Difference between revisions of "Bloody Dagger"

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{{Weapon/LayoutV2
 
{{Weapon/LayoutV2
  
<!-- Type of weapon - accepted values: sword 2handed dagger bow bell fan -->
+
<!-- Type of weapon ; accepted values: sword, sura-sword, 2handed, dagger, bow, bell, fan, claw -->
|Type=dagger
+
|Type = dagger
  
 
<!-- Level of weapon - accepted values: Level or level interval in ## - ## format -->
 
<!-- Level of weapon - accepted values: Level or level interval in ## - ## format -->
|Level=50
+
|Level = 50
  
<!-- Classes that can use this weapon accepted values are warrior ; ninja ; shaman ; sura ; 3 (for warrior ninja and sura) ; leave blank for all classes-->
+
<!-- Classes that can use this weapon accepted values are warrior ; ninja ; shaman ; sura ; lycan ; 3 (for warrior ninja and sura) ; leave blank for all classes-->
|wearable=ninja
+
|wearable = ninja
  
<!-- Price at NPC -->
+
<!-- number of sockets for spirit stones - numeric value only -->
|Price=Not available
+
|Sockets = 3
  
<!-- number of sockets for spirit stones - numeric value only -->
+
<!-- Powershard used to add 6/7 bonus -->
|Sockets=3
+
|Powershard = {{Ti|Yellow Powershard}}
  
<!-- origin of weapon -->
+
<!-- Origin of weapon (remove whatever is not used) -->
|Origin=
+
|Origin =
 
<ul>
 
<ul>
*'''Metins:''' -
+
*'''[[Monsters]]:'''  
*'''Monster:'''  [[Baby Poison Spider]], [[Bestial Archer]], [[Bestial Specialist]], [[Ice Golem]], [[High Summoner]], [[Claw Poison Spider]], [[Brave Sister Mindy]], [[bullfrog-General]], [[plagues carrier]], [[Red Dryad]], [[Red Ghost Stump]], [[Black Orc]], [[Setaou leader]], [[Deadly poison Spider]], [[W. Plagued Archer]], [[Yeti]], [[Zombie]]
+
:*{{Tm|Best. Deadly Poi. Spider}} (From level 60)
*'''Chests:''' -
+
:*{{Tm|Deadly Poison Spider SD2}} (From level 60)
*'''Others:''' -
+
:*{{Tm|Ice Bug}}
 +
:*{{Tm|Claw Poison Spider}}
 +
:*{{Tm|Yeti}}
 +
*'''[[Metin:List|Metins]]:''' [[Metin of Toughness]]
 +
*'''Other:''' [[Alternative Drop]] (old continent - all monsters between rang 2-3 and player level 45-120, rang 4 and player level 40-120)
 
</ul>
 
</ul>
  
  
<!-- other information -->
+
<!-- Other information -->
|Other=
+
|Other =  
  
<!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs -->
+
<!-- Upgrade yang costs - numeric value only (no yang tag) ; blank if no costs -->
|Costs0=
+
|Costs0 =  
|Costs1=1.200
+
|Costs1 = 1200
|Costs2=2.500
+
|Costs2 = 2500
|Costs3=5.000
+
|Costs3 = 5000
|Costs4=10.000
+
|Costs4 = 10.000
|Costs5=20.000
+
|Costs5 = 20.000
|Costs6=30.000
+
|Costs6 = 30.000
|Costs7=45.000
+
|Costs7 = 45.000
|Costs8=90.000
+
|Costs8 = 90.000
|Costs9=150.000
+
|Costs9 = 150.000
 +
|Costs10 =
 +
|Costs11 =
 +
|Costs12 =
 +
|Costs13 =
 +
|Costs14 =
 +
|Costs15 =
  
 
<!-- 1st Upgrade Items -->
 
<!-- 1st Upgrade Items -->
|1stUpgitem0=
+
|1stUpgitem0 =  
|1stUpgitem1=
+
|1stUpgitem1 =  
|1stUpgitem2=
+
|1stUpgitem2 =  
|1stUpgitem3=
+
|1stUpgitem3 =  
|1stUpgitem4=
+
|1stUpgitem4 =  
|1stUpgitem5=2x [[Image:Unknown Medicine.png|link=Unknown Medicine]]
+
|1stUpgitem5 = 2x [[File:Unknown Medicine.png|link=Unknown Medicine]]
|1stUpgitem6=2x [[Image:Piece Of Fabric.png|link=Piece Of Fabric]]
+
|1stUpgitem6 = 2x [[File:Piece of Fabric.png|link=Piece of Fabric]]
|1stUpgitem7=2x [[Image:Leaf.png|link=Leaf]]
+
|1stUpgitem7 = 2x [[File:Leaf.png|link=Leaf]]
|1stUpgitem8=2x [[Image:Piece Of Ice.png|link=Piece Of Ice]]
+
|1stUpgitem8 = 2x [[File:Piece of Ice.png|link=Piece of Ice]]
|1stUpgitem9=2x [[Image:Ice Marble+.png|link=Ice Marble+]]
+
|1stUpgitem9 = 2x [[File:Ice Marble+.png|link=Ice Marble+]]
 +
|1stUpgitem10 =
 +
|1stUpgitem11 =
 +
|1stUpgitem12 =
 +
|1stUpgitem13 =
 +
|1stUpgitem14 =
 +
|1stUpgitem15 =
  
