Charisma

Charisma

  • By creating a group, the groupleader can assign you certain buffs if he has Leadership skill improved.
  • The buffs given from the leadership is a fixed amount. A portion of the buffs are reflected back to the groupleader by default:
  • 5% of the value between leadership level 5 to M1
  • 10% of the value between leadership M1 to G1
  • 15% of the value from leadership G1
  • For example: You have leadership P and you assign a groupmember the 'attacker' role which increases his attack value with 72. 15% of this value is reflected back to the groupleader: 10 attack value (decimals are rounded down).


  • You can enhance the reflect value thanks to the charisma skill.
  • The charisma skill can be viewed by opening the skill tab (V) and see the charisma icon: Charisma.png
  • You need certain books to improve this skill:
  • Click on the book for more details regarding origins.
  • You need one book per level. Reading so can fail.


Bonuses

Charisma level Reflected value
1 +1%
2 +2%
3 +3%
4 +4%
5 +5%
6 +6%
7 +7%
8 +8%
9 +9%
10 +10%
11 +11%
12 +12%
13 +13%
14 +14%
15 +15%
16 +16%
17 +17%
18 +18%
19 +19%
Charisma level Reflected value
M1 +20%
M2 +21%
M3 +22%
M4 +23%
M5 +24%
M6 +25%
M7 +26%
M8 +27%
M9 +28%
M10 +29%
Charisma level Reflected value
G1 +30%
G2 +32%
G3 +34%
G4 +36%
G5 +38%
G6 +40%
G7 +42%
G8 +44%
G9 +46%
G10 +48%
P +50%


  • This way, the maximum reflect value is 65%
  • Examples:
  • The groupleader has leadership and charisma P. He assigns a groupmember the 'attacker' role, the member receives 72 attack value while the groupleader gets 46 attack value.
  • The groupleader has leadership and charisma P. He assigns a groupmember, who has inspiration P, the 'attacker' role, the member receives 85 attack value while the groupleader gets 55 attack value.


  • Assuming all members have their skills P, the maximum bonus values the groupleader can get is:
  • 55 attack value (as attacker)
  • 3% attack speed (as berserker)
  • 1371 Max. HP (as blade fighter)
  • +13 sec skill duration (as blocker)
  • 4% defence (as defender)
  • 6% chance to restore HP (as skill master)