Difference between revisions of "Glaive"
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{{Weapon/LayoutV2 | {{Weapon/LayoutV2 | ||
− | <!-- Type of weapon | + | <!-- Type of weapon ; accepted values: sword, sura-sword, 2handed, dagger, bow, bell, fan, claw --> |
− | |Type=2handed | + | |Type = 2handed |
<!-- Level of weapon - accepted values: Level or level interval in ## - ## format --> | <!-- Level of weapon - accepted values: Level or level interval in ## - ## format --> | ||
− | |Level=1 | + | |Level = 1 |
− | <!-- Classes that can use this weapon accepted values are warrior ; ninja ; shaman ; sura ; 3 (for warrior ninja and sura) ; leave blank for all classes--> | + | <!-- Classes that can use this weapon accepted values are warrior ; ninja ; shaman ; sura ; lycan ; 3 (for warrior ninja and sura) ; leave blank for all classes--> |
− | |wearable=warrior | + | |wearable = warrior |
− | <!-- | + | <!-- number of sockets for spirit stones - numeric value only --> |
− | | | + | |Sockets = 1 |
− | <!-- | + | <!-- Powershard used to add 6/7 bonus --> |
− | | | + | |Powershard = {{Ti|Grey Powershard}} |
− | <!-- | + | <!-- Origin of weapon (remove whatever is not used) --> |
− | |Origin= | + | |Origin = |
<ul> | <ul> | ||
− | *''' | + | *'''[[Monsters]]:''' {{Tm|Underworld Ice Golem}} |
− | *''' | + | *'''Other:''' [[Alternative Drop]] (old continent - all monsters between rang 1-4 and player level 1-15) |
− | |||
− | |||
</ul> | </ul> | ||
− | <!-- | + | <!-- Other information --> |
− | |Other= | + | |Other = |
− | <!-- | + | <!-- Upgrade yang costs - numeric value only (no yang tag) ; blank if no costs --> |
− | |Costs0= | + | |Costs0 = |
− | |Costs1=600 | + | |Costs1 = 600 |
− | |Costs2= | + | |Costs2 = 1200 |
− | |Costs3= | + | |Costs3 = 2500 |
− | |Costs4= | + | |Costs4 = 5000 |
− | |Costs5=10.000 | + | |Costs5 = 10.000 |
− | |Costs6=20.000 | + | |Costs6 = 20.000 |
− | |Costs7=30.000 | + | |Costs7 = 30.000 |
− | |Costs8=45.000 | + | |Costs8 = 45.000 |
− | |Costs9=75.000 | + | |Costs9 = 75.000 |
+ | |Costs10 = | ||
+ | |Costs11 = | ||
+ | |Costs12 = | ||
+ | |Costs13 = | ||
+ | |Costs14 = | ||
+ | |Costs15 = | ||
<!-- 1st Upgrade Items --> | <!-- 1st Upgrade Items --> | ||
− | |1stUpgitem0= | + | |1stUpgitem0 = |
− | |1stUpgitem1= | + | |1stUpgitem1 = |
− | |1stUpgitem2= | + | |1stUpgitem2 = |
− | |1stUpgitem3= | + | |1stUpgitem3 = |
− | |1stUpgitem4= | + | |1stUpgitem4 = |
− | |1stUpgitem5= | + | |1stUpgitem5 = |
− | |1stUpgitem6= | + | |1stUpgitem6 = |
− | |1stUpgitem7=2x [[ | + | |1stUpgitem7 = 2x [[File:White Hairband.png|link=White Hairband]] |
− | |1stUpgitem8=2x [[ | + | |1stUpgitem8 = 2x [[File:Ball.png|link=Ball]] |
− | |1stUpgitem9=2x [[ | + | |1stUpgitem9 = 2x [[File:Face Cream.png|link=Face Cream]] |
+ | |1stUpgitem10 = | ||
+ | |1stUpgitem11 = | ||
+ | |1stUpgitem12 = | ||
+ | |1stUpgitem13 = | ||
+ | |1stUpgitem14 = | ||
+ | |1stUpgitem15 = | ||
