Difference between revisions of "Guillotine Blade"

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{{Weapon/LayoutV2
 
{{Weapon/LayoutV2
  
<!-- Type of weapon - accepted values: sword 2handed dagger bow bell fan -->
+
<!-- Type of weapon ; accepted values: sword, sura-sword, 2handed, dagger, bow, bell, fan, claw -->
|Type=2handed
+
|Type = 2handed
  
 
<!-- Level of weapon - accepted values: Level or level interval in ## - ## format -->
 
<!-- Level of weapon - accepted values: Level or level interval in ## - ## format -->
|Level=10
+
|Level = 10
  
<!-- Classes that can use this weapon accepted values are warrior ; ninja ; shaman ; sura ; 3 (for warrior ninja and sura) ; leave blank for all classes-->
+
<!-- Classes that can use this weapon accepted values are warrior ; ninja ; shaman ; sura ; lycan ; 3 (for warrior ninja and sura) ; leave blank for all classes-->
|wearable=warrior
+
|wearable = warrior
  
<!-- Price at NPC -->
+
<!-- number of sockets for spirit stones - numeric value only -->
|Price=Not available
+
|Sockets = 1
  
<!-- number of sockets for spirit stones - numeric value only -->
+
<!-- Powershard used to add 6/7 bonus -->
|Sockets=1
+
|Powershard = {{Ti|Grey Powershard}}
  
<!-- origin of weapon -->
+
<!-- Origin of weapon (remove whatever is not used) -->
|Origin=
+
|Origin =
 
<ul>
 
<ul>
*'''Metins:''' [[Metin of Battle]]
+
*'''[[Metin:List|Metins]]:''' [[Metin of Combat]]
*'''Monsters:''' [[Alpha Grey Wolf]], [[Blue Wolf]], [[Brown Bear]], [[Bestial Specialist]], [[Hungry Blue Wolf]], [[Hungry Wild Dog]], [[Jug Hyul]], [[Li-On]], [[mu-rank]], [[Red Wild Boar]], [[Cond. Alpha Blue Wolf]], [[Cond. Alpha Wolf]], [[Cond. Grey Wolf]], [[Cond. Black Bear]], [Soldier [White Oath]], [[wild dog]]
+
*'''Other:''' [[Alternative Drop]] (old continent - all monsters between rang 1-4 and player level 1-15)
*'''Chests:''' -
 
*'''Others:''' -
 
 
</ul>
 
</ul>
  
  
<!-- other information -->
+
<!-- Other information -->
|Other=
+
|Other =  
  
<!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs -->
+
<!-- Upgrade yang costs - numeric value only (no yang tag) ; blank if no costs -->
|Costs0=
+
|Costs0 =  
|Costs1=600
+
|Costs1 = 600
|Costs2=1.200
+
|Costs2 = 1200
|Costs3=2.500
+
|Costs3 = 2500
|Costs4=5.000
+
|Costs4 = 5000
|Costs5=10.000
+
|Costs5 = 10.000
|Costs6=20.000
+
|Costs6 = 20.000
|Costs7=30.000
+
|Costs7 = 30.000
|Costs8=45.000
+
|Costs8 = 45.000
|Costs9=75.000
+
|Costs9 = 75.000
 +
|Costs10 =
 +
|Costs11 =
 +
|Costs12 =
 +
|Costs13 =
 +
|Costs14 =
 +
|Costs15 =
  
 
<!-- 1st Upgrade Items -->
 
<!-- 1st Upgrade Items -->
|1stUpgitem0=
+
|1stUpgitem0 =  
|1stUpgitem1=
+
|1stUpgitem1 =  
|1stUpgitem2=
+
|1stUpgitem2 =  
|1stUpgitem3=
+
|1stUpgitem3 =  
|1stUpgitem4=
+
|1stUpgitem4 =  
|1stUpgitem5=
+
|1stUpgitem5 =  
|1stUpgitem6=
+
|1stUpgitem6 =  
|1stUpgitem7=2x [[Image:White Hairband.png|link=White Hairband]]
+
|1stUpgitem7 = 2x [[File:White Hairband.png|link=White Hairband]]
|1stUpgitem8=2x [[Image:Ball.png|link=Ball]]
+
|1stUpgitem8 = 2x [[File:Ball.png|link=Ball]]
|1stUpgitem9=2x [[Image:Face Cream.png|link=Face Cream]]
+
|1stUpgitem9 = 2x [[File:Face Cream.png|link=Face Cream]]
 +
|1stUpgitem10 =
 +
|1stUpgitem11 =
 +
|1stUpgitem12 =
 +
|1stUpgitem13 =
 +
|1stUpgitem14 =
 +
|1stUpgitem15 =
  
