Difference between revisions of "Golden Clothing"

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(Created page with "{{BETA}} {{Armour/LayoutV2 <!-- Level of armour - accepted values: Level or level interval in ## - ## format --> |Level=90 - 105 <!-- Classes that can use this armour accept...")
 
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{{BETA}}
 
 
{{Armour/LayoutV2
 
{{Armour/LayoutV2
  
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<!-- origin of weapon -->
 
<!-- origin of weapon -->
 
|Origin= <ul>
 
|Origin= <ul>
* Give [[Black Clothing]] +9 , 2x [[Blessing Scroll]] , 3 xFencing Panphlet , 100x [[Energy Fragment]] , 5.000.000 Yang to [[Admiral Angmur]] to obtain [[Golden Clothing]], this method keeps bonuses and has 100% success rate.
+
* Give {{Ti|px=22|height=2|Black Clothing}} +9 , 2x {{Ti|px=22|height=1|Blessing Scroll}} , 3x {{Ti|px=22|height=1|Fencing Pamphlet}} , 100x {{Ti|px=22|height=1|Energy Fragment}} , 5.000.000 Yang to [[Admiral Angmur]] to obtain {{Ti|px=22|height=2|Golden Clothing}}, this method keeps bonuses and has 100% success rate.
* Give [[Black Clothing]] +5 +6 +7 +8 +9 , 10x Red Dragon Steel , 10x Noble Epaulette, 10 Golden Fabric , 100.000 Yang to [[Jae-Seon Kim]] to obtain [[Golden Clothing]], this method removes the bonus from armour and can fail.
+
* Give {{Ti|px=22|height=2|Black Clothing}} +5 +6 +7 +8 +9 , 10x {{Ti|px=22|height=1|Red Dragon Steel}} , 10x {{Ti|px=22|height=1|Noble Epaulette}}, 10 {{Ti|px=22|height=1|Golden Fabric}} , 100.000 Yang to [[Jae-Seon Kim]] to obtain [[Golden Clothing]], this method removes the bonus from armour and can fail.
 
</ul>
 
</ul>
  
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<!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs -->
 
<!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs -->
 
|Costs0=
 
|Costs0=
|Costs1=N/A
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|Costs1=100.000
|Costs2=N/A
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|Costs2=125.000
|Costs3=N/A
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|Costs3=150.000
|Costs4=N/A
+
|Costs4=180.000
|Costs5=N/A
+
|Costs5=225.000
|Costs6=N/A
+
|Costs6=270.000
|Costs7=N/A
+
|Costs7=320.000
|Costs8=N/A
+
|Costs8=400.000
|Costs9=N/A
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|Costs9=500.000
  
 
<!-- 1st Upgrade Items -->
 
<!-- 1st Upgrade Items -->
|1stUpgitem0=N/A
+
|1stUpgitem0=
|1stUpgitem1=N/A
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|1stUpgitem1=10x [[file:Energy Fragment.png|link=Energy Fragment]]
|1stUpgitem2=N/A
+
|1stUpgitem2=15x [[file:Energy Fragment.png|link=Energy Fragment]]
|1stUpgitem3=N/A
+
|1stUpgitem3=20x [[file:Energy Fragment.png|link=Energy Fragment]]
|1stUpgitem4=N/A
+
|1stUpgitem4=30x [[file:Energy Fragment.png|link=Energy Fragment]]
|1stUpgitem5=N/A
+
|1stUpgitem5=45x [[file:Energy Fragment.png|link=Energy Fragment]]
|1stUpgitem6=N/A
+
|1stUpgitem6=65x [[file:Energy Fragment.png|link=Energy Fragment]]
|1stUpgitem7=N/A
+
|1stUpgitem7=95x [[file:Energy Fragment.png|link=Energy Fragment]]
|1stUpgitem8=N/A
+
|1stUpgitem8=140x [[file:Energy Fragment.png|link=Energy Fragment]]
|1stUpgitem9=N/A
+
|1stUpgitem9=200x [[file:Energy Fragment.png|link=Energy Fragment]]
  
