpgitem3 =  
|1stUpgitem4=
+
|1stUpgitem4 =  
|1stUpgitem5=
+
|1stUpgitem5 =  
|1stUpgitem6=
+
|1stUpgitem6 =  
|1stUpgitem7=2x [[Image:Wolf Fur+.png|link=Wolf Fur+]]
+
|1stUpgitem7 = 2x [[File:Wolf Fur+.png|link=Wolf Fur+]]
|1stUpgitem8=2x [[Image:Bear Foot Skin.png|link=Bear Foot Skin]]
+
|1stUpgitem8 = 2x [[File:Bear Foot Skin+.png|link=Bear Foot Skin+]]
|1stUpgitem9=2x [[Image:Ornamental Hairpin.png|link=Ornamental Hairpin]]
+
|1stUpgitem9 = 2x [[File:Ornamental Hairpin.png|link=Ornamental Hairpin]]
 +
|1stUpgitem10 =
 +
|1stUpgitem11 =
 +
|1stUpgitem12 =
 +
|1stUpgitem13 =
 +
|1stUpgitem14 =
 +
|1stUpgitem15 =
  
 
<!-- 2nd Upgrade Items -->
 
<!-- 2nd Upgrade Items -->
|2ndUpgitem0=
+
|2ndUpgitem0 =  
|2ndUpgitem1=
+
|2ndUpgitem1 =  
|2ndUpgitem2=
+
|2ndUpgitem2 =  
|2ndUpgitem3=
+
|2ndUpgitem3 =  
|2ndUpgitem4=
+
|2ndUpgitem4 =  
|2ndUpgitem5=
+
|2ndUpgitem5 =  
|2ndUpgitem6=
+
|2ndUpgitem6 =  
|2ndUpgitem7=
+
|2ndUpgitem7 =  
|2ndUpgitem8=
+
|2ndUpgitem8 =  
|2ndUpgitem9=
+
|2ndUpgitem9 =
 +
|2ndUpgitem10 =
 +
|2ndUpgitem11 =
 +
|2ndUpgitem12 =
 +
|2ndUpgitem13 =
 +
|2ndUpgitem14 =
 +
|2ndUpgitem15 =
 +
 
 +
<!-- 3rd Upgrade Items -->
 +
|3rdUpgitem0 =
 +
|3rdUpgitem1 =
 +
|3rdUpgitem2 =
 +
|3rdUpgitem3 =
 +
|3rdUpgitem4 =
 +
|3rdUpgitem5 =
 +
|3rdUpgitem6 =
 +
|3rdUpgitem7 =
 +
|3rdUpgitem8 =
 +
|3rdUpgitem9 =
 +
|3rdUpgitem10 =
 +
|3rdUpgitem11 =
 +
|3rdUpgitem12 =
 +
|3rdUpgitem13 =
 +
|3rdUpgitem14 =
 +
|3rdUpgitem15 =
 +
 
 +
<!-- Attack Value -->
 +
<!-- AV10 opens the +10~15 table -->
 +
|AV0 = 8 - 11
 +
|AV1 = 12 - 15
 +
|AV2 = 16 - 19
 +
|AV3 = 20 - 23
 +
|AV4 = 24 - 27
 +
|AV5 = 28 - 31
 +
|AV6 = 32 - 35
 +
|AV7 = 36 - 39
 +
|AV8 = 40 - 43
 +
|AV9 = 44 - 47
 +
|AV10 =
 +
|AV11 =
 +
|AV12 =
 +
|AV13 =
 +
|AV14 =
 +
|AV15 =  
  
<!-- Attack value -->
+
<!-- Magical Attack Value (if applicable) -->
|AV0 = 8-11
+
|MAV0 =
|AV1 = 12-15
+
|MAV1 =
|AV2 = 16–19
+
|MAV2 =
|AV3 = 20-23
+
|MAV3 =
|AV4 = 24-27
+
|MAV4 =
|AV5 = 28–31
+
|MAV5 =
|AV6 = 32-35
+
|MAV6 =  
|AV7 = 36–39
+
|MAV7 =  
|AV8 = 40–43
+
|MAV8 =  
|AV9 = 44-47
+
|MAV9 =  
 +
|MAV10 =  
 +
|MAV11 =  
 +
|MAV12 =  
 +
|MAV13 =  
 +
|MAV14 =  
 +
|MAV15 =  
  