 
<!-- 2nd Upgrade Items -->
 
<!-- 2nd Upgrade Items -->
|2ndUpgitem0=
+
|2ndUpgitem0 =  
|2ndUpgitem1=
+
|2ndUpgitem1 =  
|2ndUpgitem2=
+
|2ndUpgitem2 =  
|2ndUpgitem3=
+
|2ndUpgitem3 =  
|2ndUpgitem4=
+
|2ndUpgitem4 =  
|2ndUpgitem5=
+
|2ndUpgitem5 =  
|2ndUpgitem6=
+
|2ndUpgitem6 =  
|2ndUpgitem7=1x [[Image:White Pearl.png|link=White Pearl]]
+
|2ndUpgitem7 = 1x [[File:White Pearl.png|link=White Pearl]]
|2ndUpgitem8=1x [[Image:Blue Pearl.png|link=Blue Pearl]]
+
|2ndUpgitem8 = 1x [[File:Blue Pearl.png|link=Blue Pearl]]
|2ndUpgitem9=1x [[Image:Blood Pearl.png|link=Blood Pearl]]
+
|2ndUpgitem9 = 1x [[File:Blood-Red Pearl.png|link=Blood-Red Pearl]]
 +
|2ndUpgitem10 =
 +
|2ndUpgitem11 =
 +
|2ndUpgitem12 =
 +
|2ndUpgitem13 =
 +
|2ndUpgitem14 =
 +
|2ndUpgitem15 =
 +
 
 +
<!-- 3rd Upgrade Items -->
 +
|3rdUpgitem0 =
 +
|3rdUpgitem1 =
 +
|3rdUpgitem2 =
 +
|3rdUpgitem3 =
 +
|3rdUpgitem4 =
 +
|3rdUpgitem5 =
 +
|3rdUpgitem6 =
 +
|3rdUpgitem7 =
 +
|3rdUpgitem8 =
 +
|3rdUpgitem9 =
 +
|3rdUpgitem10 =
 +
|3rdUpgitem11 =
 +
|3rdUpgitem12 =
 +
|3rdUpgitem13 =
 +
|3rdUpgitem14 =
 +
|3rdUpgitem15 =
  
<!-- Attack value -->
+
<!-- Attack Value -->
|AV0 = 48–56
+
<!-- AV10 opens the +10~15 table -->
|AV1 = 50–58
+
|AV0 = 48 - 56
|AV2 = 52–60
+
|AV1 = 50 - 58
|AV3 = 54–62
+
|AV2 = 52 - 60
|AV4 = 56–64
+
|AV3 = 54 - 62
|AV5 = 60–68
+
|AV4 = 56 - 64
|AV6 = 65–73
+
|AV5 = 60 - 68
|AV7 = 71–79
+
|AV6 = 65 - 73
|AV8 = 78–86
+
|AV7 = 71 - 79
|AV9 = 86–94
+
|AV8 = 78 - 86
 +
|AV9 = 86 - 94
 +
|AV10 =
 +
|AV11 =
 +
|AV12 =
 +
|AV13 =
 +
|AV14 =
 +
|AV15 =
 +
 
 +
<!-- Magical Attack Value (if applicable) -->
 +
|MAV0 =
 +
|MAV1 =
 +
|MAV2 =
 +
|MAV3 =
 +
|MAV4 =
 +
|MAV5 =
 +
|MAV6 =
 +
|MAV7 =
 +
|MAV8 =
 +
|MAV9 =
 +
|MAV10 =
 +
|MAV11 =
 +
|MAV12 =
 +
|MAV13 =
 +
|MAV14 =
 +
|MAV15 =
  