 
<!-- 2nd Upgrade Items -->
 
<!-- 2nd Upgrade Items -->
|2ndUpgitem0=N/A
+
|2ndUpgitem0=
|2ndUpgitem1=N/A
+
|2ndUpgitem1=
|2ndUpgitem2=N/A
+
|2ndUpgitem2=
|2ndUpgitem3=N/A
+
|2ndUpgitem3=
|2ndUpgitem4=N/A
+
|2ndUpgitem4=
|2ndUpgitem5=N/A
+
|2ndUpgitem5=
|2ndUpgitem6=N/A
+
|2ndUpgitem6=
|2ndUpgitem7=N/A
+
|2ndUpgitem7=
|2ndUpgitem8=N/A
+
|2ndUpgitem8=
|2ndUpgitem9=N/A
+
|2ndUpgitem9=
  
 
<!-- Defense values levels 0 to 9 -->
 
<!-- Defense values levels 0 to 9 -->

Revision as of 18:07, 25 February 2013

< Metin2Wiki < Armour < Golden Clothing

Level 90 - 105 shaman armour

Images
Information
IG-Golden Clothing.jpg
Background.png
Background.png
Golden Clothing.png

Classes: shaman
Buy Price: Not available
Sockets: 3 sockets for spirit stones

Other:
    • Has built in Max HP bonus and Magic Defense bonus
    • Bonuses, level requirement, and moving speed penalty change with each upgrade
Origin



Upgrade Items and Stats

No Yang Necessary

100.00016px-Yang.png
10x Energy Fragment.png

125.00016px-Yang.png
15x Energy Fragment.png

150.00016px-Yang.png
20x Energy Fragment.png

180.00016px-Yang.png
30x Energy Fragment.png

UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Golden Clothing+0
From level: 90
Defense 120
Movement Speed -15%
Magic Resistance 4%
Max HP 1%
[ Wearable ]
Shaman
UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Golden Clothing+1
From level: 92
Defense 130
Movement Speed -15%
Magic Resistance 5%
Max HP 1%
[ Wearable ]
Shaman
UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Golden Clothing+2
From level: 94
Defense 134
Movement Speed -15%
Magic Resistance 6%
Max HP 1%
[ Wearable ]
Shaman
UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Golden Clothing+3
From level: 96
Defense 140
Movement Speed -12%
Magic Resistance 7%
Max HP 2%
[ Wearable ]
Shaman
UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Golden Clothing+4
From level: 98
Defense 150
Movement Speed -9%
Magic Resistance 9%
Max HP 2%
[ Wearable ]
Shaman

225.00016px-Yang.png
45x Energy Fragment.png

270.00016px-Yang.png
65x Energy Fragment.png

320.00016px-Yang.png
95x Energy Fragment.png

400.00016px-Yang.png
140x Energy Fragment.png

500.00016px-Yang.png
200x Energy Fragment.png

UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Golden Clothing+5
From level: 100
Defense 164
Movement Speed -6%
Magic Resistance 12%
Max HP 3%
[ Wearable ]
Shaman
UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Golden Clothing+6
From level: 102
Defense 184
Movement Speed -4%
Magic Resistance 15%
Max HP 4%
[ Wearable ]
Shaman
UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Golden Clothing+7
From level: 104
Defense 214
Movement Speed -2%
Magic Resistance 18%
Max HP 5%
[ Wearable ]
Shaman
UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Golden Clothing+8
From level: 104
Defense 256
Movement Speed -1%
Magic Resistance 21%
Max HP 7%
[ Wearable ]
Shaman
UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Golden Clothing+9
From level: 105
Defense 320
Movement Speed -
Magic Resistance 25%
Max HP 10%
[ Wearable ]
Shaman

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< Metin2Wiki < Armour < Golden Clothing