<!-- 2nd Upgrade Items --> | <!-- 2nd Upgrade Items --> | ||
− | |2ndUpgitem0= | + | |2ndUpgitem0 = |
− | |2ndUpgitem1= | + | |2ndUpgitem1 = |
− | |2ndUpgitem2= | + | |2ndUpgitem2 = |
− | |2ndUpgitem3= | + | |2ndUpgitem3 = |
− | |2ndUpgitem4= | + | |2ndUpgitem4 = |
− | |2ndUpgitem5= | + | |2ndUpgitem5 = |
− | |2ndUpgitem6= | + | |2ndUpgitem6 = |
− | |2ndUpgitem7= | + | |2ndUpgitem7 = |
− | |2ndUpgitem8= | + | |2ndUpgitem8 = |
− | |2ndUpgitem9= | + | |2ndUpgitem9 = |
+ | |2ndUpgitem10 = | ||
+ | |2ndUpgitem11 = | ||
+ | |2ndUpgitem12 = | ||
+ | |2ndUpgitem13 = | ||
+ | |2ndUpgitem14 = | ||
+ | |2ndUpgitem15 = | ||
+ | |||
+ | <!-- 3rd Upgrade Items --> | ||
+ | |3rdUpgitem0 = | ||
+ | |3rdUpgitem1 = | ||
+ | |3rdUpgitem2 = | ||
+ | |3rdUpgitem3 = | ||
+ | |3rdUpgitem4 = | ||
+ | |3rdUpgitem5 = | ||
+ | |3rdUpgitem6 = | ||
+ | |3rdUpgitem7 = | ||
+ | |3rdUpgitem8 = | ||
+ | |3rdUpgitem9 = | ||
+ | |3rdUpgitem10 = | ||
+ | |3rdUpgitem11 = | ||
+ | |3rdUpgitem12 = | ||
+ | |3rdUpgitem13 = | ||
+ | |3rdUpgitem14 = | ||
+ | |3rdUpgitem15 = | ||
− | <!-- Attack | + | <!-- Attack Value --> |
− | |AV0 = 14-22 | + | <!-- AV10 opens the +10~15 table --> |
− | |AV1 = 22-30 | + | |AV0 = 14 - 22 |
− | |AV2 = 30-38 | + | |AV1 = 22 - 30 |
− | |AV3 = 38-46 | + | |AV2 = 30 - 38 |
− | |AV4 = 46-54 | + | |AV3 = 38 - 46 |
− | |AV5 = 54-62 | + | |AV4 = 46 - 54 |
− | |AV6 = 62-70 | + | |AV5 = 54 - 62 |
− | |AV7 = 70-78 | + | |AV6 = 62 - 70 |
− | |AV8 = 78-86 | + | |AV7 = 70 - 78 |
− | |AV9 = 86-94 | + | |AV8 = 78 - 86 |
+ | |AV9 = 86 - 94 | ||
+ | |AV10 = | ||
+ | |AV11 = | ||
+ | |AV12 = | ||
+ | |AV13 = | ||
+ | |AV14 = | ||
+ | |AV15 = | ||
+ | |||
+ | <!-- Magical Attack Value (if applicable) --> | ||
+ | |MAV0 = | ||
+ | |MAV1 = | ||
+ | |MAV2 = | ||
+ | |MAV3 = | ||
+ | |MAV4 = | ||
+ | |MAV5 = | ||
+ | |MAV6 = | ||
+ | |MAV7 = | ||
+ | |MAV8 = | ||
+ | |MAV9 = | ||
+ | |MAV10 = | ||
+ | |MAV11 = | ||
+ | |MAV12 = | ||
+ | |MAV13 = | ||
+ | |MAV14 = | ||
+ | |MAV15 = | ||
<!-- Attack speed --> | <!-- Attack speed --> | ||
− | |AS0=26% | + | |AS0 = +26% |
− | |AS1=26% | + | |AS1 = +26% |
− | |AS2=26% | + | |AS2 = +26% |
− | |AS3=26% | + | |AS3 = +26% |
− | |AS4=26% | + | |AS4 = +26% |
− | |AS5=26% | + | |AS5 = +26% |
− | |AS6=26% | + | |AS6 = +26% |
− | |AS7=26% | + | |AS7 = +26% |
− | |AS8=26% | + | |AS8 = +26% |
− | |AS9=26% | + | |AS9 = +26% |
+ | |AS10 = | ||
+ | |AS11 = | ||
+ | |AS12 = | ||
+ | |AS13 = | ||
+ | |AS14 = | ||
+ | |AS15 = | ||
+ | |||
+ | <!-- Level of the weapon per upgrade (if applicable) --> | ||
+ | |LVL0 = | ||
+ | |LVL1 = | ||
+ | |LVL2 = | ||
+ | |LVL3 = | ||
+ | |LVL4 = | ||
+ | |LVL5 = | ||
+ | |LVL6 = | ||
+ | |LVL7 = | ||
+ | |LVL8 = | ||
+ | |LVL9 = | ||
+ | |LVL10 = | ||
+ | |LVL11 = | ||
+ | |LVL12 = | ||
+ | |LVL13 = | ||
+ | |LVL14 = | ||
+ | |LVL15 = | ||
+ | |||
+ | <!-- 1st Extra Bonus Name and values--> | ||
+ | |Bonus1-Name = | ||