 
<!-- 2nd Upgrade Items -->
 
<!-- 2nd Upgrade Items -->
|2ndUpgitem0=
+
|2ndUpgitem0 =  
|2ndUpgitem1=
+
|2ndUpgitem1 =  
|2ndUpgitem2=
+
|2ndUpgitem2 =  
|2ndUpgitem3=
+
|2ndUpgitem3 =  
|2ndUpgitem4=
+
|2ndUpgitem4 =  
|2ndUpgitem5=
+
|2ndUpgitem5 =  
|2ndUpgitem6=
+
|2ndUpgitem6 =  
|2ndUpgitem7=
+
|2ndUpgitem7 =  
|2ndUpgitem8=
+
|2ndUpgitem8 =  
|2ndUpgitem9=
+
|2ndUpgitem9 =
 +
|2ndUpgitem10 =
 +
|2ndUpgitem11 =
 +
|2ndUpgitem12 =
 +
|2ndUpgitem13 =
 +
|2ndUpgitem14 =
 +
|2ndUpgitem15 =
 +
 
 +
<!-- 3rd Upgrade Items -->
 +
|3rdUpgitem0 =
 +
|3rdUpgitem1 =
 +
|3rdUpgitem2 =
 +
|3rdUpgitem3 =
 +
|3rdUpgitem4 =
 +
|3rdUpgitem5 =
 +
|3rdUpgitem6 =
 +
|3rdUpgitem7 =
 +
|3rdUpgitem8 =
 +
|3rdUpgitem9 =
 +
|3rdUpgitem10 =
 +
|3rdUpgitem11 =
 +
|3rdUpgitem12 =
 +
|3rdUpgitem13 =
 +
|3rdUpgitem14 =
 +
|3rdUpgitem15 =  
  
<!-- Attack value -->
+
<!-- Attack Value -->
|AV0 = 24-42
+
<!-- AV10 opens the +10~15 table -->
|AV1 = 32-50
+
|AV0 = 24 - 42
|AV2 = 40-58
+
|AV1 = 32 - 50
|AV3 = 48-66
+
|AV2 = 40 - 68
|AV4 = 56-74
+
|AV3 = 48 - 66
|AV5 = 64-82
+
|AV4 = 56 - 74
|AV6 = 72-90
+
|AV5 = 64 - 82
|AV7 = 80-98
+
|AV6 = 72 - 90
|AV8 = 88-106
+
|AV7 = 80 - 98
|AV9 = 96-114
+
|AV8 = 88 - 106
 +
|AV9 = 96 - 114
 +
|AV10 =
 +
|AV11 =
 +
|AV12 =
 +
|AV13 =
 +
|AV14 =
 +
|AV15 =
 +
 
 +
<!-- Magical Attack Value (if applicable) -->
 +
|MAV0 =
 +
|MAV1 =
 +
|MAV2 =
 +
|MAV3 =
 +
|MAV4 =
 +
|MAV5 =
 +
|MAV6 =
 +
|MAV7 =
 +
|MAV8 =
 +
|MAV9 =
 +
|MAV10 =
 +
|MAV11 =
 +
|MAV12 =
 +
|MAV13 =
 +
|MAV14 =
 +
|MAV15 =
  
 
<!-- Attack speed -->
 
<!-- Attack speed -->
|AS0=24%
+
|AS0 = +24%
|AS1=24%
+
|AS1 = +24%
|AS2=24%
+
|AS2 = +24%
|AS3=24%
+
|AS3 = +24%
|AS4=24%
+
|AS4 = +24%
|AS5=24%
+
|AS5 = +24%
|AS6=24%
+
|AS6 = +24%
|AS7=24%
+
|AS7 = +24%
|AS8=24%
+
|AS8 = +24%
|AS9=24%
+
|AS9 = +24%
 +
|AS10 =
 +
|AS11 =
 +
|AS12 =
 +
|AS13 =
 +
|AS14 =
 +
|AS15 =
 +
 
