Difference between revisions of "Walking Ape"

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{{Monster/Layout
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{{Monster/LayoutV2
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<!-- Level of the mob -->
 +
|Level = 43
  
|Kind        = Animals
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<!-- Stage of the mob -->
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|Class = Boss
  
<!-- The name of the image without. .. For the jpg's Web usual naming conventions -->
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<!-- EXP that the mob gives on equal level, without buffs -->
|Image          = Walkingape
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|Basis-EXP = 27.680
  
<!-- The name of the illustration without. Jpg according to the usual naming conventions for the web.
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<!-- Race of the mob (Animals/Devil/Undead/Half Human/Orcs/Mystics/Desert/Insects/Zodiac) -->
    Illustration you find in hunting jobs.. -->
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|Kind = Animals
|Illustration  =  
 
  
<!-- The lvl of the object -->
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<!-- Element of the mob (Darkness/Earth/Fire/Ice/Lightning/Wind) -->
|Level          = 43
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<!-- Effective resistance of the mob (Magic/Arrow/Skill - Resistance) -->
<!-- The lvl of the object -->
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|Element =
|Stage          = BOSS
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|Element2 =
 +
|Resistance =
 +
|Resistance2 =  
  
<!-- The experience points you get for the same level when you kill the enemy -->
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<!-- Where does this mob appear -->
|Basis-EXP      = Unknown
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|Spawns =<ul>
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*[[Jungsun Dong]]
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</ul>
  
<!-- The minimum attack value -->
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<!-- Name the mobs that form the groups, use UL if applicable -->
|AttackvalueFrom=  
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|Group =<ul>
<!-- The maximum attack value -->
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*1 '''Walking Ape''', 3 [[Apegeneral]], 2 [[Stone Ape]]
|AttackvalueTo=
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</ul>
  
<!-- The various locations where the enemy is found. Instead map1 example: Joan, Pyungmoo, Yongan-->
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<!-- In which quest does this mob appear, use UL if applicable -->
|Place            = boss room in [[Jungsun Dong]]
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|Quests =
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<!-- Weaponry drops, use : if applicable -->
 +
|Weapondrops =
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:{{Ti|Bloody Sword|height=2}} +4
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:{{Ti|Devil Fist Dagger}} +4
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:{{Ti|Glacial Pick|height=3}} +4
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:{{Ti|Iron Claw}} +4
 +
:{{Ti|Magical Bell}} +4
 +
:{{Ti|Phoenix Fan}} +4
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:{{Ti|Thorn Leaf Bow|height=2}} +4
 +
 
 +
<!-- Amoury drops, use : if applicable -->
 +
|Armourdrops =
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:{{Ti|Dragon Plate Armour|height=2}} +3
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:{{Ti|Mystic Plate Armour|height=2}} +3
 +
:{{Ti|Ninja Suit|height=2}} +3
 +
:{{Ti|Rainstorm Plate Armour|height=2}} +3
 +
:{{Ti|Sun Clothing|height=2}} +3
 +
 
 +
<!-- Other drops, use : if applicable -->
 +
|Otherdrops =
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:{{Ti|Grey Powershard}}
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:{{Ti|Herb of Normal Monkeys}}
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:{{Ti|Lucent Grey Powershard}}
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:{{Ti|Monkey Egg}}
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:{{Ti|Pet Book Chest}}
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:{{Ti|Soul Stone}}
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:{{Ti|White Powershard}}
 +
 
 +
<!-- Any other useful information, use :* if applicable -->
 +
|Other =
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:*Aggressive.
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:*Chance of blackout.
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:*Respawn after 30 minutes.
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:*Located at the end of the dungeon.
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:*Part of [[Monster Card System]].
 +
 
 +
<!-- Spawning areas of monster ; Map is file name (must be .jpg), Area is map name. Max spawning area is 9 -->
 +
|Map1 =
 +
|Area1 =
  
<!-- What the enemy can fall so in alphabetical order -->
 
|Drops          =   
 
*Weapons: [[Bloody Sword]],[[Thorn Leaf Bow]], [[Glacial Pick]],[[Magical Bell]], [[Phoenix Fan]],[[Rib Knife]] ,[[Steel Bug Bell]] ,[[Devil Fist Daggers]]
 
*Armours: [[Dragon Plate Armour]], [[Mystic Plate Armour]], [[Ninja Suit]],[[Sun Clothing]]
 
*Items: -
 
*Other: [[Herb of Normal Monkeys]], [[Horse Medal]], [[Soul stone]], [[Soul Stone of Leader]] (Quest Item)
 
<!-- Curious to know or what is not fit to the other points -->
 
|Other      =
 
*It is accompanied with 3x Ape Generals and 3 Rock Apes
 
*It summons new Rock Apes all the time.
 
*Drops a large amount of Yang
 
*Respawn every 25 minutes (ca 25-30).
 
*They can be found only in the boss Room.
 
 
}}
 
}}
 +
 +
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[[ae:قرد بشري]]
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[[cz:Chodící opice]]
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[[de:Gehender Affe]]
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[[es:Mono de Oro]]
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[[fr:Singe qui marche]]
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[[gr:Όρθιος Πίθηκος]]
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[[hu:Gyalogló majom]]
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[[it:Scimmia Camminatrice]]
 +
[[pl:Chodząca Małpa]]
 +
[[ro:Maimuță Umblătoare]]
 +
[[tr:Yürüyen Maymun]]

Latest revision as of 20:11, 14 October 2024

Walking Ape
Image
Spawns

Walking Ape.png

Level
43
Class
Boss
EXP
27.680
Bonus
Animals

No element
Group
Weapon Drops
Armour Drops
Other Drops
Additional information
  • Aggressive.
  • Chance of blackout.
  • Respawn after 30 minutes.
  • Located at the end of the dungeon.
  • Part of Monster Card System.