Difference between revisions of "Fire Clothing"
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<!-- Level of armour - accepted values: Level or level interval in ## - ## format --> | <!-- Level of armour - accepted values: Level or level interval in ## - ## format --> | ||
− | |Level= | + | |Level= 105 - 115 |
<!-- Classes that can use this armour accepted values are warrior ; ninja ; shaman ; sura ; lycan--> | <!-- Classes that can use this armour accepted values are warrior ; ninja ; shaman ; sura ; lycan--> | ||
− | |Classes= | + | |Classes= shaman |
<!-- Price at NPC --> | <!-- Price at NPC --> | ||
− | |Price= | + | |Price= |
<!-- number of sockets for spirit stones - numeric value only --> | <!-- number of sockets for spirit stones - numeric value only --> | ||
− | |Sockets= | + | |Sockets= 3 |
<!-- origin of weapon --> | <!-- origin of weapon --> | ||
− | |Origin= | + | |Origin= Give {{Ti|height=2|Golden Clothing}} +5 +6 +7 +8 +9 , 1x {{Ti|Armour Design}} , 1x {{Ti|Red Dye}}, 5x {{Ti|Bronze Sheets}}, 3.000.000 Yang to [[Kawuco]] to obtain {{Ti|height=2|Fire Clothing}}, this method removes the bonus from armour and can fail. |
<!-- other information --> | <!-- other information --> | ||
− | |Other= | + | |Other= |
<!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs --> | <!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs --> | ||
− | |Costs0= | + | |Costs0= |
− | |Costs1= | + | |Costs1= 7.500 |
− | |Costs2= | + | |Costs2= 15.000 |
− | |Costs3= | + | |Costs3= 25.000 |
− | |Costs4= | + | |Costs4= 40.000 |
− | |Costs5= | + | |Costs5= 65.000 |
− | |Costs6= | + | |Costs6= 90.000 |
− | |Costs7= | + | |Costs7= 120.000 |
− | |Costs8= | + | |Costs8= 150.000 |
− | |Costs9= | + | |Costs9= 250.000 |
<!-- 1st Upgrade Items --> | <!-- 1st Upgrade Items --> | ||
− | |1stUpgitem0= | + | |1stUpgitem0= |
− | |1stUpgitem1= | + | |1stUpgitem1= 1x [[File:Grey Dye.png|link=Grey Dye]] |
− | |1stUpgitem2= | + | |1stUpgitem2= 1x [[File:Grey Dye.png|link=Grey Dye]] |
− | |1stUpgitem3= | + | |1stUpgitem3= 2x [[File:Grey Dye.png|link=Grey Dye]] |
− | |1stUpgitem4= | + | |1stUpgitem4= 2x [[File:Grey Dye.png|link=Grey Dye]] |
− | |1stUpgitem5= | + | |1stUpgitem5= 3x [[File:Grey Dye.png|link=Grey Dye]] |
− | |1stUpgitem6= | + | |1stUpgitem6= 3x [[File:Grey Dye.png|link=Grey Dye]] |
− | |1stUpgitem7= | + | |1stUpgitem7= 1x [[File:Titanium Dioxide.png|link=Titanium Dioxide]] |
− | |1stUpgitem8= | + | |1stUpgitem8= 1x [[File:Agate.png|link=Agate]] |
− | |1stUpgitem9= | + | |1stUpgitem9= 1x [[File:Moonstone.png|link=Moonstone]] |
<!-- 2nd Upgrade Items --> | <!-- 2nd Upgrade Items --> | ||
− | |2ndUpgitem0= | + | |2ndUpgitem0= |
− | |2ndUpgitem1= | + | |2ndUpgitem1= |
− | |2ndUpgitem2= | + | |2ndUpgitem2= 1x [[File:Mithril.png|link=Mithril]] |
− | |2ndUpgitem3= | + | |2ndUpgitem3= 1x [[File:Mithril.png|link=Mithril]] |
− | |2ndUpgitem4= | + | |2ndUpgitem4= 2x [[File:Mithril.png|link=Mithril]] |
− | |2ndUpgitem5= | + | |2ndUpgitem5= 2x [[File:Mithril.png|link=Mithril]] |
− | |2ndUpgitem6= | + | |2ndUpgitem6= 3x [[File:Mithril.png|link=Mithril]] |
− | |2ndUpgitem7= | + | |2ndUpgitem7= 4x [[File:Mithril.png|link=Mithril]] |
− | |2ndUpgitem8= | + | |2ndUpgitem8= 4x [[File:Mithril.png|link=Mithril]] |
− | |2ndUpgitem9= | + | |2ndUpgitem9= 4x [[File:Mithril.png|link=Mithril]] |
<!-- Defense values levels 0 to 9 --> | <!-- Defense values levels 0 to 9 --> | ||
− | |DEF0 = | + | |DEF0 = 140 |
− | |DEF1 = | + | |DEF1 = 150 |
− | |DEF2 = | + | |DEF2 = 154 |
− | |DEF3 = | + | |DEF3 = 160 |
− | |DEF4 = | + | |DEF4 = 170 |
− | |DEF5 = | + | |DEF5 = 184 |
− | |DEF6 = | + | |DEF6 = 204 |
− | |DEF7 = | + | |DEF7 = 234 |
− | |DEF8 = | + | |DEF8 = 276 |
− | |DEF9 = | + | |DEF9 = 340 |
<!-- Movement speed penalty per level --> | <!-- Movement speed penalty per level --> | ||
− | |MS0 = | + | |MS0 = -15% |
− | |MS1 = | + | |MS1 = -15% |
− | |MS2 = | + | |MS2 = -15% |
− | |MS3 = | + | |MS3 = -12% |
− | |MS4 = | + | |MS4 = -9% |
− | |MS5 = | + | |MS5 = -6% |
− | |MS6 = | + | |MS6 = -4% |