 
<!-- Attack speed -->
 
<!-- Attack speed -->
|AS0=24%
+
|AS0 = +24%
|AS1=24%
+
|AS1 = +24%
|AS2=24%
+
|AS2 = +24%
|AS3=24%
+
|AS3 = +24%
|AS4=24%
+
|AS4 = +24%
|AS5=24%
+
|AS5 = +24%
|AS6=24%
+
|AS6 = +24%
|AS7=24%
+
|AS7 = +24%
|AS8=24%
+
|AS8 = +24%
|AS9=24%
+
|AS9 = +24%
 +
|AS10 =
 +
|AS11 =
 +
|AS12 =
 +
|AS13 =
 +
|AS14 =
 +
|AS15 =
 +
 
 +
<!-- Level of the weapon per upgrade (if applicable) -->
 +
|LVL0 =
 +
|LVL1 =
 +
|LVL2 =
 +
|LVL3 =
 +
|LVL4 =
 +
|LVL5 =
 +
|LVL6 =
 +
|LVL7 =
 +
|LVL8 =
 +
|LVL9 =
 +
|LVL10 =
 +
|LVL11 =
 +
|LVL12 =
 +
|LVL13 =
 +
|LVL14 =
 +
|LVL15 =
 +
 
 +
<!-- 1st Extra Bonus Name and values-->
 +
|Bonus1-Name =
 +
|Bonus1-0 =
 +
|Bonus1-1 =
 +
|Bonus1-2 =
 +
|Bonus1-3 =
 +
|Bonus1-4 =
 +
|Bonus1-5 =
 +
|Bonus1-6 =
 +
|Bonus1-7 =
 +
|Bonus1-8 =
 +
|Bonus1-9 =
 +
|Bonus1-10 =
 +
|Bonus1-11 =
 +
|Bonus1-12 =
 +
|Bonus1-13 =
 +
|Bonus1-14 =
 +
|Bonus1-15 =
 +
 
 +
<!-- 2nd Extra Bonus Name and values-->
 +
|Bonus2-Name =
 +
|Bonus2-0 =
 +
|Bonus2-1 =
 +
|Bonus2-2 =
 +
|Bonus2-3 =
 +
|Bonus2-4 =
 +
|Bonus2-5 =
 +
|Bonus2-6 =
 +
|Bonus2-7 =
 +
|Bonus2-8 =
 +
|Bonus2-9 =
 +
|Bonus2-10 =
 +
|Bonus2-11 =
 +
|Bonus2-12 =
 +
|Bonus2-13 =
 +
|Bonus2-14 =
 +
|Bonus2-15 =
  
 
}}
 
}}

Latest revision as of 20:50, 5 March 2025

< Metin2Wiki < Weapons < Bloody Dagger

Level 50 dagger

Images
Information
IG-Bloody Dagger.jpg
Background.png
Bloody Dagger.png

Classes: Ninja
Sockets: 3 sockets for Spirit Stones
Powershard: Background.pngYellow Powershard.png Yellow Powershard

Origin



Upgrade Items and Stats

No Yang Necessary

1200Yang.png

2500Yang.png

5000Yang.png

10.000Yang.png

UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Bloody Dagger+0
From level: 50
Attack Value 48 - 56
Attack Speed +24%
[ Wearable ]
Ninja
UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Bloody Dagger+1
From level: 50
Attack Value 50 - 58
Attack Speed +24%
[ Wearable ]
Ninja
UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Bloody Dagger+2
From level: 50
Attack Value 52 - 60
Attack Speed +24%
[ Wearable ]
Ninja
UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Bloody Dagger+3
From level: 50
Attack Value 54 - 62
Attack Speed +24%
[ Wearable ]
Ninja
UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Bloody Dagger+4
From level: 50
Attack Value 56 - 64
Attack Speed +24%
[ Wearable ]
Ninja

20.000Yang.png
2x Unknown Medicine.png

30.000Yang.png
2x Piece of Fabric.png

45.000Yang.png
2x Leaf.png 1x White Pearl.png

90.000Yang.png
2x Piece of Ice.png 1x Blue Pearl.png

150.000Yang.png
2x Ice Marble+.png 1x Blood-Red Pearl.png

UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Bloody Dagger+5
From level: 50
Attack Value 60 - 68
Attack Speed +24%
[ Wearable ]
Ninja
UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Bloody Dagger+6
From level: 50
Attack Value 65 - 73
Attack Speed +24%
[ Wearable ]
Ninja
UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Bloody Dagger+7
From level: 50
Attack Value 71 - 79
Attack Speed +24%
[ Wearable ]
Ninja
UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Bloody Dagger+8
From level: 50
Attack Value 78 - 86
Attack Speed +24%
[ Wearable ]
Ninja
UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Bloody Dagger+9
From level: 50
Attack Value 86 - 94
Attack Speed +24%
[ Wearable ]
Ninja

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< Metin2Wiki < Weapons < Bloody Dagger