 +
<!-- Level of the weapon per upgrade (if applicable) -->
 +
|LVL0 =
 +
|LVL1 =
 +
|LVL2 =
 +
|LVL3 =
 +
|LVL4 =
 +
|LVL5 =
 +
|LVL6 =
 +
|LVL7 =
 +
|LVL8 =
 +
|LVL9 =
 +
|LVL10 =
 +
|LVL11 =
 +
|LVL12 =
 +
|LVL13 =
 +
|LVL14 =
 +
|LVL15 =
 +
 
 +
<!-- 1st Extra Bonus Name and values-->
 +
|Bonus1-Name =
 +
|Bonus1-0 =
 +
|Bonus1-1 =
 +
|Bonus1-2 =
 +
|Bonus1-3 =
 +
|Bonus1-4 =
 +
|Bonus1-5 =
 +
|Bonus1-6 =
 +
|Bonus1-7 =
 +
|Bonus1-8 =
 +
|Bonus1-9 =
 +
|Bonus1-10 =
 +
|Bonus1-11 =
 +
|Bonus1-12 =
 +
|Bonus1-13 =
 +
|Bonus1-14 =
 +
|Bonus1-15 =
 +
 
 +
<!-- 2nd Extra Bonus Name and values-->
 +
|Bonus2-Name =
 +
|Bonus2-0 =
 +
|Bonus2-1 =
 +
|Bonus2-2 =
 +
|Bonus2-3 =
 +
|Bonus2-4 =
 +
|Bonus2-5 =
 +
|Bonus2-6 =
 +
|Bonus2-7 =
 +
|Bonus2-8 =
 +
|Bonus2-9 =
 +
|Bonus2-10 =
 +
|Bonus2-11 =
 +
|Bonus2-12 =
 +
|Bonus2-13 =
 +
|Bonus2-14 =
 +
|Bonus2-15 =
  
 
}}
 
}}

Latest revision as of 16:17, 23 March 2025

< Metin2Wiki < Weapons < Guillotine Blade

Level 10 2handed

Images
Information
IG-Guillotine Blade.jpg
Background.png
Background.png
Background.png
Guillotine Blade.png

Classes: Warrior
Sockets: 1 socket for Spirit Stones
Powershard: Background.pngGrey Powershard.png Grey Powershard

Origin



Upgrade Items and Stats

No Yang Necessary

600Yang.png

1200Yang.png

2500Yang.png

5000Yang.png

UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Guillotine Blade+0
From level: 10
Attack Value 24 - 42
Attack Speed +24%
[ Wearable ]
Warrior
UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Guillotine Blade+1
From level: 10
Attack Value 32 - 50
Attack Speed +24%
[ Wearable ]
Warrior
UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Guillotine Blade+2
From level: 10
Attack Value 40 - 68
Attack Speed +24%
[ Wearable ]
Warrior
UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Guillotine Blade+3
From level: 10
Attack Value 48 - 66
Attack Speed +24%
[ Wearable ]
Warrior
UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Guillotine Blade+4
From level: 10
Attack Value 56 - 74
Attack Speed +24%
[ Wearable ]
Warrior

10.000Yang.png

20.000Yang.png

30.000Yang.png
2x White Hairband.png

45.000Yang.png
2x Ball.png

75.000Yang.png
2x Face Cream.png

UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Guillotine Blade+5
From level: 10
Attack Value 64 - 82
Attack Speed +24%
[ Wearable ]
Warrior
UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Guillotine Blade+6
From level: 10
Attack Value 72 - 90
Attack Speed +24%
[ Wearable ]
Warrior
UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Guillotine Blade+7
From level: 10
Attack Value 80 - 98
Attack Speed +24%
[ Wearable ]
Warrior
UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Guillotine Blade+8
From level: 10
Attack Value 88 - 106
Attack Speed +24%
[ Wearable ]
Warrior
UL nativelook.png
UR nativelook.png
DL nativelook.png
DR nativelook.png
Guillotine Blade+9
From level: 10
Attack Value 96 - 114
Attack Speed +24%
[ Wearable ]
Warrior

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