− | |MS7 = | + | |MS7 = -2% |
− | |MS8 = | + | |MS8 = -1% |
− | |MS9 = | + | |MS9 = - |
<!-- level requirement --> | <!-- level requirement --> | ||
− | |LVL0 = | + | |LVL0 = 105 |
− | |LVL1 = | + | |LVL1 = 106 |
− | |LVL2 = | + | |LVL2 = 107 |
− | |LVL3 = | + | |LVL3 = 108 |
− | |LVL4 = | + | |LVL4 = 109 |
− | |LVL5 = | + | |LVL5 = 110 |
− | |LVL6 = | + | |LVL6 = 111 |
− | |LVL7 = | + | |LVL7 = 112 |
− | |LVL8 = | + | |LVL8 = 113 |
− | |LVL9 = | + | |LVL9 = 115 |
<!-- 1st Extra Bonus Name and values--> | <!-- 1st Extra Bonus Name and values--> | ||
− | |Bonus1-Name = | + | |Bonus1-Name = Magic Resistance |
− | |Bonus1-1 = | + | |Bonus1-0 = +6% |
− | |Bonus1-2 = | + | |Bonus1-1 = +8% |
− | |Bonus1-3 = | + | |Bonus1-2 = +10% |
− | |Bonus1-4 = | + | |Bonus1-3 = +12% |
− | |Bonus1-5 = | + | |Bonus1-4 = +15% |
− | |Bonus1-6 = | + | |Bonus1-5 = +17% |
− | |Bonus1-7 = | + | |Bonus1-6 = +20% |
− | |Bonus1-8 = | + | |Bonus1-7 = +22% |
− | |Bonus1-9 = | + | |Bonus1-8 = +25% |
+ | |Bonus1-9 = +30% | ||
<!-- 2st Extra Bonus Name and values--> | <!-- 2st Extra Bonus Name and values--> | ||
− | |Bonus2-Name = | + | |Bonus2-Name = Skill Resistance |
− | |Bonus2-0 = | + | |Bonus2-0 = +1% |
− | |Bonus2-1 = | + | |Bonus2-1 = +1% |
− | |Bonus2-2 = | + | |Bonus2-2 = +1% |
− | |Bonus2-3 = | + | |Bonus2-3 = +2% |
− | |Bonus2-4 = | + | |Bonus2-4 = +2% |
− | |Bonus2-5 = | + | |Bonus2-5 = +3% |
− | |Bonus2-6 = | + | |Bonus2-6 = +3% |
− | |Bonus2-7 = | + | |Bonus2-7 = +4% |
− | |Bonus2-8 = | + | |Bonus2-8 = +4% |
− | |Bonus2-9 = | + | |Bonus2-9 = +5% |
}} | }} |
Revision as of 20:54, 13 February 2016
< Metin2Wiki < Armour < Fire Clothing
Level 105 - 115 shaman armour |
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Images
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Information
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Classes: shaman
Origin
Give
Golden Clothing +5 +6 +7 +8 +9 , 1x Armour Design , 1x Red Dye, 5x Bronze Sheets, 3.000.000 Yang to Kawuco to obtain Fire Clothing, this method removes the bonus from armour and can fail. |
Upgrade Items and Stats |
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No Yang Necessary |
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Fire Clothing+0 From level: 105 Defense 140
Movement Speed -15%
Magic Resistance +6% Skill Resistance +1% [ Wearable ] Shaman
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Fire Clothing+1 From level: 106 Defense 150
Movement Speed -15%
Magic Resistance +8% Skill Resistance +1% [ Wearable ] Shaman
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Fire Clothing+2 From level: 107 Defense 154
Movement Speed -15%
Magic Resistance +10% Skill Resistance +1% [ Wearable ] Shaman
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Fire Clothing+3 From level: 108 Defense 160
Movement Speed -12%
Magic Resistance +12% Skill Resistance +2% [ Wearable ] Shaman
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Fire Clothing+4 From level: 109 Defense 170
Movement Speed -9%
Magic Resistance +15% Skill Resistance +2% [ Wearable ] Shaman
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Fire Clothing+5 From level: 110 Defense 184
Movement Speed -6%
Magic Resistance +17% Skill Resistance +3% [ Wearable ] Shaman
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Fire Clothing+6 From level: 111 Defense 204
Movement Speed -4%
Magic Resistance +20% Skill Resistance +3% [ Wearable ] Shaman
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Fire Clothing+7 From level: 112 Defense 234
Movement Speed -2%
Magic Resistance +22% Skill Resistance +4% [ Wearable ] Shaman
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Fire Clothing+8 From level: 113 Defense 276
Movement Speed -1%
Magic Resistance +25% Skill Resistance +4% [ Wearable ] Shaman
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Fire Clothing+9 From level: 115 Defense 340
Movement Speed -
Magic Resistance +30% Skill Resistance +5% [ Wearable ] Shaman
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< Metin2Wiki < Armour < Fire Clothing