 
<!-- Attack speed -->
 
<!-- Attack speed -->
|AS0=28%
+
|AS0 = +28%
|AS1=28%
+
|AS1 = +28%
|AS2=28%
+
|AS2 = +28%
|AS3=28%
+
|AS3 = +28%
|AS4=28%
+
|AS4 = +28%
|AS5=28%
+
|AS5 = +28%
|AS6=28%
+
|AS6 = +28%
|AS7=28%
+
|AS7 = +28%
|AS8=28%
+
|AS8 = +28%
|AS9=28%
+
|AS9 = +28%
 +
|AS10 =
 +
|AS11 =
 +
|AS12 =
 +
|AS13 =
 +
|AS14 =
 +
|AS15 =
 +
 
 +
<!-- Level of the weapon per upgrade (if applicable) -->
 +
|LVL0 =
 +
|LVL1 =
 +
|LVL2 =
 +
|LVL3 =
 +
|LVL4 =
 +
|LVL5 =
 +
|LVL6 =
 +
|LVL7 =
 +
|LVL8 =
 +
|LVL9 =
 +
|LVL10 =
 +
|LVL11 =
 +
|LVL12 =
 +
|LVL13 =
 +
|LVL14 =
 +
|LVL15 =
 +
 
 +
<!-- 1st Extra Bonus Name and values-->
 +
|Bonus1-Name =
 +
|Bonus1-0 =
 +
|Bonus1-1 =
 +
|Bonus1-2 =
 +
|Bonus1-3 =
 +
|Bonus1-4 =
 +
|Bonus1-5 =
 +
|Bonus1-6 =
 +
|Bonus1-7 =
 +
|Bonus1-8 =
 +
|Bonus1-9 =
 +
|Bonus1-10 =
 +
|Bonus1-11 =
 +
|Bonus1-12 =
 +
|Bonus1-13 =
 +
|Bonus1-14 =
 +
|Bonus1-15 =
 +
 
 +
<!-- 2nd Extra Bonus Name and values-->
 +
|Bonus2-Name =
 +
|Bonus2-0 =
 +
|Bonus2-1 =
 +
|Bonus2-2 =
 +
|Bonus2-3 =
 +
|Bonus2-4 =
 +
|Bonus2-5 =
 +
|Bonus2-6 =
 +
|Bonus2-7 =
 +
|Bonus2-8 =
 +
|Bonus2-9 =
 +
|Bonus2-10 =
 +
|Bonus2-11 =
 +
|Bonus2-12 =
 +
|Bonus2-13 =
 +
|Bonus2-14 =
 +
|Bonus2-15 =
  
 
}}
 
}}
 +
 +
[[ae:خنجر]]
 +
[[cz:Dýka]]
 +
[[de:Dolch]]
 +
[[es:Daga]]
 +
[[fr:Dague]]
 +
[[gr:Στιλέτο]]
 +
[[hu:Tőr]]
 +
[[it:Pugnale]]
 +
[[pl:Sztylet]]
 +
[[ro:Pumnal]]
 +
[[tr:Hançer]]

Latest revision as of 14:27, 23 March 2025

< Metin2Wiki < Weapons < Dagger

Level 1 dagger

Images
Information
IG-Dagger.jpg
Background.png
Dagger.png

Classes: Ninja
Sockets: 1 socket for Spirit Stones
Powershard: Background.pngGrey Powershard.png Grey Powershard

Origin



Upgrade Items and Stats

No Yang Necessary

600Yang.png

1200Yang.png

2500Yang.png

5000Yang.png

UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Dagger+0
From level: 1
Attack Value 8 - 11
Attack Speed +28%
[ Wearable ]
Ninja
UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Dagger+1
From level: 1
Attack Value 12 - 15
Attack Speed +28%
[ Wearable ]
Ninja
UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Dagger+2
From level: 1
Attack Value 16 - 19
Attack Speed +28%
[ Wearable ]
Ninja
UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Dagger+3
From level: 1
Attack Value 20 - 23
Attack Speed +28%
[ Wearable ]
Ninja
UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Dagger+4
From level: 1
Attack Value 24 - 27
Attack Speed +28%
[ Wearable ]
Ninja

10.000Yang.png

20.000Yang.png

30.000Yang.png
2x Wolf Fur+.png

45.000Yang.png
2x Bear Foot Skin+.png

75.000Yang.png
2x Ornamental Hairpin.png

UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Dagger+5
From level: 1
Attack Value 28 - 31
Attack Speed +28%
[ Wearable ]
Ninja
UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Dagger+6
From level: 1
Attack Value 32 - 35
Attack Speed +28%
[ Wearable ]
Ninja
UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Dagger+7
From level: 1
Attack Value 36 - 39
Attack Speed +28%
[ Wearable ]
Ninja
UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Dagger+8
From level: 1
Attack Value 40 - 43
Attack Speed +28%
[ Wearable ]
Ninja
UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Dagger+9
From level: 1
Attack Value 44 - 47
Attack Speed +28%
[ Wearable ]
Ninja

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< Metin2Wiki < Weapons < Dagger