+ | |Bonus1-0 = | ||
+ | |Bonus1-1 = | ||
+ | |Bonus1-2 = | ||
+ | |Bonus1-3 = | ||
+ | |Bonus1-4 = | ||
+ | |Bonus1-5 = | ||
+ | |Bonus1-6 = | ||
+ | |Bonus1-7 = | ||
+ | |Bonus1-8 = | ||
+ | |Bonus1-9 = | ||
+ | |Bonus1-10 = | ||
+ | |Bonus1-11 = | ||
+ | |Bonus1-12 = | ||
+ | |Bonus1-13 = | ||
+ | |Bonus1-14 = | ||
+ | |Bonus1-15 = | ||
+ | |||
+ | <!-- 2nd Extra Bonus Name and values--> | ||
+ | |Bonus2-Name = | ||
+ | |Bonus2-0 = | ||
+ | |Bonus2-1 = | ||
+ | |Bonus2-2 = | ||
+ | |Bonus2-3 = | ||
+ | |Bonus2-4 = | ||
+ | |Bonus2-5 = | ||
+ | |Bonus2-6 = | ||
+ | |Bonus2-7 = | ||
+ | |Bonus2-8 = | ||
+ | |Bonus2-9 = | ||
+ | |Bonus2-10 = | ||
+ | |Bonus2-11 = | ||
+ | |Bonus2-12 = | ||
+ | |Bonus2-13 = | ||
+ | |Bonus2-14 = | ||
+ | |Bonus2-15 = | ||
}} | }} |
Latest revision as of 14:27, 23 March 2025
< Metin2Wiki < Weapons < Glaive
Level 1 2handed |
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Images
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Information
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Classes: Warrior
Origin
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Upgrade Items and Stats |
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No Yang Necessary |
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![]() ![]() ![]() ![]() Glaive+0 From level: 1 Attack Value 14 - 22
Attack Speed +26% [ Wearable ] Warrior
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![]() ![]() ![]() ![]() Glaive+1 From level: 1 Attack Value 22 - 30
Attack Speed +26% [ Wearable ] Warrior
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![]() ![]() ![]() ![]() Glaive+2 From level: 1 Attack Value 30 - 38
Attack Speed +26% [ Wearable ] Warrior
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![]() ![]() ![]() ![]() Glaive+3 From level: 1 Attack Value 38 - 46
Attack Speed +26% [ Wearable ] Warrior
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![]() ![]() ![]() ![]() Glaive+4 From level: 1 Attack Value 46 - 54
Attack Speed +26% [ Wearable ] Warrior
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![]() ![]() ![]() ![]() Glaive+5 From level: 1 Attack Value 54 - 62
Attack Speed +26% [ Wearable ] Warrior
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![]() ![]() ![]() ![]() Glaive+6 From level: 1 Attack Value 62 - 70
Attack Speed +26% [ Wearable ] Warrior
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![]() ![]() ![]() ![]() Glaive+7 From level: 1 Attack Value 70 - 78
Attack Speed +26% [ Wearable ] Warrior
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![]() ![]() ![]() ![]() Glaive+8 From level: 1 Attack Value 78 - 86
Attack Speed +26% [ Wearable ] Warrior
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![]() ![]() ![]() ![]() Glaive+9 From level: 1 Attack Value 86 - 94
Attack Speed +26% [ Wearable ] Warrior
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< Metin2Wiki < Weapons < Glaive